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Surefoot

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Posts posted by Surefoot

  1. Hello there,

    Maybe someone can help me with a little issue... My ship is constantly rolling back and forth when using the ascent helper. It even do a complete flip around itself after the first staging... I don't understand what's making it doing so as I'm able to perfectly launch my ship with KOS when I used this one. (same design).

    Maybe can you help me with that? Probably my ships have to much lift surface or something like that, if you have an idea about what can be wrong to cause this issue.

    Kind regards.

    Are you using FAR ? If so, when using aerodynamic control surfaces, disable engine gimbals. Or build your rocket in a way you dont need aerodynamic controls (longer is better)...

  2. Hi Taniwha, updated to MFT 5.2.0 and got a visit from the kraken while launching a basic rocket (reduced the test down to stock parts, one command pod, one tank and one engine).

    The engine is about 3x times as powerful as normal, then around 4000m kraken gets in here and everything gets disassembled at speeds exceeding 3000km/s. I reduced the mods to make sure it was the newer version of MFT (i am also using FAR, KJR, MM 2.5.1, AVC and latest Mechjeb).

    I looked at the log and no exception stack happens before the kraken...

    This on 32 bit 0.25 running in opengl.

    (edit) i am running a clean install, and of course i removed the old MFT folder entirely (since i deleted the old install).

  3. Well, as long as you share your fix proposal with e-dog and save him some work i dont see any issue here :)

    I understand why people would be impatient about this one (and i am, honestly) as this is a keystone mod for many of us. The temp fix seems to work for me but i got a kraken visit while launching a payload, it will take some time (and a lot of launches) to find which mod does it.

  4. @Ferram: ah, thanks a bunch that makes sense. That's a significant change from former versions ! I am open to that new challenge. More fuel transfers while airborne will be needed... Nice that we have that Goodspeed pump mod :)

    For me the jet nerf just makes me take longer to achieve the same results, i understand the need of some for utter realism, but that's feeling artificial to me. It's still a space program for small green men, let's still have some fun, that's my take on it. If i want to play a flight sim there's DCS or X-Plane and Kerbal is nowhere near those (even with your wonderful mod).

    Another side effect of the jet nerf is the runway is now a tad too short, and it amplifies the issues with landing gears going sideways because of Unity limitations.

  5. Alright, flight model has changed a lot indeed since v0.23

    Here is result of today's work:

    zniSLYk.jpg

    My findings:

    - my previous attemps were doomed by the "noodle syndrome": seems KJR doesnt attach pwings or fuselage parts as strongly as before. My plane was flexing so much any aerodynamic input was offset by the flexing. Seems v0.24.x is much more noodly than before.

    - also i got blind sided by that new universal fuel tank part thing: turns out my COM was completely offset

    - Delta wings arent protecting from mach tuck anymore, oh no they arent. Found out my delta design is getting max roll + max yaw during transsonic. Also falls like a brick once supersonic..

    - My best high speed supersonic design was above screenshot, although i found out it behaves at subsonic quite well.

    - Mach tuck is constant, huge, very difficult to mitigate, my above design dips a few times before getting enough speed to climb at 20K where it gets to speeds where lift is secondary, and STILL i have like 80% pitch trim upwards !?!? (even at mach 3+) I suppose i'd have to add some proper camber to wings but that's very difficult to achieve in KSP (especially now that things are a bit more noodly than before)

    - Or is it something else ? Like small parts are accounted for or something ? Or do i need to add drag to the underside to balance drag produced by tails ? Wouldnt tails produce a moment that keeps the nose up ?

    (edit) and regular turbojets are so weak now.. on SABRE's i just switch to rocket mode for takeoff or it takes forever and half. On normal turbojets even a very lightweight, simple design (like 30 parts total) behaves like a tanker, i'll try more designs these days but maybe these jets have been nerfed a bit too much ?

    (edit2) and thinking of mach tuck, at around mach 2 on the above design i get a slight temporary wobble, like something going through a turbulence, then i get lift again.

