Jump to content

OtherDalfite

Members
  • Posts

    1,410
  • Joined

  • Last visited

Posts posted by OtherDalfite

  1. People don't seem to understand this is an alpha game. Many features including major ones are not yet added so resources are still a possibility. The devs can't focus on every request by the community as they are a very small team with limited resources.

    Most games in alpha are not available to the public so I'm just greatful that I can play KSP at all.

    I admit I am very disappointed that resources have been canned for now but its not destroyed KSP for me.

    Multiplayer was said to be done last because of the fact it was so complicated. Something like Multiplayer has to be bug checked insanely as so many little things can slip through unexpectedly. When you code that and start adding features, it becomes so detrimental to the point where you are constantly babysitting multiplayer so as to not let it bug out and destroy the one thing that continues to generate money for KSP.

  2. let's clarify what was said:

    they did not scrap that stuff because it was difficult, complex or something only fun to top-level players -- they scrapped it because it probably wasn't much fun at all

    if there was a real focus to make the game more polished towards early play, then Kerbin aerodynamics would have gotten a lot more attention by now, don't you think? I mean, early players are barely able to reach space. it takes several failures before a first orbit...

    a chart is just that, it doesn't mean the game would be better with all that stuff... in my opinion, it'd actually make no sense to add that as a core feature. Mining for me is addon material. (I'm not talking DLC's i mean Mods, really) - It's sci-fi, and has no relation to anything in real life about space science so far.

    how is that the "biggest mistake ever made"? it's not like they're saying "no" to it, they're just not doing it themselves. -- resources ARE a thing that should be done by a mod, so much in fact: it has been done already. Multiplayer is development-wise a much trickier feature to integrate, and a mod will only go so far in achieving that much.

    that's why it makes sense to decide this way.

    clamoring for resources now is kinda like raging on about getting a bunch of extra parts that are the same in functionality as already available -- devs add things that can used to make better mods. and those should be things that mods themselves cannot do.

    this is what they mean by "scope completion" and "feature completion" - the former means: get all the basic concepts down and working together before doing the latter

    Wouldn't it be far wiser to do easier features first rather than have to check all the time for contradictions with code in multiplayer? As multiplayer is more and more complex (which with a game like KSP, it will be.). You spend half the update just checking for bugs. Resources got canned because it wasn't something that would occupy the community, unlike multiplayer, which will lead to more people saying "Multiplayer provides so many possibilities, go play it instead of complaining." With Multiplayer, SQUAD has effectively formed a community for themselves with the community, restricting themselves from any criticism from anyone.

    Also, how is resources not fun? I get that some people may not like it, but personally I could care less that multiplayer is being coded (I actually hate the fact that it is). Does that mean it isn't fun? Kind of brute to just dismiss something as not fun, especially when the community never even got their hands on anything more complicated than Kethane, which I may say is a one-resource system. It's a go anywhere thing.

    Also, "Scope Completion" Basic features? It may be the fact that re-entry heat doesn't do a thing, the atmospheres are still soup, we have jaggies everywhere in terrain mapping, and the ocean is rendered as a whole second world and is constantly calculating physics collision maps, but I REALLY don't think multiplayer is a feature that is necessary to include just yet.

    This is the most painful, obvious, desperate cash grab I've ever seen SQUAD do, and I am humbled by it, as I believed in them at the beginning and they shattered my hopes of what was once a really fun, adventurous, and dramatic space exploration game into some kind of cannon fodder SRB lobbing lolsokerbal abomination that it is now.

  3. Do resources change your SSTO or mining base design, aside from what fuel tank you use? Does having resources make the game "harder", or does does it make it easier to return from distant planets if you've messed up your Delta-V, but remembered to pack a drill? At the end of the day it's something you'd play with for a few weeks, then master, and pine for another feature to make the game that you've already mastered harder.

    I think everyone here needs to calm down and see how Squad acts before picking up the torches and pitchforks. Wait a couple versions and see where they take career mode. Cancelling a speculated feature that lots of people wanted, and exchanging it for a different feature that also lots of people wanted is hardly EA-tier. When did cutting a feature become equal to season passes, day one DLC, and banning users from forums for doing something bad ingame? That's like being perma'd for killing Jeb.

