biohazard15
Members-
Posts
2,025 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Everything posted by biohazard15
-
It's not docking issue, it's a craft file issue - it has nosecone instead of docking probe As for docking issues - can't remember if I ever had any issue with Apollo pair. I do use MJ PVG, and I never had major problems with 2.5x. Please do test it in Reborn if you have time. Maybe a minor buff to H-1s will do the trick?
-
[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
biohazard15 replied to tony48's topic in KSP1 Mod Releases
Definitely not safe to use for an operational save (there's still updates to planets), but suits well for testing both the mod and your current crafts. I recommend making a separate install if you want to try it.- 1,877 replies
-
[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
biohazard15 replied to tony48's topic in KSP1 Mod Releases
Reborn beta can be found here: Files · reborn · KSRSS / KSRSS · GitLab- 1,877 replies
-
Snacks aren't the major factor here. 1 Snack adds 1 kg, Apollo CM can hold up to 150 Snacks. For station ferry missions (like Skylab flights) I usually fly with 10 Snacks per crew member (which means extra 30 kg for CSM) - this is usually more than enough to keep crew happy, and not enough to make a noticeable dent in dV. What makes difference is the SM fuel load, following by monoprop load in S-IVB. So it's either S-I buff, or S-IVB\Apollo buff. The latter would mean a buff to Saturn-V, which is IMO isn't needed.
-
Okay, so... Saturn IB and KSRSS-Reborn. For those of you who doesn't know it yet, KSRSS is getting a major update. Some texture refreshment and compatibility for latest Scatterer, but most importantly, "JNSQ-fication" - which means the system now is at JNSQ size (1\4 of RSS) instead of 2.5x. Which means stuff is slightly larger now (Earth radius is 1597 km instead of 1500, for example). This means that some launches from some launch sites can actually be harder than in JNSQ. Which brings up a question: how well BDB Saturn IB would handle that? Turns out, not too well. The only way I was able to achieve 100km-28 deg-circular LEO from CCAFS with Skylab 4 craft file without using Apollo engine was to strip it down as much as I can. ASTP profile for SM, no Snacks in CM, no monoprop in S-IVB base, 50% monoprop in APS. I was in "Saturn-IB should be a pain" camp... until now. This thing could really benefit from a minor buff to its 1st stage. (Also, I'm pretty much sure that Skylab 4 was supposed to dock with Skylab, not bump it...)
-
[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
biohazard15 replied to tony48's topic in KSP1 Mod Releases
Works fine for me with latest versions from Spacedock (Scatterer 0.0835 and EVE Redux 1.11.6.1). Note that I use "reborn" branch from Gitlab. Make sure you don't have any 3rd party EVE or Scatterer configs, and as stated above, make sure you run the game at full texture resolution.- 1,877 replies
-
- 2
-
[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
biohazard15 replied to tony48's topic in KSP1 Mod Releases
Some first impressions about "reborn" version: - Updated visuals are great. - 64k EVE textures seem to be too demanding even for my PC (i7-8086K, RTX2070 8GB, 32GB RAM, Win10 x64) - there is noticeable lag when you zoom in on Earth in tracking station, and the game overall feels much slower. - Since stuff is bigger now (JNSQ-sized), you'll need slightly more dV. If you tend to build with extra dV "just in case", you should be okay. - Earth heightmap may need some updating (Florida, for example).- 1,877 replies
-
- 1
-
Finally! Thank you! Some quick notes on Fatlas-IIAS above: - Uses common bulkhead variant of S-IC with F-1As, shortest S-IVB with J-2A2 and four Soltan boosters (two ground-lit, two air-lit). - Rotate the 1st stage 45 degrees in VAB for proper flight attitude. - SRB decouplers (BDB mediums) are attached to the skirt. - Tested with 10 tons to 130x130 km, 28deg orbit (CCAFS in 2.5x KSRSS) - Watch your TWR if you want to use auto-jettison feature on the skirt. The optimal moment for skirt jettisoning is around 3G. The rocket can reach it with air-lit SRBs still burning; I recommend to either disable the auto-jettisoning, or to set it somewhat above 3G. Another interesting option is to jettison skirt with air-lit SRBs still attached.
-
This would need a fair amount of work: - New 1.5m camera module - New adapter for RVs (two variants, for 2 and 3 RVs) - Custom interstage (basically an upside-down, scaled-down SLA adapter with two petals) - Algol-III (or can existing Algol be used?) Also, I'm pretty sure this "Titan-IIIBS" would use a IIIC heatshield on its LR-87.
-
Since we already have a side-folded NERVA, this would be a nice addition (Also, this is the first time I hear about side-folding bell on Agena. Can you share any pics or docs?) For my "sketches", I assumed BDB 8096B (B9 switch) is 100:1, and 8096C (L?) (separate part) is 150:1. I am most likely wrong.
-
Note that existing 1.875m interstages may need a "longer" update to accomodate Agena Evo. Notably , the Centaur trusses for wide fairings - in my "sketches" with Restock parts, they weren't tall enough to accomodate 8096B and 8096C. WRT 1.5m Agena - IMO, this isn't necessary, since we can reuse HOSS parts. Wouldn't say "no" to a B9 stretch for 1.875m one, though - while real project was limited by Shuttle bay, BDB is not.
-
For some future reference - a document on Shuttle-Agena: https://ntrs.nasa.gov/api/citations/19720013177/downloads/19720013177.pdf There aren't much in these - basically Agena cradle is just a truss with some fuel lines for emergency dumping. Agena was deployed by Canadarm(s). Still, this may have some uses, especially if you make variable diameter (B9PS) trusses, 0.625-0.9375-1.25-1.5-1.875. Come to think of it... Surface-attached tiny decoupler part, which you put on your stage and then attach it to a corresponding node on truss assembly? This would help to eject payload from orbiter bay.
- 45 replies
-
- 2
-
- payload adapter
- breaking ground
-
(and 1 more)
Tagged with:
-
It's easy. 1) Launch in classic guidance mode with "Skip circularization" active. 2) When 1st stage stops burning, coast to atmo border (90km in KSRSS 2.5x, for example). 3) Decouple the guidance unit, point it at the horizon (on navball. Or just set SAS in "point to prograde" mode) and coast to apogee. 4) Few seconds before apogee, fire 2nd and 3rd stages. Both burn for about 6 seconds on 100% thrust. You may want to lower thrust in VAB if you want more control. 5) If needed, fire 4th stage. It's rarely needed for 2.5x LEO missions, though. See my Beacon 2 mission several posts above - it should give you a rough idea on how to fly early Junos.
-
Doesn't work for me, unfortunately. It seems I can't attach it anywhere at all, not just to Centaur.
- 45 replies
-
- 1
-
- payload adapter
- breaking ground
-
(and 1 more)
Tagged with:
-
CISS can hold stuff rather nicely. Baby Centaur: Shuttle-Agena (with large droptanks): Delta-K (because why not?): A small request - can you make a B9 switch for Centaur-specific tubes, to use CISS as a "generic" 1.875m holder (like above)? Also, Centaur holding pins doesn't seem to work (from what I can see in files, there is no MM patch to add extra node to Centaur avionics).
- 45 replies
-
- 6
-
- payload adapter
- breaking ground
-
(and 1 more)
Tagged with: