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spike8760

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Everything posted by spike8760

  1. https://dl.dropboxusercontent.com/u/21650546/Kethane.rar Here's what I have in my GameData folder, just drop it in there and see if it works.
  2. I used the Third party fix here: http://forum.kerbalspaceprogram.com/showthread.php/30591-So-What-Mods-broke-on-20-%28incomplete-list-here-fixes%29. It seems to work.
  3. debug console, it got revamped and has a couple of new features
  4. If you can't wait, just modify the cfg file to match the part module definition changes, mention here: http://forum.kerbalspaceprogram.com/content.php/172-KSP-Weekly-May-21-2013. Did that during experimentals, worked like a charm.
  5. Right click it, i think its in the context menu there
  6. Yes, I've had to change some of the cfg files to get them to work in the experimentals. C7 mentioned it during his progress update on the KSP weekily update: http://forum.kerbalspaceprogram.com/content.php/172-KSP-Weekly-May-21-2013. Try that, hopefully that'll work! Good luck!
  7. I just rescued my rover from an munar orbit after it ran out of fuel. Easy to capture, but being limited to 2x makes these rescues take wayyyyy to long. Maybe with docking, it\'ll make it more bearable. On a sidenote, these rookies pilot have no backbone. 8)
  8. When the rocket fuel tanks finally get separated from jet fuel ones (0.16 i think), I\'m sure this challenge would be much more challenging. The Rocket fuel tanks simply carry so much more for their weight.
  9. Here\'s my rocket. Shes stable, vanilla (though Mechjeb is useful) and will get you where you want to go. Designed with as a heavy lifter and interplanetary travel in mind. Still experimenting with it, possibly removing tail fins and adding an extra 3 boosters (4 tanks 1 LFE each). The landing gear on the bottom is just to prevent the annoying engine damages on the pad due to time warp, they are set to jettison the next stage right after liftoff. I hope you enjoy it!
  10. its the launch pad, and the direction its facing.
  11. 1. How to properly build a rocket. 'MOAR SOLIDS' isn\'t the answer. 2. How to maintain an proper orbit, or even get in one. These two things would have saved me from staying up all night building rockets. (Though I\'ll contend, I\'ve had alot of fun doing it) 8)
  12. Welcome! after you get back, check out the mods our community has made! simply amazing Happy Launches!
  13. spike8760

    G'day!

    Welcome to the forums! I hope you\'ll enjoy it here. Happy Launches!
  14. Welcome to the forums, Happy launches!
  15. welcome to the forums, happy launches!
  16. Welcome! I\'m glad the demo roped you in, happy launches!
  17. Welcome, good luck on that munshot!
  18. Welcome! I hope all your launches be spectacular (explosive or not) Happy Launches!
  19. welcome! some good looking rockets you got there, Happy launches!
  20. welcome! happy launches!
  21. Welcome to the program, I hope we can be of use!
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