  6. @Surefoot: I'll need to see the output_log.txt. Did this fly in FAR previously, or only in stock aero?

    Hi :) Yes this kind of design used to fly without any effort using former versions of FAR (in v0.23.x). I'm not saying this one in particular is perfect, i'd certainly need to adjust control surfaces and so on, but taking off and doing a quick subsonic jet powered flight used to be easy with such a simple and light design and 2 powerful turbojets.

    Now at best i feel i have a huge ass cargo at full load barely making it after the ski jump even with flaps, slats, everything at full deflection, full thrust... Then forget about doing anything else than straight line, even a simple turn will rip everything off. Almost like i'm flying in some thick soup ...??? Also trying to just pull up the nose will bring a lot of roll in either direction, sometimes oscillating !

    I never used stock aero for planes, never made any sense to me.

    I reduced the mod list to: B9 (latest, goes with MM 2.3.5), FAR, KJR, pwings. Still happening, using 32 bit version. Almost all my aero surfaces are pwings, tail fins are B9 stock. Design is pretty much like F15 (for my latest test in the log below).

    Here is a log:

    [Pre-Flight Check]: Checking for ExperimentalPartsAvailable: PASS!

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [Pre-Flight Check]: Checking for CanAffordLaunchTest: PASS!

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [Pre-Flight Check]: Checking for NoControlSources: PASS!

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [Pre-Flight Check]: Checking for NoCrewInMannedVessel: PASS!

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [Pre-Flight Check]: Checking for LaunchSiteClear: PASS!

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [Pre-Flight Check]: All Checks Complete. Go for Launch!

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Launching vessel from Runway. Craft file: E:/Steam/steamapps/common/Kerbal Space Program/KSP_Data/../saves/201409/Ships/SPH/Auto-Saved Ship.craft

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Game State Saved as persistent

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [HighLogic]: =========================== Scene Change : From SPH to FLIGHT =====================

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    UnloadTime: 22.135963 ms
    Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

    Unloading 1043 unused Assets to reduce memory usage. Loaded Objects now: 175086.
    Total: 262.562683 ms (FindLiveObjects: 7.061814 ms CreateObjectMapping: 3.016017 ms MarkObjects: 242.156784 ms DeleteObjects: 10.076644 ms)

    AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement'

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'SmokeScreen'

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

    Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175043.
    Total: 253.986359 ms (FindLiveObjects: 7.464642 ms CreateObjectMapping: 3.579145 ms MarkObjects: 242.316803 ms DeleteObjects: 0.402828 ms)

    UnloadTime: 6.679172 ms
    Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

    Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 177173.
    Total: 252.996658 ms (FindLiveObjects: 7.149682 ms CreateObjectMapping: 3.003846 ms MarkObjects: 242.209045 ms DeleteObjects: 0.367502 ms)

    AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement'

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    AddonLoader: Instantiating addon 'FARGlobalControlFlightObject' from assembly 'FerramAerospaceResearch'

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Parsing rect

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    Parsing string

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    AddonLoader: Instantiating addon 'KerbalJointReinforcement' from assembly 'KerbalJointReinforcement'

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'SmokeScreen'

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    AddonLoader: Instantiating addon 'SmokeScreenConfig' from assembly 'SmokeScreen'

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    AddonLoader: Instantiating addon 'SmokeScreenUI' from assembly 'SmokeScreen'

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    ------------------- initializing flight mode... ------------------

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Loading ship from file: E:/Steam/steamapps/common/Kerbal Space Program/KSP_Data/../saves/201409/Ships/SPH/Auto-Saved Ship.craft

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    *MFS* Loading global settings

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [Part]: PartModule FARBasicDragModel at B9.Cockpit.MK2, index 11: index exceeds module count as defined in cfg.
    Looking for FARBasicDragModel in other indices...

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    ...no FARBasicDragModel module found on part definition. Skipping...

