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About TimKerbin

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  1. KSP gives you 5 years to plant a flag on the Mun; 10 years to rescue someone in orbit of the Mun; 30 years to plant a flag on Ike....and yet only ONE YEAR to repair a rover on Moho?! It takes longer than that just to get there! However you choose to get to Moho, with or without a transfer window, it would still take you more than a year to get there which isn't the easiest target at the best of times. You may be thinking that the game assumes you've already got a heavy Kerbal presence on and around Moho, therefore the mission is doable. But I would point out that even contracts that are b
  2. I've stopped doing those missions because they just seem bugged or incomplete. When asked to attach something to a satellite I always find that there's no satellite there to fix other than the relays I've put up there. The contract never specifies to what satellite I have to go to in the contract parameters. However I'm not sure if I tried this, though I think I did. I might try it next time.
  3. My PC is ancient but I still get a good 30-60fps in most situations. It depends on the complexity of the base or station, and the situation. When I landed my base on the Mun I noticed that when I turned on the lights, the framerate dropped from 30 to 15 fps. (Terrain Shader is set to High, so is the Terrain Detail). When I turned them off the fps returned to 30. It doesn't seem to happen on orbiting stations, only landed bases. It doesn't make any sense considering these new lights don't cast shadows, I don't know why there'd be a performance drop, even with the current terrain settings.
  4. Yes it's comical and very Kerbally but it's also a bit annoying. In all my years playing KSP I've never seen this before, it's only happened since 1.11. When planting a flag and the "Name Site" dialog box opens, the flag glitches or jumps and tips over. It doesn't seem to matter which direction the kerbal is facing when planting the flag. The strange things is it doesn't happen all the time, but on the last two attempts the flag did fall over: I picked up the flag, tried to plant it again, and it still fell over. Also, as a sidenote, the message on the plaque appears on top of the plaque inst
  5. Mine is a simple mod called Audio Muffler Redux. I found it by accident on CKAN for 1.9 and I'm so happy it still works in 1.11. All it does is muffle engine noise the higher you go, until it cuts it out completely in a vacuum. You can also configure it to only play sounds in IVA (works with Chatterer). It was created by Nova Silisco no less, and just adds that touch of extra realism. Especially when used with RealPlume. What's yours? I bet there's too many to mention!
  6. According to my KSP account, I bought the game in September 2013. Been playing ever since. What a ride! It's been fun watching the game mature over the years, to the point where Jeb can now practice his golf swing on the Mun. Four!
  7. Hmm, I love doing the atmospheric G-Force contracts (I call the plane the Vomit Comet) but I've never tried the "pass out while in space" contracts.
  8. Is it my imagination, or are these repair missions really glitched? I had a mission to repair a communotron 16 antenna on a satellite. So Jeb and Bill went to it, with repair kits (Bill is level 3). He EVA'd over to it and repaired the antenna. I checked to make sure anything else needed fixing, and there wasn't. However, the "repair antenna" criteria of the mission wasn't checked and the contract didn't complete. I tried reloading the save, I tried going in and out of the Tracking Station and the contract still did not complete. I re-read the mission and there's nothing I failed to do. I
  9. JNSQ? Forgive me, I'm not a programmer so I haven't a clue what you mean, but it sounds serious and I will be careful. Though, I've done that in the past a few times and can't recall any crashes, etc.
  10. That would sometimes happen to me in other versions.Get into the Scatterer control panel (ALT+F12) if Scatterer has no icon to click on, and go into the Ocean tab and at the bottom select 'Rebuild Ocean'. It usually brings it back immediately.
  11. KSP: Windows 64bit Problem: Massive frame-rate drops when moving from Map View to Ship View Mods installed: Audio Muffler Redux Chatterer DistantObject KerboKatz (a little onscreen framerate monitor) NavBallDockingAlignmentIndicatorCE PlanetShine RealPlume RealPlume-Stock SmokeScreen Squad TextureReplacer TweakScale (Most mods were carried over from 1.9.1 without a problem.) Reproduction steps: I installed Scatterer, tried moving from Map View to Ship View (size of vessel doesn't matter, the issue stil
  12. I'm playing v1.10.2917. Twice now my Sentinel Telescope in orbit has failed to find comets in the allotted time. As a result I lose reputation and money and I fail the mission. Having said that I've also successfully completed 2 of these missions with the same Sentinel. So is it possible these missions are entirely random regarding whether I will detect any comets? My probe does meet two of the criteria for each mission: in orbit of the Sun (no specifics given or needed) and have a Sentinel Telescope on board. Given the kinds of long and elliptical orbits comets can be on, plus the relati
  13. I'm a bit confused. In v1.10.2917 when I load the MK2 Lander into the VAB, there is no "Open doors" command on the right-click context menu (see image link). Looking at the Lander in the VAB and in flight it is obvious the side doors are there, you can see them. Another indication that they are there is the fact you cannot place any other part on them in the VAB (see image). However as you can see, I was able to place a Mystery Good inside the doors, which is what I'd expect if that side compartment was actually usable (the Mystery Good is highlighted green, not red indicating that it is not c
  14. OK, so forgive me for my brutal honesty. You can't grow without honesty. And Squad's love for this game is matched only by my own. These are the bugs, glitches I've noticed thus far in an early Career Mode playthrough: 1)Kerbin's default atmosphere shader looks worse than even in the early days. Scatterer for 1.9.1 works with it, but doesn't over-ride or replace it, so the bright, luminous default atmosphere is always there. Maybe this isn't a bug, just an aesthetic thing which I usually fix with mods. 2) Camera is zoomed very, very far away from ship when going from Map View back S
  15. Probably a silly question but I'm assuming it will be available to download as usual from my KSP>Account page? It's 1:50PM where I am, no sign of it yet. Yes yes I know I'm too impatient.
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