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About JeffreyCor

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    Senior Rocket Scientist

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  1. JeffreyCor

    [1.4.2] Kerbal Research & Development

    NEVER count on CKAN to give accurate information about compatibility. Manual install is an simply as copy and paste. You just copy the folder from the download, and past under GameData. Shouldn't have a problem with it.
  2. JeffreyCor

    [1.4.2] Kerbal Research & Development

    Strange, I have had neither of these problems at all. So as for how well it works consider it YMMV.
  3. JeffreyCor

    [1.4.2] Kerbal Research & Development

    Using it in 1.4.3, working even with a ton of other mods.
  4. JeffreyCor

    Kerbalized SpaceX- (WIP)

    All your work is appreciated. Good luck on your final exams!
  5. New version no longer seems to work. Launch all the way into space and sound of rocket never diminished. If note only external view used, I never use IVA at all.
  6. I sure hope someone picks this up. Very useful!
  7. I suspect that is a mod interaction issue. Make a quick plane with stock parts and try a quick flight/recovery/edit with that. If it is an issue interacting with PT, it should behave normally instead of making you do a full rebuild time with a recovered vessel.
  8. Will tanks work as normal tanks without B9PS or do the cfg files all need to be edited to remove reference to B9PS as well?
  9. Using with KSP 1.3.1, 32GB RAM with conventional HDD. Before 435.0556, after 416.5103. Second loading was not cached, took the before reading from existing log file and hadn't loaded KSP in a couple days.
  10. JeffreyCor

    [1.4.2] Kerbal Research & Development

    I remove the entire patches folder from TS. This way TS does not apply to any part other than in mods that use their own TS cfgs like IR or Interstellar. In a perfect world I wouldn't use TS at all, but given the time to edit all parts in IR it got to the point of diminishing value in relation to time that could be spent actually playing instead
  11. JeffreyCor

    [1.4.2] Kerbal Research & Development

    That is great for keeping it simple. For me TS Limited was not limited enough
  12. JeffreyCor

    [1.4.2] Kerbal Research & Development

    You can't do upgrades to TS or IFS used parts, so as long as you only have them apply to parts they must you can upgrade anything else. The key is what those mods apply to, not if you do changes using them. To try to explain with examples, if TS is applied to your engines (you have the size option) it will not work, but if you removed the cfg files from TS so TS does not touch your engines (ie no size options) then it will work with them just fine. No, it doesn't give any name difference. It just makes that part better from that point forward. Parts already in use flying around will not be changed though, only anything built from that point forward. In flight there is a listing of upgrade version, but the name of the part isn't changed.
  13. Not YET, sitting for the Bar in July and IP was an elective when obtaining my JD and also maintain a blog explaining general legal concepts. There is no set time for abandonment, it is taking as a totality of circumstances as one is not permitted to horde IP. Given the length of time, no action in any way on the part of the holder, stating looking for a maintainer and requesting those interested to contact but not checking back since 1 month after such statement, and specific statement of abandoning another. Anyone that is interested I strongly recommend TO consult an active attorney, which would most likely be free especially from all that I know, as the license does not allow for work to be retained without activity to maintain or defend such property.
  14. Intellectual property law, abandonment of the property terminates the rights of the license holder.
  15. Given the totality of circumstances there is a strong case for abandonment to apply.