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Tuareg

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Everything posted by Tuareg

  1. new version to be able to load and apply more than 1 custom shaders on 1 part
  2. even you overcomplicate it eva engineers simply should be able to connect parts like KAS does, without size restriction. sure not the engineer moves the parts they would have to be in the right position... thats it. no parts needed, nothing is needed just 3 lines of code...
  3. why would? this is a program. you can do ANYTHING. with welded together parts you can still brake the parts down... welding means the connection between the parts is fixed, no physical calculation is done on the joint. you can still distinguish which part has got hit...
  4. it WOULD make sense and thats exactly why it will not make it into the game like many other things...
  5. it already works in the VAB/SPH so can fill or empty a seat. they would just need to enable the commandseat too
  6. agree with op, i think its a big problem u cant launch rovers with commandseat only. i hate it...
  7. OMG. i didnt say dont timewarp at all. haha... i said if you plan doing other things too, dont just timewarp to the end, instead do what else you want when your craft is on its way and timewarp only when all your planned crafts are up. sure you need to watch where they are but i dont think following 2-3-5 crafts simultaneously is such a big problem...
  8. nope, but here is a plugin just for you http://www.speedyshare.com/AeyX7/agModule.zip i just dont see any point of playing with it just be careful dont run out of juice it can hit hard...
  9. to be honest i dont really see the point, OP could simply just launch one mission and instead of time warping and finishing the entire mission stop when its flying to the target and launch the next one. ppl are too much reliant on time warp. i can play spacex type missions without any mods, it just needs things to be done with thinking and planning
  10. its not exactly true. u can use havoc or bullet engine in unity if you want there is just no graphical aid in the editor for them... nothing stops u to do it though...
  11. i would really love this i think the biggest thing this game is missing is the exploration, both in the space and on the planets. there is really nothing to do as what you have is granted from the first moment. it could spice up things and would give a reason for probes...
  12. no thanks. i just wonder after 544 posts you haven't seen all the topics about this stuff? If you like suffering, do it. Most would just save a lot and reload after every random failure. pointless
  13. 1.1 released! Other than the bugfixes a WiFi camera has been added! It works within 2.5km
  14. why would they need a 64bit editor? the compiler makes it 64bit ready not the editor
  15. the problem is m8 that u mix the parts in front and after the "and" in my sentence... nobody said that vector3 has anything to do with 64bit... those are 2 separate things (except that using 64bit build support cpu level doubles). and yes, u can call unity with float only but they could do every calculations with doubles however most of their functions like COM or other range sensitive stuff are using floats though they should use it only for local space calculations
  16. well, the barn wasnt that bad while the kerbal experience still is...
  17. because i dont play this game, my fun is modding it. we are talking about how squad should release the game to make it successful.
  18. except that the radio towers need electricity too... but its getting off
  19. he was talking about countries with electricity problems. i guess there charging a mobile is problem too.
  20. anyway. lv-n is op, thats the main problem with it. having a diff fuel for it could be the limiting factor...
  21. sure, because where there is no electricity there still is internet pfff
  22. the main problem i think that this isn't intuitive at all. when a new player sit down next to ksp he has a general knowledge about the world. when he start playing he has to learn ksp's way instead of just using what he already knows...
  23. it would just encourage save/load... save, go to vab, build ship, save it, load game, load ship launch... pointless
  24. what a good excuse unity is unity 4 supports perfect 64bit and using vector3d instead of vector3 would solve most of the preciosity problems. except what squad messes up unity 5 will not solve anything because the problem is on squads side
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