

biohazard15
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I recommend getting JNSQ instead - it's natively scaled up to 2.66x, so you won't need any extra mods. More importantly, planet textures in this mod are made from scratch, so they won't look blurry. If you want even more challenge, get KSRSS Reborn instead - a 2.66x rescale of RSS. You can use KSCSwitcher mod to move KSC to various IRL locations. Since said locations are all at different latitudes, some launches become more challenging (like GEO, for example - you'll have to factor in inclination change).
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
biohazard15 replied to tony48's topic in KSP1 Mod Releases
Eros is amazing!- 1,849 replies
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Thanks for clarification! So my first assumption of skirts being related to launch base was at least partially correct @CobaltWolf Any chance for the rest of Minuteman? I mean: 3rd stage SRM, PSRE, guidance section, warhead base (to use as payload adapter), and most importantly, the one-piece shroud which was jettisoned LES-style.
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Most diagrams I've seen so far show a straight skirt on III. Photos are inconsistent, as they show both variants on what appears to be Minuteman III. I wonder if it may have something to do with launch platforms. The "flared skirt" might be just a part of launch stand that is left inside the silo on launch.
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Seems to me you're doing something very, very wrong. If anything, Delta IV is not underpowered, but overpowered - and not just for stock, but also for JNSQ-sized rescales. Are you, by any chance, use a mod that alters engine thrust, or something like that? WRT DCSS TWR (wow, what a string of acronyms): it's supposed to be that way. Real DCSS is also slow.
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Little Joe II: yay, no more replicas, we have the real thing now! And it's so fun! Small QoL request: a notch (or red triangle, or whatever) on both boosters and body, to indicate correct placement for canted variants. Right now we have to rely onto good old Eyeball Mk 1. Something like this: Also, symmetry is kinda broken for its nodes - for example, when I try to place fins in 4x, it reverts to 2x.
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Took a hiatus from KSP, now I'm back and trying new stuff. Quiestion: how do I launch a single Voyager Mars? - Generic 4.25m fairing doesn't work well with VM truss. - Wide SLA could work, but there is no closed panels that can accomodate VM (wide panels lack closed variant) - DPAF base has no fairing and no good upper node to attach it. Using offset with fairings is definitely not something I want to try. - DPAF fairing (upper half) has no good lower node to use it as a standalone fairing base. - Using full DPAF is an answer, but that's a dead weight, which is bad. Or maybe I'm missing something, and one of Saturn fairing bases now has a switch for VM?