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    [Part]: PartModule FARBasicDragModel at B9.Cockpit.MK2.Nosecone.ASAS, index 8: index exceeds module count as defined in cfg.
    Looking for FARBasicDragModel in other indices...

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    ...no FARBasicDragModel module found on part definition. Skipping...

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    [Part]: PartModule FARBasicDragModel at B9.Cockpit.MK2.Body.5m, index 2: index exceeds module count as defined in cfg.
    Looking for FARBasicDragModel in other indices...

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    ...no FARBasicDragModel module found on part definition. Skipping...

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    [Part]: PartModule FARBasicDragModel at B9.Cockpit.MK2.Body.5m, index 2: index exceeds module count as defined in cfg.
    Looking for FARBasicDragModel in other indices...

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    ...no FARBasicDragModel module found on part definition. Skipping...

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [Part]: PartModule OnEditorUpdateUtility_1_7_0_0 at B9.Cockpit.MK2.Bicoupler, index 2: index exceeds module count as defined in cfg.
    Looking for OnEditorUpdateUtility_1_7_0_0 in other indices...

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    ...no OnEditorUpdateUtility_1_7_0_0 module found on part definition. Skipping...

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    [Part]: PartModule FARBasicDragModel at B9.Cockpit.MK2.Bicoupler, index 2: index exceeds module count as defined in cfg.
    Looking for FARBasicDragModel in other indices...

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    ...no FARBasicDragModel module found on part definition. Skipping...

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    [Part]: PartModule FARBasicDragModel at B9.Utility.Landing.Gear.HDG1AL, index 5: index exceeds module count as defined in cfg.
    Looking for FARBasicDragModel in other indices...

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    ...no FARBasicDragModel module found on part definition. Skipping...

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    [Part]: PartModule FARBasicDragModel at B9.Utility.Landing.Gear.HDG1AL, index 5: index exceeds module count as defined in cfg.
    Looking for FARBasicDragModel in other indices...

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    [Part]: PartModule FARBasicDragModel at B9.Utility.Landing.Gear.HDG1AL, index 5: index exceeds module count as defined in cfg.
    Looking for FARBasicDragModel in other indices...

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    ...no FARBasicDragModel module found on part definition. Skipping...

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    [Part]: PartModule FARBasicDragModel at B9.Utility.Light.N1.White, index 1: index exceeds module count as defined in cfg.
    Looking for FARBasicDragModel in other indices...

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    [Part]: PartModule FARBasicDragModel at B9.Utility.Light.N1.White, index 1: index exceeds module count as defined in cfg.
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    ...no FARBasicDragModel module found on part definition. Skipping...

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    [Part]: PartModule FARBasicDragModel at B9.Engine.Jet.Turbofan.F119, index 7: index exceeds module count as defined in cfg.
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    [Part]: PartModule FARBasicDragModel at B9.Engine.Jet.Turbofan.F119, index 7: index exceeds module count as defined in cfg.
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    ...no FARBasicDragModel module found on part definition. Skipping...

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Aerojet B9 Vector loaded!

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    putting ship to ground: 2.466488

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [Aerojet B9 Vector]: Ready to Launch - waiting to start physics...

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Crewmember Jebediah Kerman assigned to MK2 Cockpit, seat # 0 (crew seat index: 0)

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Crewmember Bill Kerman assigned to MK2 Cockpit, seat # 1 (crew seat index: 1)

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [FLIGHT GLOBALS]: Switching To Vessel Aerojet B9 Vector ----------------------

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    setting new dominant body: Kerbin
    FlightGlobals.mainBody: Kerbin

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Reference Frame: Rotating

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    stage manager resuming...

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    Vessel assembly complete!

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    stage manager starting...

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    all systems started

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    SmokeScreenConfig could not load config

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    WheelCollider requires an attached Rigidbody to function.

    (Filename: Line: 167)

    FSwheel: reversemotorset: False

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    WheelCollider requires an attached Rigidbody to function.

