

desepticon
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I've disabled those mods for now. Ill see how it goes. Thanks!
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Getting a bunch of exceptions on vessel load. It also takes a really long time to load a vessel for launch My KSP.log is over 100mb so i don't think I can upload the whole thing. But this entry shows up 100s of times on vessel load at launch.
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1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
desepticon replied to sirkut's topic in Add-on Releases
It's not. Anti-virus software is notorious making false positives with DLLs. -
[1.3.1] LonesomeRobots Aerospace: ARES I-X HOYO Launch Vehicle
desepticon replied to silentvelcro's topic in Add-on Releases
Not getting any sound or particle effect from the J2X. Any ideas? edit: it works only with RealPlume installed.- 62 replies
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Where did the dashboard go? I remember having it a while ago, but can't seem to find it anymore.
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[1.4] Wheels Collection (formerly rollkage & better wheels)
desepticon replied to zitronen's topic in Add-on Releases
Any chance you might rerelease the Rollkage itself? I still have mine that still works but its still missing some of the parts, namely the dashboard. -
This is the Hopper Jr. XL Solo, the latest in a series of VTOL capable landers I have made. It was originally designed to fit inside an OPT large cargo bay, but an earlier and lighter design could fit in the MK2 Cargo Bay. It has rotatable and extensible engines to be able to operate in various configurations. With it's engines in the extended and rear-facing configuration it can tow a large booster section without the exhaust becoming occluded. It can also face them forward to burn retrograde while facing prograde. For landing, it can rotate its engines downward in order to land VTOL style. T
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Actually you can setup CKAN to install a DEV version. I do this with mechjeb. You'd have to add a special dev repo for your stuff to the CKAN github though. Then in CKAN you add a line to your setting to add a metadata repo. Currently SCANsat, Trajectories, Mechjeb, and RemoteTech have this option.
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Modify Decoupler to Not Leave Bits Behind
desepticon replied to desepticon's topic in Add-on Development
Yeah, I know that. I would rather not have to change scenes though. -
Anyone know how one might go about making a cfg tweak or module manager config for radial decouplers so that they don't leave those little bits behind when you stage them?
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I tried to do the regex replace and it worked somewhat. There are a bunch of others I can't figure out how to change. So many .cgf files! Ugh...
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[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
desepticon replied to linuxgurugamer's topic in Add-on Releases
I can't see any of the tanks with this new version. Was working fine in 1.2 with the 3.0.12 version.