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drazed

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  1. Logged https://github.com/BobPalmer/USI-LS/issues/112 No rush fixing this doesn't bother me much just gets my OCD a little The bug is present even without RSS installed provided you set Earth Time in general settings. Thanks much for your time and awesome mods!
  2. When using earth-time (24hour, specifically in RSS), LifeSupport Status shows: "Earth/Orbiting - #1 supplies (#2/day) hab for indefinite" But the supply time seems to get calculated based on the standard KSP day? Specifically #1/#2 != total time. With my personal settings example shown: 8967 / 6.5/day = 1379.53 days Which is NOT 345 days! But, 1376.53/4 = 344.88 days Since a kerbal day is 1/4 a normal day I suspect there is some relation there. So either the total time is wrong, or the supplies per day (6.5 in this case, settings at SupplyAmount = 0.00015) is wrong. One of them should be 4X more.
  3. Module Manager... I was having the same problem and installing Module Manager (as listed many pages back) fixed it Module Manager should be included in the install, or NOTED on the first post please RoverDude
  4. "setting the proprietary ATI drivers" <-- this is NOT a fix, it is a WORKAROUND! The opensource ati drivers are far more stable then the proprietary ones... How about, user: it doesn't work on linux dev: try it in windows? user: it works in windows, but I use the linux version dev: use the windows version That use to be way too common back in the day, now things are actually properly supported in linux, they SHOULD be properly supported with opensource drivers... If said drivers were not up to the job that would be understandable, but KSP runs GREAT in linux using the opensource ati driver, just 1.0 added bugs due to fairing/service-bay/heat-shield-cowl transparency overlays. Seeing as the old engine cowls and cargo bays work great, saying the other stuff is NOT working due to graphics drivers is a cheap 'I don't want to fix' solution. Fairings are STILL NOT fixed on ati opensource linux driver Glad it helped some dude that decided to use the proprietary driver, but it doesn't help everyone.
  5. Hi, on arch linux 64bit (64bit ksp install as well). With ATI Radeon card, using the open source ati driver, I get no issues with the scanners, but the new fairings and new service bays get some really funky bugs. Specifically, they look like crap! Examples: http://ksp.anyx.org/screenshot1.png http://ksp.anyx.org/screenshot2.png
  6. srbgaming, I downloaded your planet expansion because I wanted to go to ceres in RSS... When it loaded up, holy crap those inclinations relative to kerbin/earch are rediculous, I pulled the settings from my old RSS/PF realsolar system and adjusted the values for Vesta/Ceres as follows to give them more realistic (~10degree inclination for ceres relative to earth/kerbin, and ~5degrees for vesta I think, based on wiki data anyways). Here is my updated http://ksp.anyx.org/RealSolarSystem.cfg in case it helps anyone else that wants to go to these planets in a realistic manner, as well as for the other linux users out there(the RealSolarSystem.cfg included with the planet expansions breaks earth textures back to kerbin for me as a previous user had stated it did for them due to bad characters).
  7. drazed

    hello

    Great game, found it last last month and really enjoying it, 0.22 update made it even better! Wish I had more time to play it, that's probably the only complaint I can make.
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