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    FSwheel: reversemotorset: False

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    WheelCollider requires an attached Rigidbody to function.

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    FSwheel: reversemotorset: False

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    d0 Adding transform:thrust_transform (UnityEngine.Transform)

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    d0 Rots:(0.7, 0.0, 0.0, 0.7)

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    d0 Adding transform:thrust_transform (UnityEngine.Transform)

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    d0 Rots:(0.7, 0.0, 0.0, 0.7)

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [KAE] Registering field prefabs for version 1.7.0.0 (latest)

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VersionTaggedType] found KSPAPIExtensions.UIPartActionFloatEdit_1_7_0_0 for KSPAPIExtensions.UIPartActionFloatEdit

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    [VersionTaggedType] found KSPAPIExtensions.UIPartActionFloatEdit_1_7_0_0 for KSPAPIExtensions.UIPartActionFloatEdit

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    [VersionTaggedType] found KSPAPIExtensions.UIPartActionChooseOption_1_7_0_0 for KSPAPIExtensions.UIPartActionChooseOption

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VersionTaggedType] found KSPAPIExtensions.UIPartActionChooseOption_1_7_0_0 for KSPAPIExtensions.UIPartActionChooseOption

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VesselSpawner]: No new objects this time. (Odds are 1:2)

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [Progress Node Reached]: AltitudeRecord

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [CurrencyWidgetsApp]: No live widgets to Despawn!

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [PlanetariumCamera]: Focus: Aerojet B9 Vector

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Flight State Captured

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Saving Achievements Tree...

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Game State Saved as persistent

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [Aerojet B9 Vector]: ground contact! - error: -0.244m

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Unpacking Aerojet B9 Vector

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: MK2 Cockpit Transforms: 7

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    MK2 Cockpit: Geometry model created; Size: [2.42284345626831, 2.9999988079071, 1.6128261089325], LD [2.42284345626831, 1.59336519241333, 0], UD [1.25000023841858, 1.36133623123169, 0]

    Surface area: 15.6157790861592

    Fineness Ratio: 1.48674154780947

    TaperRatio: 0.650199403984518

    Cross Sectional Area: 3.069041642858

    Cross Sectional Tapered Area: 1.82818185912462

    Major-minor axis ratio: 1.50223476842891

    Centroid: [-3.57627868652344E-07, -0.217929507039568, -0.362825691699982]

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: MK2 Cockpit Transforms: 7

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: MK2 Nosecone - Sensor Package Transforms: 5

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    MK2 Nosecone - Sensor Package: Geometry model created; Size: [1.25000023841858, 1.72000002861023, 1.25000047683716], LD [1.25000023841858, 1.25000047683716, 0], UD [0.491402089595795, 0.4270880818367, 0]

    Surface area: 4.6179875948878

    Fineness Ratio: 1.37599962921153

    TaperRatio: 0.36739596346017

    Cross Sectional Area: 1.22718533250928

    Cross Sectional Tapered Area: 1.06154010916808

    Major-minor axis ratio: 0.999999809265209

    Centroid: [-1.78813934326172E-07, 0.112865756774857, 1.78813934326172E-07]

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: MK2 Nosecone - Sensor Package Transforms: 5

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: MK2 5m Fuselage Universal Transforms: 7

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    MK2 5m Fuselage Universal: Geometry model created; Size: [2.42284417152405, 5.00000047683716, 1.49423933029175], LD [2.42284345626831, 1.49423861503601, 0], UD [2.42284345626831, 1.4942387342453, 0]

    Surface area: 30.7646940488782

    Fineness Ratio: 2.55292003579672

    TaperRatio: 1.00000003043319

    Cross Sectional Area: 2.84338408057566

    Cross Sectional Tapered Area: 1.83371848552994E-07

    Major-minor axis ratio: 1.62145656482686

    Centroid: [0, 1.83192350178274E-08, -0.244238317012787]

