reducing

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    Curious George

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  1. reducing

    [1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018

    I believe it was in the KSS file, it was a .cfg with all the stock planets. Maybe it was in the extended Kerbol system. Sorry I wont have access to the files for awhile.
  2. reducing

    [1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018

    I'm not by my computer so you will have to do some digging. I got Minmus back into it's proper orbit by deleting the config in the Celestial section and then I found the file that has the list of configs and deleting the Minmus one out of that. If you do that it might work for all the planet not sure if it's the stock texture I didn't get time to check it.
  3. reducing

    [1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018

    Figured it out. Thanks for the amazing planet pack!
  4. Reinstalling the mod and deleting the old MM cache did the trick.
  5. I'm having a weird issue where my EVA kerbals destroy the parts of this mod when they bump into them. Couldn't find the problem in this thread but wondering if anyone knows about this issue.
  6. Does it seem to work in 1.4? I love this mod. Thanks, if not I'll give it a test.
  7. reducing

    How do I install a better skybox

    Is there any documentation for installing a skybox with sigma. Looking to convert a TRR skybox to a sigma but I can't figure it out.
  8. reducing

    [WIP] Infernal Robotics - Next

    I've search all over and can't find the answer. Is there any version of the sequencer working on 1.4.3? Thanks!
  9. Is there any more texture packs kicking around for these? Freedomtrex seems to mess up staging when I use them.
  10. I'm having a weird issue where some of my ships change their staging as soon as they load on the launch pad. Occasionally rebuilding the ship fixes the problem but that doesn't always help. Is there a quick fix anyone knows about, searching around I couldn't find any information? Thanks!
  11. Sure I'll give it a try. Thanks for everything!
  12. Hate to ask this question but does the last release work on 1.4.3?
  13. Yes use GSC as the default KSC in GPP secondary.
  14. Not sure if you're still stuck on the parachutes but that's not a deal breaker for this new update. Moving tourists is so easy with this mod and keeps part counts down. Thanks for your work on it!
  15. Since Gael is now Kerbin, is there anyway to get the lovely GSC into GPP secondary? I love that space center. Thanks for the awesome mod!