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Everything posted by Halban
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Watched this and and I instantly knew what I had to do. Now that I've finished the beginning of the short I'm wondering if anybody has any opinions or advice?
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Presets for a MadCatz Flightstick V1?
Halban posted a topic in KSP1 Gameplay Questions and Tutorials
So I got the Cyborg/MadCats V1 Flight stick quite a while ago and yesterday I decided to see how it did on ksp. I've spent all evening trying to make a preset and just can't seem to get it right. Anyone got a working preset? PS: Don't know which thread this should be in :/ -
Although you've clearly thought out the cinematic well, I would've liked to have seen the use of kerbcam for every shot and also some more effort in post production, for example colour grading and perhaps a letterbox. EDIT: Just read that this was your first attempt at a cinematic, in that case: it's pretty good all round But consider what I've mentioned for the future.
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[WIP] Green Skull Inc. Development Thread
Halban replied to Green Skull's topic in KSP1 Mod Development
Lol, didn't know it was so easy. Thanks -
[WIP] Green Skull Inc. Development Thread
Halban replied to Green Skull's topic in KSP1 Mod Development
So I have a KSP series with two battling factions and I need to be able to assign different helmet textures (green striped and dark orange striped) to certain characters. I've read through the various configs and I've done it with the suits but I can't find an option for helmets. Any tips would really help -
Gladly it's not the Pale Blue Dot quote that's the problem, it's the soundtrack he used from the movie "Gone baby Gone". I have the same problem with my latest Battlefield cinematic; I'd imagine Germany is the primary country on the blocked list as they tend to be pretty strict on music copyright :/
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General Advice: Other than Shadow Play, which is particularly buggy, there really aren't any free recorders that are a match to anything like things like Fraps or Dxtory (as far as I know). So coming from experience, save up a bit and go for the paid options. PS: Fraps if you want to film shorter things like comedy videos and dxtory if you're going to be recording long missions, as dxtory has a feature which allows you to change the video codec: meaning you can use codecs which take up less memory after the file is saved.
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Yeah, I couldn't decide what to do with that. If I made it too transparent then it wouldn't show up with the right colour :/
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Hey guys, I was messing around in photoshop with a screenshot of Duna and after finishing I realized it looked pretty decent; So I stuck a KSP logo on it and called it a desktop background! Feel free to use it wherever you want and if you do end up using it, make sure you tell me where and what you think of it
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New Cinematic/VFX Technique (Feedback REALLY Wanted!)
Halban replied to Halban's topic in KSP Fan Works
I just use kerbcam. A mod http://forum.kerbalspaceprogram.com/threads/24757-0-23-KerbCam-v0-12-(camera-pathing-tool-for-videos) -
Hello Forum, so for the past few days I've been perfecting a short cinematic segment for my series, The Kethane Station, and I mixed it up a bit. I threw in some pretty cool lens effects, some drastic colour grading and generally a different style from the way I did my previous cinematics. So if you've got the time then have a look at it and tell me what you think. (The real deal starts at about 0:52) http://www.youtube.com/watch?v=eomqJqyZnCA
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Although I agree with you, the typos break immersion, in order to remove them you'd have to re-render the entire film; Not just the parts with the typos. This could take hours depending on how fast your processor is. I find the best solution to this is just to watch my films through at least 3 times. Just to make sure everything is absolutely perfect before I render.
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Shame my short film didn't get picked, even after last week Disappointment aside: I'm wondering how much a rocket like that (and the flight) would cost?
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Well, initially I had a dialogue (just before the cinematic with the narration from Carl Sagan) that highlighted all the kerbals squashing in and complaining about the size of their helmets... but I decided to get straight to the cinematic scene while the atmosphere of "relief/rescue" was still there.
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Nice to see you like the short enough to share it! Thanks for posting this here, let's hope Squad notice it for next week!
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Believe it or not, I've finally finished the Short film/cinematic! All thanks to this thread! It's 10 minutes long and tells the story of how three survivors of a holiday gone horribly wrong: make it back to Kerbin.
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How Valuable Are Colonies? Without Kethane.
Halban replied to ThatKerbal's topic in KSP1 Gameplay Questions and Tutorials
Well said -
Coming from someone who's also done alot of cinematics, I think these effects were pretty good. However if I were to insert them into a piece then I would try to make them a bit more subtle
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I have a variety channel (that's just verging on 270 subscribers) that's centered around KSP. My most popular series is a kerbal military series, in which I protect kethane colonies, while my other series is one in which I produce a cinematic every few weeks. I suppose it's exclusive to my cinematic thread at the moment but I thought I'd share a work in progress that I'm filming right now: http://www.youtube.com/watch?v=pSJmUMwyU5E
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[Cinematic] The Kerbal Space Race - Chapter 2: First Steps
Halban replied to AilinNyan's topic in KSP Fan Works
Hey, I've already posted this on youtube but I'd like to know where you get that great music from. Especially the piece in the opening bumper: as I'm actually working on a cinematic in which I think there is a scene that would fit with the track quite nicely.- 1 reply
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But how does he board the other ship if it's capsule has been destroyed? Not to mention we can't forget Bob, who is also on the station.
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Hey, if you happen to succeed, then send me the ship files as I'd quite like to have a go at this as well.
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QUICKFIRE ROUND: Jeb and Bob are trapped in a fragment of a station crashing into the surface of Moho, they have other ships attached to their station fragment and one of them has a single engine remaining. What does Jeb do to secure a (barely) survivable landing?
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Before I got to see this post I'd already found myself at the main titles and consequently named the project "S T R A N D E D". Although short this name comes in to it's own after the first minute or so of the cinematic