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technion

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Posts posted by technion

  1. 10 hours ago, Wanderfound said:

    Actually, you just use aircraft LF tanks. Mk3 if you're going big, 1.25m if not.

    The problem there is the Mk3 is a really dumb fit if the rest of your rocket is perfectly built around things like orange tanks. Adapters and such can add a lot of pointless weight, along with the aesthetics of it.

    I used to be able to use one large grey tank and two LV-N's and get enough DV to capture at Eeloo and easily return. Just put it on an ejection stage and you're away. Options now are a lot more limited.

    The game could really do with some mid-size jet fuel tanks.

  2. On ‎2‎/‎01‎/‎2016 at 0:45 PM, Geschosskopf said:

    Anyway, let's assume stock here.  4500m/s pushing 36 tons will need 4x LV-Ns, each under a 3/4 of a 1.25m long tank radially attached to a big orange tank. 

    Don't forget that an orange tank, by default, has a lot of fuel that the LV-N won't be using

  3. In 1.05, you won't be able to aerobrake effectively without also using some engine burn. Heat damage kicks in and becomes a problem at a much higher altitude than you need for the atmosphere to slow you down.

  4. 5 hours ago, FishInferno said:

    Any machine that can tell itself that it deserves more than its current job is a danger.

    But how do you identify when that's happened?

    int main() {

        printf("I... deserve better.. \n");

    }

    That example is trivial. Others might not be.

  5. 32 minutes ago, Francois424 said:

    Just attach the refiner + ore Tank  (or 2 of them) Radially on a decoupler, use them to put landing gears and maybe more parachute.  

    Just jettison them before of at the same time you take off.  No sense bringing it back home and penalizing your ascent.

    I tried that path too. It takes three of them to land with any stability, and at that point, you're looking at 12.75T of ISRU's, and then you need to deal with drills, panels and everything else. I'm not saying it can't work, but it becomes a lot more weight very quickly.

  6. 2 hours ago, Kuzzter said:

    Of course you'll then most likely need to refuel on the surface, either with ISRU on the lander or on a support ship you leave behind. 

    I've had several goes at this.

    Remembering that an appropriate Eve ascent rocket is already quite long and pointy, and that landing something long and point is already difficult - any attempt to place an ISRU and the associated components vertically underneath is going to end in tears. You could of course have a separate lander, which I've seen several successful missions do. But that assumes you want to use KAS because there's no stock way of transferring fuel, except to try and align docking ports on the ground, which is well known to be painful. You can start trying to built our landing legs of girders and small tanks radially, but the whole thing quickly starts to weigh a lot more than a grey tank with a Vector (remember the ISRU is already 4.25T on its own), which is capable of making the landing without all the headache.

  7. 12 hours ago, sal_vager said:

     

    Also, heatshields are heavy and will cause you to take longer to slow down, so try putting the heatshield on a decoupler and discarding it after the flames go out.

     

    Frankly, I like that - it's given drogues a reason to exist.

    I just came back from jool at an absurd angle and performed a direct capture to landing. The heat shield did its thing, the drogues turned green at about 8km from sea level, and they pulled the ship up enough to use the regular chutes at 3km from sea level. It's a fun way to land :) 

  8. On ‎11‎/‎12‎/‎2015‎ ‎9‎:‎37‎:‎40‎, Trann said:

    Moments ago.  I think this just might be a maneuver node (correction burn), old school style.  This was read aloud by Mission Control for input and read back for confirmation.

    
    Purpose: DOI-1, SPS/G&N; 40035; plus 1.90, minus 0.64; 093:11:36.60. NOUN 81's minus 01916, all balls for DELTA-Vy. DELTA-Vz, is plus 0047-8; 000, 228, 000; 0058.9, plus 0014.5; 0197.4, 0:22, 0192.1; sextant star is 45, 187.5, 19-1. Let me say trunnion again; it's 19-1. The rest of the pad is not applicable. Set stars will be Sirius and Rigel; 133, 200, 030. Four jet, 15 second on the ullage. Other comments: overburn limits, DELTA-V one seven - 17 feet per second; burn time, 2 seconds. Over.