    I'll be honest, I don't care that resources are cancelled. I love playing with mods, from Remotetech to Deadly Reentry to Hooligan Labs, so Kethane's just fine for me when I feel like making a refinery or orbital fuel depott. When my lander's down safely and eventually returns to Kerbin, I scrap it and design a new one. When I see a cool vid about Constellation or the Falcon 9, I build my own, sometimes multiple versions. I've put a lot of time into KSP. I can fly out to Eeloo, and down into the sun's gravity well to Moho, and i still have yet to hit the boredom wall in this game. But then again I have more than a thousand hours in Skyrim (yes, gasp in horror), and I never had any intention of playing career mode because I'd rather goof off in Sandbox, so what do I know?

    Basically my stance on all this is apathy, my stance on every game, with a bit of hesitation to see what they do next. At the end of the day, it's just a game, right?

    From what the devs showed us almost a year ago with the new resource concepts, it would open up a whole new way to play the game for KSP. I love Kethane, but really converting JUST Kethane gets boring and gets stale. Many resources provide for many possibilities. Possibilities, I might mention, which are now perceived as impossible because the developers have canned resources.

  4. It's a pretty good explanation for why parts of the game are as rough as a badger's bum. Which they are. The aerodynamics are teeth-grindingly bad, for example. That will change. Good things come to those who wait.

    If they are going to implement things they should at least put some commitment into it. One update giving us a not even half finished version of a game mode is not the brightest step to take in game development. Flip flopping has proved bad for SQUAD in the past, and it will undeniably prove itself yet again.

  5. Career mode's only been out this update, either you're a bit too pessimistic about Squad or you've got a time machine :P

    I would find that a valid quote except for the fact they did a 180 and decided to jump on over to career mode. To me it's pretty obvious. Career mode crashed and burned on it's introduction, so Squad chickened out and went for something they knew the community couldn't resist, multiplayer.

    I fail to see how this quote can not also be applied to Resources, it has not yet been implemented, and if they added it then its getting jammed in at the same time as MP.

    Because multiplayer shouldn't be done without even finishing the single player first. This is oh-so-painfully an obvious cash grab by the developers to silence the community one last time.

  6. you're entitled to your opinion, you know - but i will say you have a rather misgiven perception of their intentions. You have seen nothing of what they have planned for career mode. it's not gonna be a millimeter deep when it's done. and so far, it is barely started.

    there was no career mode before .22 - do you really mean to be come across as complaining about not getting a massively complicated system that is miles off from the central premise right about a month afterwards? it's sound like you are at the moment, unfortunately

    relax - we're all friends here. This is not the Spore boards.

    If they didn't even take the time to develop career mode properly because the community got burned out with it within a week, are they going to only half-develop multiplayer? It seems as though the developers have a real problem with commitment, as now they've completely given the community and put collars on themselves to be completely guided by it.

  7. My sympathy go out to you as a fellow KSP player, I have been playing KSP now for over 2 1/2 years and still haven't run out of things to do, plans to make.. The limitation on what can be done and how much fun you have with KSP is basically self imposed.

    Not everybody enjoys flying the same SSTO or making the same Kethane base. Some people get bored with repetitively pedaled things.

  8. That's a little melodramatic, don't you think?

    This isn't the first time it's been done. They did this same exact thing for career mode. It is all a design enstilled to ensure SQUAD receives a constant income, and as more buy their game and less do, they have to take further bounds to continue their profits. When SQUAD made KSP, they struck a replenishing goldmine. They made the mistake of taking that gold mine, using dynamite to get the gold as fast as possible, and now there is little left. One final push, and KSP won't seem like anything is left, since resources are now permanently postponed, like many other features in KSP. Everything else is "too hard" for the community.

  9. Honestly, I think this is one of the last falls for SQUAD now that they have fully surrendered to their community and took the step to do multiplayer without even finishing singleplayer. They've chosen multiplayer only for the fact it's the ULTIMATE way to pull in profit for SQUAD(Something we know every business loves). This is going to be an act of silencing the community from any critcism Update taking too long? "GO PLAY MULTIPLAYER GOSH" is all I see for the future now. I've almost lost all hope in KSP as the past updates since 0.19 have been practically contentless and the sham of "Career mode" we have gotten is a point and click adventure with pre-destined nodes.

