-
Posts
77 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Everything posted by spike8760
-
debug console, it got revamped and has a couple of new features
-
Right click it, i think its in the context menu there
-
Yes, I've had to change some of the cfg files to get them to work in the experimentals. C7 mentioned it during his progress update on the KSP weekily update: http://forum.kerbalspaceprogram.com/content.php/172-KSP-Weekly-May-21-2013. Try that, hopefully that'll work! Good luck!
-
its up to 3519 now
-
Rescue mission - stranded on the Mun
spike8760 replied to quex's topic in KSP1 Challenges & Mission ideas
I just rescued my rover from an munar orbit after it ran out of fuel. Easy to capture, but being limited to 2x makes these rescues take wayyyyy to long. Maybe with docking, it\'ll make it more bearable. On a sidenote, these rookies pilot have no backbone. 8) -
When the rocket fuel tanks finally get separated from jet fuel ones (0.16 i think), I\'m sure this challenge would be much more challenging. The Rocket fuel tanks simply carry so much more for their weight.
- 3,145 replies
-
- spaceplane
- k-prize
-
(and 2 more)
Tagged with:
-
Here\'s my rocket. Shes stable, vanilla (though Mechjeb is useful) and will get you where you want to go. Designed with as a heavy lifter and interplanetary travel in mind. Still experimenting with it, possibly removing tail fins and adding an extra 3 boosters (4 tanks 1 LFE each). The landing gear on the bottom is just to prevent the annoying engine damages on the pad due to time warp, they are set to jettison the next stage right after liftoff. I hope you enjoy it!
-
What would you have wanted to know when you were new?
spike8760 replied to fangorn0's topic in Welcome Aboard
its the launch pad, and the direction its facing. -
What would you have wanted to know when you were new?
spike8760 replied to fangorn0's topic in Welcome Aboard
1. How to properly build a rocket. 'MOAR SOLIDS' isn\'t the answer. 2. How to maintain an proper orbit, or even get in one. These two things would have saved me from staying up all night building rockets. (Though I\'ll contend, I\'ve had alot of fun doing it) 8) -
Welcome! after you get back, check out the mods our community has made! simply amazing Happy Launches!
-
Welcome to the forums! I hope you\'ll enjoy it here. Happy Launches!
-
Welcome to the forums, Happy launches!
-
welcome to the forums, happy launches!
-
Welcome! I\'m glad the demo roped you in, happy launches!
-
Welcome, good luck on that munshot!
-
Welcome! I hope all your launches be spectacular (explosive or not) Happy Launches!
-
welcome! some good looking rockets you got there, Happy launches!
-
welcome! happy launches!
-
Welcome to the program, I hope we can be of use!
-
Welcome to the program!