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sanoj688

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    Rocketry Enthusiast
  1. I never have any trouble with Freudian ships.
  2. This awesome mod doesn't seem to work with Keramzit fairings.. maybe you guys already knew but it's kinda annoying so I hope it can be fixed! Oh yeah and this is one of the best mods out there because being able to change the size of parts just creates so much more possibilities, thanks!
  3. I recommend getting a mod called RCS balancer (or something). I know you aren't doing anything with RCS but the mod also shows your CenterOfMass when your fuel tanks are empty, so you can see in what way the CoM of the craft will change as you run out of fuel. Next thing is that you probably want to redo your craft in such a way that the starting CoM and the ending CoM (ending= out of fuel) are as close together as possible. This will make sure your craft will fly pretty much the same no matter how much fuel is in it. This will eliminate the need of pumping fuel around, which is not easy to do when you are flying.. especially for the more complex crafts. Continuing.. try to put your Center of Lift just in front of your CoM, and try and keep it there as you run out of fuel.. Also I dont recommend all those wings you used, better to keep it simple and use less but larger wings. I recommend a redesign
  4. You do realize you can just use the speed option and do everything else yourself?
  5. Try Mechjeb, it has a rover autopilot which allows you to set speed, heading but you can also add waypoints which it can automatically follow. Pretty neat.
  6. I tried the dev version but it didn't come with a readme so I didn't know I had to copy the 3 dlls. So I'm using the client and server from spaceport. Should I still get the dev version?
  7. I stand corrected So if I understand correctly, it's better to use KMP for the time being?
  8. You mean "supposed"? I think any mod is meant to be stable xD
  9. The bug goes away, although I guess you always have the random chance it simply happens again, but it's worth a try. Much faster than restarting the game.
  10. Isn't there already a mod with custom planets ? But I sort of agree that it's not necessary at the moment because mods do a (for the time being) perfectly fine job. But.. imo it needs to be stock when the game is finished (whenever that may be)
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