

OtherDalfite
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People who joined back in 2011: are any of you still here?
OtherDalfite replied to Panichio's topic in KSP1 Discussion
I really think Resources could have turned out way better. Their original plan with NovaSilisko's parts looked way more fun than todays. -
People who joined back in 2011: are any of you still here?
OtherDalfite replied to Panichio's topic in KSP1 Discussion
0.7.3 represent . I loved this game up until about 0.19, got mad at how it was developing, and left for a very long time and still am. I just happened to brush by the forums in light of 1.1 releasing. I'm glad the game is still around, but think it could have turned out better had the developers kept a more open line with the players. I miss the old times of talking to HarvesteR right here on the forum. -
Thanks for the snarky comment. With engine exhaust heat being ineffective against parts, we may as well not even have it.
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I really hope that Squad fixes this and doesn't just leave us to suffer without engine exhaust heat until the next big release.
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Funny you say this sal, since most of the posts in this topic are either saying that they do not care or complaining that this is the devs "incredible update" as described by Maxmaps. See, the thing is we don't care what next big cash point you guys are pushing for. We care about the game that you are providing to your loyal fans. We sure as hell once cared for Squad but years of lying, coverup, hushing of the masses, and promotion of a dumber, non-critically thinking fan standpoint has destroyed mine and many other people's faith in the company.
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The funny part is that Maxmaps IS supposed to make the smooth transition from developers talking to customers, but the guy clearly forgot that the PC audience could not care less about a poorly made PS4 port.
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"PS4 hardware not us" :^)
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Real proud of you Squad. It's heartwarming to see how few people even care about your next big cash grab, and nice job calling this a "dev note".
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A reminder that KSP has the best community on Earth! (or Kerbin).
OtherDalfite replied to Mulbin's topic in KSP1 Discussion
i actually only visit the forums every few months because believe it or not, i do care about the game and would like to see it grow, but i got sick of seeing everything have a gloss over it and everyone being under the impression everything is A-OK. Many like me have tried to educate you yet the veil of Squad and niceness seems to be too thick for most of you to see through. Just my two cents on the community here. it'd be nice if it was. these threads pop up every three months or so to make sure the community stays nice and in line. -
A reminder that KSP has the best community on Earth! (or Kerbin).
OtherDalfite replied to Mulbin's topic in KSP1 Discussion
if you've dooped yourself into thinking this is a great community congrats -
Can't harvester just remove the kraken?
OtherDalfite replied to Clockwork13's topic in KSP1 Discussion
If people are bumping it, then people are clearly still discussing stuff. If you don't want to look at the thread, then just don't. Even worse, don't make a response like yours. -
A way to make contracts much better
OtherDalfite replied to Luis's topic in KSP1 Suggestions & Development Discussion
I agree with the OP. I do find some of the "test this part at x height" contracts fun, but having to haul a first stage engine up to orbit and THEN test it is ridiculous, not to mention that the contracts look like they were spoken from someone who just huffed three bags of glue. Science is almost meaningless, as you can finish the tech tree without ever leaving Kerbin's influence. Another thing, cash is practically useless as well. After your first 1-2 contracts, it becomes sandbox with science. Crashing a craft has no negative impact because of the "revert flight" button, and negates the point of career mode all together. This is the first "fun" update I've seen in quite a while, but I'm still really let down by it. -
Here's Your First Look at Kerbal Space Program: First Contract
OtherDalfite replied to SQUAD's topic in KSP1 The Daily Kerbal
So is this why they said this wasn't going to be archived? So someone could record it and post it to Youtube? Just to hype things up? Jesus christ this is sad. -
About KSP's music...
OtherDalfite replied to Javster's topic in KSP1 Suggestions & Development Discussion
I would appreciate new music as the current set is annoying beyond belief. If it's not the whales screeching it's the terrible synth/piano abominations. -
videos that show's whats going on in a fuel tank at launch
OtherDalfite replied to gooddog15's topic in The Lounge
Neat stuff OP. Always wondered what happened in fuel tanks during flight. -
While the devs may consider the game to be no longer part of the standard alpha/beta stages, the actual KSP community is completely blind to it. Trying to argue that it's not in alpha is like trying to tear down an obese, uneducated, pre-pubescent skyscraper with a sheet of paper. But that doesn't really make up for lack of development or more than half the KSP team being PR. Ever since the DLC-spaghetti spill, KSP just seems to have been in a state of decline, no doubt due to "development asymptotes.
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put it up in the screenshots thread. a screenshot of the game isn't fan-art
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I identify as a trans-objective-humanoid M249 Machine Gun.
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Cool rover, but having to ask us to think of a caption because you are too lazy to is kind of dumb.
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News flash, the future moves a lot slower than we think it does. In 1968, they thought we would have flying cars and a moonbase by now. And by the "stuff" I hope you mean a few lowly plants grown in special containers to simulate how they react to microgravity, not to test if hydroponics in space is feasible.
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KSP 64bits on Windows (this time, it's not a request)
OtherDalfite replied to Lilleman's topic in KSP1 Discussion
IMO Squad needs to finally come to the future of 64 bit. If you are still trying to run modern games on a 32 bit system, it's foolish. I imagine the reason to stay with 32 bit is a marketing decision, because if they switched to a faster, better system, they would lose a lot of the teen/preteen population playing on their dad's IBM notebooks from 2005 and earlier -
KSP 64bits on Windows (this time, it's not a request)
OtherDalfite replied to Lilleman's topic in KSP1 Discussion
Why? Why wait to release something that's better for people, just because others don't have it? That's selfish. -
KSP 64bits on Windows (this time, it's not a request)
OtherDalfite replied to Lilleman's topic in KSP1 Discussion
Try turning down your OCing. You're almost adding another ghz to each processor, which is quite a bit of stress, even with that cooler. Also, it was THIS EASY to figure out how to do 64 bit and Squad couldn't figure out how to do it? -
So long as you aren't using an auto-pilot, I wouldn't say you're cheating at all.
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What was ksp like when it first came out
OtherDalfite replied to awsomejwags's topic in KSP1 Discussion
Yeah, I remember when that Tosh guy created the jupiter part and you could watch it rise over the horizon of the Mun or even Kerbin if you had a keen eye. Truly astounding times.