mindstalker

Members
  • Content Count

    80
  • Joined

  • Last visited

Community Reputation

57 Excellent

About mindstalker

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Nope, in the 3.1 release they drastically reduced the weight that shielding causes. Everything floats now, or I might just be missing something.
  2. Has anyone had any luck making a probe that sinks in water in the current release. Until I unlock Ore tanks it seems everything floats even with shielding turned up to max.
  3. Yea, inflatables haven't worked on the ground since I first tried out Kerbalism many months ago when we had to use air pumps. I just chocked it up to blowwing up a ballon while in atmosphere is much more difficult than in a vacuum. Though some sort of message might be nice.. shrugs.
  4. The ability to repair engines that are low on use seems a bit glitchy using recent dev build. GUI says I have 0 ignitions left, (Skipper engine normal) a visit via IVA says engine is fine. It still fires once. I can then repair it. Have a similar issue with terrior where I've used to land on mun and trying to return. I try to repair before a long burn to head back to kerbin. it fails to let me repair but it still fails hard mid burn, unrepairable. Though it still has a minute left on time.
  5. Any plans to make it more obvious that this capsule is unpressurized. I found it very confusing at first as well
  6. If early access is super cheap I might get it. But honestly, don't. Maybe invite those who have been playing KSP for years to a closed beta. But early access generally means "never quite finish game development"
  7. I think you are supposed to cluster your own engines to provide your own failsafes.
  8. Are you sure they actually died? If so it's likely a conflict with another mod. Make sure it's not just an errant message though.
  9. In a dev release? Report it as an issue in the GitHub. 3.0.2? Likely a conflict with another mod. I frequently see issues about the rescuee is about to die, during loading, but they are fine
  10. What's your thoughts on a bit of open multiplayer trading. Eve lite if you will.
  11. Some mods like Kerbalism and I think Real Fuels allow you to use a lower quality engine that doesn't last as long in order to get a cheaper version. This engine uses a timer to determine ignition life of the engine during thrust manuevers, I don't think they change the speed of the timer based on percent thrust, but they could.