    Not only this, but the community manager Maxmaps openly made fun of a portion of the KSP community because they got angry that he lied to them repeatedly. At this point, I say it's safe to assume KSP is going to make the transition to a game like minecraft where the devs will take all suggestions from the community instead of making the game that was originally intended. Now it's going to turn into some dreadnaught/minecraft esque space exploration game where you build pretty planes and fly them into space. Remember in 0.18 where resources were supposedly the next big thing and that it would, and I quote "Blow Kethane out of the water!"? SQUAD suddenly changed plans since then to do career mode, almost 5 updates which have been "behind the scenes stuff" ie: Getting sponsorships from Connexion and making more merchandise to sell to the community rather than code the actual game. The last developer I have hope for is C7, and only because I've known him from the beginning and that he makes good stuff.

    I wish I could say the same for HarvesteR, but from what I've learned he is the one that has drove KSP into the ground. He gave a clear outline of how KSP was going to be in the beginning, but has since let the community of 10-14 year olds drive his view for it, just like Notch. Ever since the big DLC thing the devs have been completely sheltered from the community, as community managers have been trying to stem the tide of people actually upset about KSP, and banning them from the forums so they can not voice their opinions. One of these people is Mercy, off the top of my head.

    This is my last bit of hope crushed for KSP, as now resources are on the backburner (more than likely, permanently), and SQUAD will begin taking more and more suggestions from the community and KSP will no longer be the pinnacle of hope I and many others once thought it was.

  10. Actually, Mu has said that the he was working on a whole optimization branch of the development builds but that time ran out on the testing for them to fold in those updates into the 0.22 release as Max has said they would be doing. Since then, there have been Dev updates that indicate that the optimization branch has been folded back into the main development path and we should see substantial performance increases in many areas.

    Huh, I didn't know he had the solution gathering dust and just wasn't put into the game. Maybe Max just needs to learn to not count his chickens before they hatch.

  11. I don't have any special knowledge - just what has been mentioned in public - but Rob only turned 18 a while back and I assume that college and the like are taking up all his time.

    I bet he does well wherever he goes - his energy and coding ability are exceptional!

    What I heard, and from a reliable source, is that SQUAD fired him for messing up with the code in Space Port 2. Considering we've had 2 community managers fired, one rehired and then fired again, something tells me Squad got a little short with N3X15 for whatever reason. I've watched his streams, and he is a pretty nice guy, really funny.

  12. The surprise is that Mu supposedly "Fixed" the water lag bug. Apparently Squad finally managed to get it to render without recalculating physics frames every tick. If this is actually true unlike what Max has said the past three updates where the lag would be "fixed" then maybe it really is planet sized, because I can't enjoy planes or even looking at the terrain now because of how low of FPS I get.

  13. No it isn't.

    In fact, as a moderator who has also been diagnosed with ADHD in the past, trying to use such things as an excuse to justify bad behavior will get you an even harsher lecture than usual. At most that type of disability gives you a slightly different perspective of the world and requires lifestyle changes to manage it, it does not prevent you from living an otherwise ordinary life and having otherwise ordinary interactions with the world. With practice you can use it as a tool to create some unique out of the box thinking, but it should not ever be allowed to define you as a person.

    However there are some advantages to home schooling, as well as a major disadvantage in that you miss out on social skills that are difficult to learn later in life. The thread has discussion value because of that, and if people stay civilized about the topic at hand and refrain from drifting to politics or discrimination we can indeed talk about it.

    So long as nobody is treating autism/ADHD/Asbergers/etc. as some sort of super fun club that good things come from, I'm fine with it. The way OP wrote out his post, it incited that he was proud of misbehaving. If not, then it was a mistake in the writing, which I understand could be from the disorder.

  14. Hello there :)

    You know the deal, guys. Keep it clean, we're watching.

    FEichinger

    No offense, but didn't the OP kind of incite this with simply posting this thread? He's clearly outlining his inability to go to public school as a good thing, and using his disability as a cushion for people not to yell at him. If someone who didn't claim to have this disorder posted the words out of this thread, they would probably get yelled at or told off for misbehaving. Is Aspergers a "get out of trouble free card" in the moderator's eyes?

  15. Maybe I was a little harsh in my first comment since the moderators deleted it for some reason.

    OP, you shouldn't be at all proud and think highly of yourself because they have to bring the school to you. It's because of your inability to learn in a normal environment that everyone else can. I know a few kids with Asbergers that went to my school, and they got by just fine. It seems that you just can't contain yourself so they have to take special measures so that you can get an education just like everyone else. In short, please don't brag about misbehaving at school on the internet, of all places. Do it to your friends.

×
×
  • Create New...