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    Crash Test Dummy

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  1. It reminds me of Eve Online, where it felt as if you were always flying in the clouds. The higher res texture is much appreciated, though, and I know the modders will provide. I personally prefer space to look very black. Too much color takes me out of it.
  2. Very well said, and I agree completely. It's disappointing to see them unwilling to revamp such a vital part of space flight.
  3. I personally dislike the stock aero a great deal, for many of the reasons you listed. I would have loved an option for a more realistic aero model, but I suppose that's where the modders will come in.
  4. Microtransactions of any kind. Leave that crap for AAA "Garbage as a Service" predators.
  5. I hope it's a placeholder, or merely one of many launch sites. I'm not a fan of having the Space Center in a swamp.
  6. OVARY. Orbital Vehicle Assembly and Rigging Yard.
  7. Remarkable engineering, sir! Not only is its function a marvel unto its own, the ship itself looks quite sleek, and pleasing to the eye! Nicely done!
  8. I'm having an issue with Tweakscale, if I resize the main wings, in particular. It's not the fuel volume, but the collider (I think) that's giving me grief. All of the main wings are too small for FAR, but upsizing them beyond about 120% causes the craft to become stuck to the runway, with no amount of thrust able to break it loose. It seems as if a collider is welded to the ground. If I smash the wings with the Object Thrower, the plane will roll under its power. I'm not sure if it's blocking the wheels, or clipping through the ground. Actually, I'm not entirely sure what it's doing at all! Has anyone else run in this issue using Tweakscale? Thanks!
  9. After looking at it more closely, I think it might be due to Scatterer. The colors are very washed out and desaturated. I definitely see the color changes on Gaia, but even the water and sky are looking quite pale, so I think what ever shader that Scatterer is running, might be the culprit.
  10. Gameslinx, after a many-month long break from KSP, I got around to reinstalling the whole thing again, but the colors in Gaia are very muted for me. The greens look nearly gray. https://imgur.com/ZYhnOZo I followed the installation steps and removed AVP, but to no avail. Is it meant to look this way, or am I missing something? For a comparison to the old 1.2 days, the colors were much richer and brighter. https://imgur.com/6ERcRSx Also, if I may be so bold, I deeply miss the old Scorch. I'm not a fan of the lava, since KSP wasn't built to model it very well, and there are a number of other worlds and moons that feature this, well, feature. That's not an indictment on your hard work! I just miss the endless sea of scorching hot desert, with their brilliant orange hues. Currently, Scorch reminds me a lot of Duna, but I don't know if that's something I messed up on my end. Now that I think about it, I installed the latest version of Kopernicus, not the older version linked to in the OP. Could that be the cause of my muted colors?
  11. That's top shelf work, right there! I can't imagine how many hours went into that video. Nicely done!
  12. I just wanted to share some random screenshots of this absolutely gorgeous mod! I play with triple monitors, but I cut down the panoramic screenshots to a more managable size. There are still so many moons to explore, and planetary atmospheres to plumb! I still haven't explored Neibos, Fume, or Telos yet. I've only scratched the surface of the others. Amazing mod! https://imgur.com/a/8WlFi
  13. Once again, Ferram, you've given me a reason to continue on with KSP! It's always appreciated. Thanks!
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