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: MK2 5m Fuselage Universal Transforms: 7

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: MK2 5m Fuselage Universal Transforms: 7

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    MK2 5m Fuselage Universal: Geometry model created; Size: [2.42284417152405, 5.00000047683716, 1.49423933029175], LD [2.42284345626831, 1.49423861503601, 0], UD [2.42284345626831, 1.4942387342453, 0]

    Surface area: 30.7646940488782

    Fineness Ratio: 2.55292003579672

    TaperRatio: 1.00000003043319

    Cross Sectional Area: 2.84338408057566

    Cross Sectional Tapered Area: 1.83371848552994E-07

    Major-minor axis ratio: 1.62145656482686

    Centroid: [0, 2.5673781411939E-07, -0.244238197803497]

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: MK2 5m Fuselage Universal Transforms: 7

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: MK2 Fuselage Bicoupler Transforms: 6

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    MK2 Fuselage Bicoupler: Geometry model created; Size: [2.65000057220459, 3.02500057220459, 1.49423837661743], LD [2.65000057220459, 1.25000047683716, 0], UD [2.42284440994263, 1.49423837661743, 0]

    Surface area: 18.5720614580702

    Fineness Ratio: 1.45985818364283

    TaperRatio: 1.00437993151887

    Cross Sectional Area: 3.10996667470761

    Cross Sectional Tapered Area: 0.0262184313216082

    Major-minor axis ratio: 1.77347912734212

    Centroid: [-3.57627868652344E-07, -0.00206634849850618, -0.24423760175705]

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: MK2 Fuselage Bicoupler Transforms: 6

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    N1 Small Omni Light: Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: N1 Small Omni Light Transforms: 5

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    N1 Small Omni Light: Geometry model created; Size: [0.0700000002980232, 0.100000008940697, 0.0250000059604645], LD [0.0700000002980232, 0.0250000059604645, 0], UD [0.0700000002980232, 0.0250000059604645, 0]

    Surface area: 0.0149225674218138

    Fineness Ratio: 2.10526320742768

    TaperRatio: 1

    Cross Sectional Area: 0.00137444711949086

    Cross Sectional Tapered Area: 0

    Major-minor axis ratio: 2.79999934434906

    Centroid: [-7.45058059692383E-09, 7.41332769386982E-07, -0.024999969150505]

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    N1 Small Omni Light: Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: N1 Small Omni Light Transforms: 5

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    N1 Small Omni Light: Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: N1 Small Omni Light Transforms: 5

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    N1 Small Omni Light: Geometry model created; Size: [0.070000022649765, 0.100000023841858, 0.0250000171363354], LD [0.070000022649765, 0.0250000171363354, 0], UD [0.070000022649765, 0.0250000171363354, 0]

    Surface area: 0.0149225749119558

    Fineness Ratio: 2.10526277814231

    TaperRatio: 1

    Cross Sectional Area: 0.00137444817279218

    Cross Sectional Tapered Area: 0

    Major-minor axis ratio: 2.79999898672173

    Centroid: [-3.72529029846191E-09, 4.43309545530846E-07, -0.024999984332176]

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    N1 Small Omni Light: Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: N1 Small Omni Light Transforms: 5

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: F119 Turbofan Engine Transforms: 23

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    F119 Turbofan Engine: Geometry model created; Size: [1.25000071525574, 2.50000071525574, 1.25818824768066], LD [1.25000023841858, 0.0500002428889275, 0], UD [1.25000035762787, 1.25000047683716, 0]

    Surface area: 7.46128727047989

    Fineness Ratio: 1.99347078884274

    TaperRatio: 1.92307685297977

    Cross Sectional Area: 1.23522413047132

    Cross Sectional Tapered Area: 0.895354479795586

    Major-minor axis ratio: 0.993492601413167

    Centroid: [-2.38418579101563E-07, -0.608725892997237, -1.59144401550293E-05]

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: F119 Turbofan Engine Transforms: 23

