biohazard15
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[WIP] Buran Orbiter Construction Kit
biohazard15 replied to hugoraider's topic in KSP1 Mod Development
Looks beautiful! Are there any craft files? There are none on Github. -
I recommend getting JNSQ instead - it's natively scaled up to 2.66x, so you won't need any extra mods. More importantly, planet textures in this mod are made from scratch, so they won't look blurry. If you want even more challenge, get KSRSS Reborn instead - a 2.66x rescale of RSS. You can use KSCSwitcher mod to move KSC to various IRL locations. Since said locations are all at different latitudes, some launches become more challenging (like GEO, for example - you'll have to factor in inclination change).
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
biohazard15 replied to tony48's topic in KSP1 Mod Releases
Eros is amazing!- 1,877 replies
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Thanks for clarification! So my first assumption of skirts being related to launch base was at least partially correct @CobaltWolf Any chance for the rest of Minuteman? I mean: 3rd stage SRM, PSRE, guidance section, warhead base (to use as payload adapter), and most importantly, the one-piece shroud which was jettisoned LES-style.
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Most diagrams I've seen so far show a straight skirt on III. Photos are inconsistent, as they show both variants on what appears to be Minuteman III. I wonder if it may have something to do with launch platforms. The "flared skirt" might be just a part of launch stand that is left inside the silo on launch.
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Seems to me you're doing something very, very wrong. If anything, Delta IV is not underpowered, but overpowered - and not just for stock, but also for JNSQ-sized rescales. Are you, by any chance, use a mod that alters engine thrust, or something like that? WRT DCSS TWR (wow, what a string of acronyms): it's supposed to be that way. Real DCSS is also slow.