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JG_Wentworth

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    Bottle Rocketeer
  1. So since Moach the moderator was helpful enough to close the last thread right when I got a helpful sugguestion, I am reporting back after trying the read-only trick on the Settings.cfg That made sense, so I reinstalled and tried, and although the title screen looks like it remembered my settings but my mouse cursor is totally unable to click on any menu option for no good reason... Did you experience this, AndyMt?
  2. And therein lies my problem with Early Access gaming in a nutshell. There is no standard. . . Just here ya go, that'll do, just release it already. Broken and unplayable? No problem... We got plenty of fans to scream ALPHA BRUH!!! - - - Updated - - - That is a pretty good idea, now that my pissed off meter has dropped a bit I will do a clean install and give that a shot. Stupid we have to make a work around like that...
  3. First of all, to those who say I "refuse" to give PC specs, I don't give them because it doesn't matter at this point. I know what is wrong, and it is a problem with the game... I can play the game, but my experience is ruined by inability to use an advertised feature. As the quoted post says, my point goes beyond trouble shooting. This game is a full release with totally unacceptable bugs, and I am EXTREMELY frustrated at that. Imagine leaving KSP at version .18, and coming back to hear it's fully released, feeling extremely excited, and getting smacked in the face with this BS. That is where I am at.
  4. I've uninstalled this broken game, so I won't be bothering to get all that info. Mods do with it what you will.
  5. I don't really care if my response "impressed" you, as I have every right to be extremely frustrated when I find that a listed feature of a game is so unbelievably broken it is totally unusable. I am less than impressed with Squad, and when a paying customer and long time supporter rightfully feels that way, that IS what matters. And it is not a niche problem, I have found many others with this issue that has apparently gone totally ignored by Squad for a couple versions, and that is just not cool. - - - Updated - - - We are all so very happy for you.
  6. Late to the table. Did you miss the part about me just getting back from a 15 month deployment? I don't care if I am late. If Squad has burned us with a sub standard release they should be hearing out BMCs in their sleep. I am TIRED of the early access model failures, and I will make my dissatisfaction with a paid product known, regardless of how "late" I am. I've been following this game and bought it at the earliest version possible. Yea I will pass on flying spaceships with a keyboard, especially when I have a 700 dolllar + sim setup...
  7. Very powerful PC, lots of ram, Geforce 980TI GPU. Shouldn't be an issue there. I have a HOTAS Warthog, CH Pro Pedals, and TrackIR V5. I have started and rebooted the sim multiple times with and without the controls plugged in, and various controls plugged in and others left out. It fails to remember ANY setting when joystick is plugged in, and remembers them if they are not. ... Squad?
  8. Yea I have noticed, and I am pretty pissed. Four years wasn't long enough to get it right? Sheesh... I am really at the point of writing off the early access model entirely, I think the good ol' days of devs paying the price for releasing sub standard trash are becoming sorely missed.
  9. Far from it... Even a cursory glance at a google search shows many others who have this issue, and apparently it has been ignored so far. Again, totally unacceptable oversight for a game that should support joysticks on such a basic level.
  10. I've been away from KSP for some time due to military obligations, and having LOVED KSP during its Alpha I was so eager to try the "full release" I am sorely disappointing so far- Here is a summary of some of my experience Install game... Load game... Spend quite a bit setting up my HOTAS Warthog, Pedals, and TrackIR bindings. At this point TOTALLY stoked about using my high end simming gear in KSP finally, especially with TrackIR Load into game... All my graphics setting have been dumped... ...? I return to the menu and correct. I ensure ALL my settings are saved. Load into game again, fly for a bit, crash into ground. That was fun! Revert to launch and.... Crash to desktop... ...? RELOAD game. All graphics and inputs dumped. . . ... Fix... Reload into game. All Joystick and throttle inputs unresponsive despite being bound. Again, .... I navigate to the game menu from in the sim and check inputs, but of course I cannot access them. When I click on Settings the graphics resolution flips its $%# and goes to a weird windowed version with a jacked up resolution that doesn't let me even reach the menu to exit. Reboot PC, restart game, rebind EVERYTHING. Go fly again and crash... Revert to launch. Everything works! Land and revert to launch again, crash to F$@#%$# desktop. Reload sim and EVERYTHING IS FORGOTTEN AGAIN. BASH HEAD ONTO DESK This is disappointing and EXTREMELY frustrating. *UPDATE- Now the game randomly freezing when I click to put input into the "Yaw" command, and not I cannot click ANY binding on any menu. What a hot mess this game is. . . *UPDATE 2* The game fails to remember ANYTHING I have configured (yes I am hitting apply AND accept) and is dumping all my settings each time I restart it and even reboot PC. IT STILL will not let me bind the "Yaw" axis even after a reboot and fresh start. We are very quickly approaching the point of uninstalling here, I am pissed. It my joysticks (at least for ONE of the glitches). If I plug them in and bind them, the darn game forgets ALL settings (graphics and all) next time I restart. If I unhook all joysticks, it at least remembers the graphics settings. TOTALLY unacceptable for a game built around flying, and that has supposedly including joystick support for ages. Uninstalling until I KNOW this is fixed. What a joke man. These types of issues have zero place in a full release. . . NOTE- The above is from me venting in General Discussion, I have uninstalled the game and have no intention of playing without joysticks in a game that should absolutely 100% support joysticks properly...
  11. It my joysticks (at least for ONE of the glitches). If I plug them in and bind them, the darn game forgets ALL settings (graphics and all) next time I restart. If I unhook all joysticks, it at least remembers the graphics settings. TOTALLY unacceptable for a game built around flying, and that has supposedly including joystick support for ages. Uninstalling until I KNOW this is fixed. What a joke man. These types of issues have zero place in a full release. . . - - - Updated - - - Yea, like I said, that stops the stupid setting reset, but WHY SHOULD I HAVE TO PLAY WITHOUT JOYSTICKS?
  12. I've been away from KSP for some time due to military obligations, and having LOVED KSP during its Alpha I was so eager to try the "full release" I am sorely disappointing so far- Here is a summary of some of my experience Install game... Load game... Spend quite a bit setting up my HOTAS Warthog, Pedals, and TrackIR bindings. At this point TOTALLY stoked about using my high end simming gear in KSP finally, especially with TrackIR Load into game... All my graphics setting have been dumped... ...? I return to the menu and correct. I ensure ALL my settings are saved. Load into game again, fly for a bit, crash into ground. That was fun! Revert to launch and.... Crash to desktop... ...? RELOAD game. All graphics and inputs dumped. . . ... Fix... Reload into game. All Joystick and throttle inputs unresponsive despite being bound. Again, .... I navigate to the game menu from in the sim and check inputs, but of course I cannot access them. When I click on Settings the graphics resolution flips its $%# and goes to a weird windowed version with a jacked up resolution that doesn't let me even reach the menu to exit. Reboot PC, restart game, rebind EVERYTHING. Go fly again and crash... Revert to launch. Everything works! Land and revert to launch again, crash to F$@#%$# desktop. Reload sim and EVERYTHING IS FORGOTTEN AGAIN. BASH HEAD ONTO DESK This is disappointing and EXTREMELY frustrating. *UPDATE- Now the game randomly freezing when I click to put input into the "Yaw" command, and not I cannot click ANY binding on any menu. What a hot mess this game is. . . *UPDATE 2* The game fails to remember ANYTHING I have configured (yes I am hitting apply AND accept) and is dumping all my settings each time I restart it and even reboot PC. IT STILL will not let me bind the "Yaw" axis even after a reboot and fresh start. We are very quickly approaching the point of uninstalling here, I am pissed.
  13. Um... Finish existing game and promised features first? A game like this will not sell well on consoles, let's face it. . . The average console gamer just won't be interested.
  14. Think we will ever get to move around inside vehicles? It would add allot to the immersion
  15. I have to admit I was a little unhappy to read that the plan was to jump from the first "Beta" release right into 1.0 as outlined by Squad in the Beyond Beta post, but I was even more bummed not to hear anything else about official multiplayer. I have to admit that multiplayer would bring me back to this game again. There is far to much to be experienced with friends and I far doing it alone feels so incomplete. I know there is DarkMultiplayer but I had decided I would wait for the official release since HarvesteR made it sound like it would be something that would come out close to 1.0, if not in 1.0 at KerbalCon. So my question is what is the story? I was giving the impression that Multiplayer would follow as soon as career mode was done, but it seems there has been very little to no news concerning it since that announcement. It is BY FAR the feature I looked forward to the most in KSP, and I have quite a few friends who are waiting for it to come out to actually get the game. The prospect of building and working together on missions, particularly in IVA and on the same ship is freaking amazing. Have I missed news about this or is it just not on the radar? I really hope it hasn't been shelved, since I was hoping to see maybe even a early feature with 1.0
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