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: F119 Turbofan Engine Transforms: 23

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    F119 Turbofan Engine: Geometry model created; Size: [1.25000071525574, 2.50000095367432, 1.25818824768066], LD [1.25000023841858, 0.0500002428889275, 0], UD [1.25000035762787, 1.25000047683716, 0]

    Surface area: 7.46128798204349

    Fineness Ratio: 1.99347097895487

    TaperRatio: 1.92307685297977

    Cross Sectional Area: 1.23522413047132

    Cross Sectional Tapered Area: 0.895354479795586

    Major-minor axis ratio: 0.993492601413167

    Centroid: [-1.19209289550781E-07, -0.608725760314991, -1.60336494445801E-05]

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: F119 Turbofan Engine Transforms: 23

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: HDG-1-L Heavy-Duty Landing Gear (x2) Transforms: 29

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Geometry model created; Size: [0.725000262260437, 2.25000095367432, 1.97182810306549], LD [0.381249845027924, 1.9718279838562, 0], UD [0.725000202655792, 0.615178942680359, 0]

    Surface area: 6.52652656644309

    Fineness Ratio: 1.66862747559568

    TaperRatio: 0.569543059258558

    Cross Sectional Area: 1.12278627990017

    Cross Sectional Tapered Area: 0.734523040589783

    Major-minor axis ratio: 0.367679241985303

    Centroid: [3.87430191040039E-07, 0.621943775488178, 1.59147153794765]

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: HDG-1-L Heavy-Duty Landing Gear (x2) Transforms: 29

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: HDG-1-L Heavy-Duty Landing Gear (x2) Transforms: 29

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Geometry model created; Size: [0.724999904632568, 2.25, 1.97182738780975], LD [0.381249904632568, 1.9718269109726, 0], UD [0.724999904632568, 0.615178823471069, 0]

    Surface area: 6.52652127221926

    Fineness Ratio: 1.66862743217222

    TaperRatio: 0.569543127200873

    Cross Sectional Area: 1.12278531877622

    Cross Sectional Tapered Area: 0.734522323852101

    Major-minor axis ratio: 0.367679193987602

    Centroid: [-8.94069671630859E-08, 0.621943241366528, 1.59147009253502]

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: HDG-1-L Heavy-Duty Landing Gear (x2) Transforms: 29

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: HDG-1-L Heavy-Duty Landing Gear (x2) Transforms: 29

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Geometry model created; Size: [0.725000023841858, 2.25000071525574, 1.97182750701904], LD [0.381249636411667, 1.97182726860046, 0], UD [0.725000023841858, 0.615178823471069, 0]

    Surface area: 6.52652371559997

    Fineness Ratio: 1.66862781509611

    TaperRatio: 0.56954315622167

    Cross Sectional Area: 1.12278557127142

    Cross Sectional Tapered Area: 0.734522343730413

    Major-minor axis ratio: 0.367679232215344

    Centroid: [2.98023223876953E-08, 0.621943427238862, 1.59146970510483]

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: HDG-1-L Heavy-Duty Landing Gear (x2) Transforms: 29

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: MK2 Cockpit Transforms: 7

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    MK2 Cockpit: Geometry model created; Size: [2.42284345626831, 2.9999988079071, 1.6128261089325], LD [2.42284345626831, 1.59336519241333, 0], UD [1.25000023841858, 1.36133623123169, 0]

    Surface area: 15.6157790861592

    Fineness Ratio: 1.48674154780947

    TaperRatio: 0.650199403984518

    Cross Sectional Area: 3.069041642858

    Cross Sectional Tapered Area: 1.82818185912462

    Major-minor axis ratio: 1.50223476842891

    Centroid: [-3.57627868652344E-07, -0.217929507039568, -0.362825691699982]

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: HDG-1-L Heavy-Duty Landing Gear (x2) Transforms: 29

