Rafael acevedo

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About Rafael acevedo

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    Internal/external ballistics master
  1. Works perfectly for me.
  2. For alien attackers you need, the UFO interceptor or better yet mike trims original UFO interceptor ( google it more realistic, i also made a nice lego version of it )
  3. All here is my Kerbilized version of the iconic eagle transporter from space 1999 using only stock, fur and KPBS. It is an excellent flier. Hope you all like it
  4. Nils Having issues with the engines not showing up. This is on my Almost stock install. Dropbox link below https://www.dropbox.com/s/u0yk6c3lmcxyyv8/KSP.log?dl=0 Mods in use KSP: 1.3 (Win64) - Unity: 5.4.0p4 - OS: Windows 10 (10.0.0) 64bit USI Tools - 0.9.2 Chatterer - Community Category Kit - 2.0.1 Community Resource Pack - 0.7.1 Community Trait Icons - 0.1.2 DMagic Orbital Science - Easy Vessel Switch - 1.3 Extraplanetary Launchpads - 5.8 Flexible Docking - 1.0.5 Kerbal Attachment System - 0.6.3 Kerbal Joint Reinforcement - 3.3.3 Feline Utility Rover - 0.6.1 Kerbal Inventory System - 1.5 KSP-AVC Plugin - MagiCore - 1.3 Docking Port Alignment Indicator - 6.7 Final Frontier - Kerbal Planetary Base Systems - 1.4.5 Portrait Stats - 1.0.15 AmpYear - 1.4.9 SCANsat - 1.1.8 ShipManifest - 5.2 TarsierSpaceTechnology - 6.9 Kerbal Alarm Clock - 3.8.5 TweakScale - 2.3.6 USI-LS - 0.6.1 EVAParachutesAndEjectionSeats - 0.1.14 VesselMover - V/R Rafael Update- if I use the organize parts by manufacturer they appear, but not if I search for kerbertrotter
  5. Thanks for the fast response, I have been using your mod for a long time and it was the first time I notice it. No worries and danke schon
  6. Nereid I noticed a strange behavior with the ribbons. Let say that a kerbonaut executes an surface Eva ( not the first one but a subsequent one), he gets awarded the surface Eva ribbon for that planetary body. However, if he later gets in a rover, specifically ( first rover on same planetary system) his surface Eva ribbon disappears. I think this might be related to the ribbon prioritization module. I have the behavior repeat on stock plus for as well as a heavily modded install. I have seen this on the mun, and minmus
  7. Is the module expanded? Can you post picture of ship? Do you have CLS installed? Also does the stock grab, board menu selections appear when you are near the doors?
  8. 1 and 3 get my vote
  9. New cab, landing legs (jacks) and landing engines similar to the one in kpbs?
  10. I will download plug in and let you know. Bug appears only on one vehicle (only one I have in current game). Again a game full restart solved the issue. However I did capture the ksp log. before rebooting and will post on dropbox. https://www.dropbox.com/s/200btbn6mok0s1q/output_log.txt?dl=0
  11. It started again pretty much intermittent will attempt to capture log files
  12. Nils have anyone reported getting inoperable message on the accordion joint. Built a rover in the vab. if I right click I get the standard locked, unlocked dialog switch. Press the launch button , and when the vehicle appears on launchpad and I right clickcl on the joint just reads inoperable. rafael ****************************** Self Corrected with a restart***************************** Will let you know if it happens again
  13. Star waster and muppet9876' thanks for updating usi-ls cfg. Especially figuring out the error. Did not catch it when I wrote it.
  14. I can do localization in Spanish if needed
  15. Nils sent me a copy of @bice translation to ensure I do KSPedia using more or less the same language nuances he is using