    I check in several times a day.  Great job, @bfeist

    OK, so we know about DeltaV, burn time.

    Can anyone explain that entire thing?

  9. 4 hours ago, Speeding Mullet said:

    I believe with the new aerodynamics squat and wide is now out, and tall and thin is in.  Having said that, I recognise that squat and wide is better for lander stability so I would say:

     

    Yes, I'm quite sure I could put a single aerospike underneath an FLT-800, underneath that terrier and build something that could make the ascent easily enough. But Laythe means you've got to build for landing on water. And if you can be bothered actually planning a proper land based landing (I usually give up after 5-6 tries), anything that long and high has a good chance of tipping.

    And I have no idea why but if you lower those outside tanks (easy with the new offset tool) it will flip over in the water.

  10. The game won't let you put a kerbal in a seat and "launch" a rover unfortunately. But what you can do is:

    • Start the rover. Drive a few meters forward so the game doesn't see there to be a rover "currently on the runway".
    • Create a new rover. That rover is just a command module with two kerbals
    • EVA and walk over to your rover. Those seats look close enough to the edge that you can right click and go "use seat" even from the ground.

     

     

  11. Hi,

    I'm planning a lander here and just realising how much more difficult this place is. Issues I'm running into:

    Landers I use previously were powered by a few small stages of 47-8S's. These same landers in 1.05 hit a top speed of 200m/s when running out of fuel. Landers used when I wanted to be more interesting placed three radial jets along side a small liquid fuel stage. Such jets get the rocket to 15km or so, and then even a terrier sitting under a FLT-400 doesn't have the delta v to push from there into orbit.

    So you pack more, and realise the atmosphere here is strong enough to cause the tipping problem that I had only previously really thought about on Kerbin launches, and start playing with fins. Fins just don't seem effective on rockets this small, and after a few hours of playing, I've resorted instead to six SAS modules, which seems a far more effective solution.

    To say I have a solution below is to say I have one that feels like it's a lot larger than it needs to be.

    wawZ8tA.jpg

     

    The whole thing does of course scream "spaceplane", but that's not really a path I want to go down.

  12. On re-entry.. I don't care. As long as the chute is fine, the mission is fine.

    I really think the heat changes made aerobraking obsolete, and I'm OK with that. You'd be surprised how effectively you can capture at Jool with a Tylo gravity assist. It takes a lot more work than just aerobraking but it's an interesting way to play.

    Eve is the only other place that aerobraking into an orbit even makes sense, and I think the general rule there is, you don't hit the atmosphere with anything that isn't covered with heat shields.

  13. 2 hours ago, ManEatingApe said:

    Even though Moho doesn't get much love, one small silver lining is the insanely strong solar flux that means photovoltaic panels produce 5x the output compared to that of Kerbin's orbit. This makes it ideal ion territory, no need to drag around Gigantors when a regular 1x6 panel will produce ~90% of the power needed for a single engine.

    I was curious to see if a ion only lander with minimal battery was possible for a lightweight "flags and footprint" style mission. Without traumatising Jeb too much, managed to land this on the equator:

    KEfErqF.png

    as part of this mission: Moho on a budget

    Incredibly well done. I always thought it was an established fact that ions couldn't manage the TWR to land on moho.

  14. 19 hours ago, Harry Rhodan said:

    But let's be honest: Most people don't search for answers but will still make a new thread.

    And in this game that's not  a terrible thing.

    Plenty of my questions have had Google hits for appropriate answers back in 0.22 or whatever, but they are wrong now. It would be count intuitive for them to be more visible than a current, and correct answer, on the basis of upvotes.

  15. 24 minutes ago, Frida Space said:

    to detect gravitational waves, ripples in spacetime - the fabric of the Universe - predicted by Einstein

     

    I'm always quite interested in these types of things - they can have some amazing outcomes.

    At the risk of sounding dumb, what's L1?

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