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Geometry model created; Size: [0.725000262260437, 2.25000095367432, 1.97182810306549], LD [0.381249368190765, 1.9718279838562, 0], UD [0.725000202655792, 0.615178942680359, 0]

    Surface area: 6.52652572380192

    Fineness Ratio: 1.66862747559568

    TaperRatio: 0.569543174673079

    Cross Sectional Area: 1.12278627990017

    Cross Sectional Tapered Area: 0.734522599967735

    Major-minor axis ratio: 0.367679241985303

    Centroid: [3.87430191040039E-07, 0.621943788474546, 1.59147153794765]

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: HDG-1-L Heavy-Duty Landing Gear (x2) Transforms: 29

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Geometry model created; Size: [0.724999904632568, 2.25, 1.97182655334473], LD [0.381250143051147, 1.97182607650757, 0], UD [0.724999904632568, 0.615178823471069, 0]

    Surface area: 6.52652021891824

    Fineness Ratio: 1.66862794848696

    TaperRatio: 0.56954327146911

    Cross Sectional Area: 1.12278484362049

    Cross Sectional Tapered Area: 0.734521773074793

    Major-minor axis ratio: 0.367679349587205

    Centroid: [-8.94069671630859E-08, 0.6219433524133, 1.59146925806999]

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: HDG-1-L Heavy-Duty Landing Gear (x2) Transforms: 29

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Geometry model created; Size: [0.725000023841858, 2.25000071525574, 1.87674379348755], LD [0.381249696016312, 1.87674343585968, 0], UD [0.725000023841858, 0.615178823471069, 0]

    Surface area: 6.3584967654081

    Fineness Ratio: 1.72960973349427

    TaperRatio: 0.593526538408678

    Cross Sectional Area: 1.06864360335788

    Cross Sectional Tapered Area: 0.648435256050161

    Major-minor axis ratio: 0.386307404536339

    Centroid: [2.98023223876953E-08, 0.635860411412654, 1.49638587236404]

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    activating stage 0 - current stage: 1

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [B9.Cockpit.MK2]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [B9.Cockpit.MK2.Nosecone.ASAS]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [B9.Cockpit.MK2.Body.5m]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [B9.Cockpit.MK2.Body.5m]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [B9.Cockpit.MK2.Bicoupler]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [B9.Aero.Wing.SW.Winglet.3x2-75m]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [B9.Utility.Light.N1.White]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [B9.Aero.Wing.SW.Winglet.3x2-75m]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [B9.Utility.Light.N1.White]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [ProceduralAllMovingWing]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [ProceduralAllMovingWing]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [B9.Engine.Jet.Turbofan.F119]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [B9.Engine.Jet.Turbofan.F119]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [Proceduralwing2]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [Proceduralwing2EndPiece]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [B9.Utility.Landing.Gear.HDG1AL]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [pCtrlSrf1]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [pCtrlSrf1]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [B9.Aero.Intake.DSI]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [Proceduralwing2]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [Proceduralwing2EndPiece]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [B9.Utility.Landing.Gear.HDG1AL]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [pCtrlSrf1]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [pCtrlSrf1]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [B9.Aero.Intake.DSI]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [Proceduralwing2]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [pCtrlSrf1]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [Proceduralwing2]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [pCtrlSrf1]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [B9.Utility.Landing.Gear.HDG1AL]: Activated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [00:00:00]: Liftoff!!

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Forcing activation True

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Forcing activation True

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VesselSpawner]: No new objects this time. (Odds are 1:2)

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VesselSpawner]: No new objects this time. (Odds are 1:2)

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: HDG-1-L Heavy-Duty Landing Gear (x2) Transforms: 29

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Geometry model created; Size: [0.725116729736328, 2.25000071525574, 0.284004151821136], LD [0.350000023841858, 0.283928573131561, 0], UD [0.725116729736328, 0.284004151821136, 0]

