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StrandedonEarth

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Everything posted by StrandedonEarth

  1. I haven't used PreciseNode, but if it works for you, maybe I'll give it a shot someday. I usually just rotate and zoom until my view shows me what I need to see. I agree moving the node can be a pain that way I've learned not to get too fussy with the maneuver node since I rarely burn it precisely (no MechJeb). I get it as close as reasonable to where I want it and after the burn I fine-tune the approach with RCS. I learned this after spending too much time fine-tuning the node only to have to fine-tune again after I second Kerbal Alarm Clock, it's invaluable. The first mod I get when I install a new update. Never warp through a maneuver node, or SOI change, again! Most important: Learn the navball. Love the navball. Use the Navball. Be one with the navball. When docking, I don't even look at the ships anymore; I only look away from the navball if using NavyFish Docking Alignment Indicator. There's a simpler one called Navball Docking Alignment Indicator where I never look away from the navball, but if your closing speed is nil its hard to tell which way to go with that one. Navyfish has more info but takes up screen space.
  2. Physics dt can be changed in settings at the games start screen (not the launcher)
  3. Lol, that's awesome. Nice to see that even Nasa is using KAD (Kerbal Aided Design) , even if it is just for demo videos The next project for Squad will be AutoKAD
  4. 1 cheese pizza coming right up! I'll have the radio dish and chips, please
  5. Helpful info mods are Kerbal Alarm Clock (never warp past a maneuver node again), Kerbal Engineer Redux (provides dV and TWR info on your rocket, and more) or VOID (KER lite with some more situational info, with a nice HUD), Trajectories, Chatterer (just provides radio chatter sounds and nothing else), one of the Docking Alignment Indicators (either Navball or NavyFish). Science Funding provides mo' money! That's all I use. Happy Flying!
  6. Yeah, needs another option for "Not nearly as much as I'd like" and/or "Not quite as much as I'd like." #@^!@%# family....
  7. With the Lvl 3 pilots maybe setting to radial would be a good choice, once you've killed most of the horizontal velocity. You could still twitch it to the sides or use RCS to kill the rest of the horizontal velocity, and it should always stay or return to pointing straight up.
  8. Hey thx, that's better. Hardly miss a beat that way, and can't really tell that's it's fake fullscreen edit: Changed to solved, but perhaps a 'bypassed' or 'worked around' tag would fit better
  9. I play KSP on my Envy dv6 laptop (core i7, 8GB RAM, GeForce GT630m,) using the touchpad, running Windows 8.1 64bit Version build id = 00705 NOT steam. Playing in fullscreen I finally got around to posting about this: Windows 8.1 has this feature where swiping in from the right side on the touchpad brings up the right-side sidebar full of what Windows calls 'charms': Search, settings, etc. Prior to 0.90, this has not been a problem. Since installing .90 (fresh download/unzip, not an update), if I accidentally swipe (wanting to move the cursor) too close to the right edge of my touchpad the sidebar comes up and minimizes KSP. Fortunately, this rarely happens during critical times like when about to land. The game is still running and I can bring it back up and continue playing, but it gets annoying when it starts happening often. Of course, this also happens in windowed mode and KSP doesn't minimize then, but I don't like windowed mode (can't see the edges of the window). This happens in my usual lightly modded install. Prior to posting I downloaded and installed, er, unzipped a fresh unmodded version, but still had this problem. Is there any way to stop this from happening? It didn't happen at all in previous versions. I searched and browsed this forum but didn't find any reference to this.
  10. If you focus view on the body you're wanting to orbit (right-clk, focus view instead of set/unset) as target it should show the target orbit then. If the orbit specs are in the region of 180deg or so, it's retrograde
  11. My Tylo Rescue Rover undergoing testing on Kerbin. It did a 100km drive on Tylo after dropping the tankage to rescue a stranded crewman. Several quickloads were required as it got skittish over 25m/s
  12. It would be more realistic if new engines had to be ground-tested then space tested to flesh out the performance characteristics. Also if planets and moons had to at least have a flyby to determine their gravity and atmospheric properties, for mods like Trajectories to have something to work with
  13. Points 3-4: As well as being able to at least view what the custom action group assignments were, even if not able to change them.
  14. 6/10 Fusion Pulse drive is awesome, but there's no building big enough to build it... yet
  15. Large solids are difficult to produce with consistent properties, although ATK did a good job with the STS SRB's Solids also have a lot more 'rumble' (vibration). Shuttle astronauts have reported that the ride gets a lot smoother when the SRB's separate.
  16. By inference, some are right. The election of the first female leader of some country? A Google search found this article that lists 5 such candidates, elected since 2000
  17. How about "Countdown" by Rush, for when you go to the launchpad?
  18. If white was what was found, how can they possibly know what the front legs looked like, unless they also found imprints? Or are they extrapolating from other finds?
  19. A Google search found the city of Kerman, California... Also several folks with the last name Kerman in my province....
  20. No, it's much more entertaining to keep the thread going... I want an 80inch 4k 3D Holographic Dolby 7.2 surround sound TV
  21. 10/10 for a Space Corvette! Great movie too! I'll see your Corvette and raise you a customized '33 Ford Coupe
  22. When you're on the action groups tab, click a part on your rocket. The possible actions for your rocket will appear on the right. Choose the button on the left you want to use to trigger an action, then pick the action you want from the right. The actions assigned to that button will appear in the middle. You can assign multiple parts and actions to the same button. Parts placed using symmetry will all trigger, no need to click each one (you may need to reassign the actions if you move the part, however). The tier 2 VAB/SPH only has basic action groups, but you can assign other functions to them, like activating solar panels under 'abort,' for instance. Tier 3 lets you assign the 0-9 buttons to actions as well.
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