    Surface area: 2.90350901932127

    Fineness Ratio: 4.45932842412916

    TaperRatio: 1.59185259408605

    Cross Sectional Area: 0.161741883254904

    Cross Sectional Tapered Area: 0.121041537329657

    Major-minor axis ratio: 2.55319059628748

    Centroid: [-1.38282775878906E-05, 1.07471973146526, -0.0965378731489182]

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: HDG-1-L Heavy-Duty Landing Gear (x2) Transforms: 29

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Geometry model created; Size: [0.725022315979004, 2.25000071525574, 0.284014761447906], LD [0.350000083446503, 0.283928632736206, 0], UD [0.725022315979004, 0.283977776765823, 0]

    Surface area: 2.90329577846258

    Fineness Ratio: 4.45969878727022

    TaperRatio: 1.59166175468539

    Cross Sectional Area: 0.161726865120276

    Cross Sectional Tapered Area: 0.120993644225484

    Major-minor axis ratio: 2.55276279402818

    Centroid: [-2.12490558624268E-05, 1.07459752451792, -0.0963549092411995]

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Part: HDG-1-L Heavy-Duty Landing Gear (x2) Transforms: 29

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Geometry model created; Size: [0.72501277923584, 2.25000095367432, 0.283929437398911], LD [0.350000143051147, 0.283928602933884, 0], UD [0.72501277923584, 0.283929407596588, 0]

    Surface area: 2.90319381053466

    Fineness Ratio: 4.46011856095986

    TaperRatio: 1.59157033534531

    Cross Sectional Area: 0.161676152273664

    Cross Sectional Tapered Area: 0.120970693207655

    Major-minor axis ratio: 2.55349634006855

    Centroid: [1.54674053192139E-05, 1.07468629737384, -0.0965144112706184]

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    HDG-1-L Heavy-Duty Landing Gear (x2): Choosing heuristic forward axis for FAR drag model.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VesselSpawner]: No new objects this time. (Odds are 1:2)

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VesselSpawner]: No new objects this time. (Odds are 1:2)

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VesselSpawner]: No new objects this time. (Odds are 1:2)

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VesselSpawner]: No new objects this time. (Odds are 1:2)

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VesselSpawner]: New object found!

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VesselSpawner]: No new objects this time. (Odds are 1:2)

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VesselSpawner]: New object found!

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VesselSpawner]: No new objects this time. (Odds are 1:2)

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VesselSpawner]: No new objects this time. (Odds are 1:2)

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VesselSpawner]: No new objects this time. (Odds are 1:2)

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Camera Mode: FREE

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Camera Mode: ORBITAL

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Camera Mode: CHASE

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VesselSpawner]: No new objects this time. (Odds are 1:2)

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VesselSpawner]: New object found!

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VesselSpawner]: No new objects this time. (Odds are 1:2)

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Active Vessel is in atmosphere. Cannot save.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VesselSpawner]: No new objects this time. (Odds are 1:2)

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [VesselSpawner]: New object found!

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    B9.Aero.Wing.SW.Winglet.3x2-75m collided into B9.Cockpit.MK2.Body.5m - relative velocity: 18.70103 - impact momentum: 19.5

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    B9.Aero.Wing.SW.Winglet.3x2-75m Exploded!! - blast awesomeness: 0.1

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [B9.Aero.Wing.SW.Winglet.3x2-75m]: Deactivated

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    [00:05:14]: SW Winglet 3x2.75m collided into MK2 5m Fuselage Universal.

    (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    1 explosions created.

  7. Made a fresh install of everything, B9, FAR, pwings etc. Latest everything.

    Nothing flies properly anymore :( like this kind of design which used to fly without any effort:

    eRGL1qV.jpg

    Just drops in the water. I tried to hyperedit it at 15000m for a drop and there is basically zero control (roll, pitch, yaw, nothing) even if i go straight down and try to pull up, no go, the plane just wobbles itself to pieces. Control surfaces move properly, its just like my plane is inside a constant tornado.

    I got KJR too, and ModuleManager 2.3.5.

    Not sure what i am missing here ?

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