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    Curious George

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  1. Thanks for releasing this. The last time I started a new game it was dead in the water. Does the 75 year age limit apply to every Kerbal or just the civilians?
  2. [1.4.1] kOS v1.1.5.2 : kOS Scriptable Autopilot System

    It hasn't been updated for 1.3.1 yet.
  3. Reusable Rocket Trajectories

    Your video is where I learned how to do it in the first place. Great video, I will pay more attention to it.
  4. I decided to rebuild my rockets for 1.3.1 and was wondering whats the correct trajectory on the accent and burn back for a reusable. Searching around I can't seem to find any definitive answer on which is the best, the KoS rockets I've tired do it in different ways. Currently I use a 45 degree end turn and an 80% turn shape in mechjeb for my accent. Then I usually burn retrograde for a bit and then point towards the horizon to get the booster back to KSC. My booster continues up and then comes down. I also use a locked fuel tank on the bottom for my burn back fuel so my accent might not be exactly how Mechjeb plans it. Thanks!
  5. [1.4.2] KRE - Kerbal Reusability Expansion

    Seems to work in my testing, if I find something I will update.
  6. [1.4.2] KRE - Kerbal Reusability Expansion

    Does this awesome mod work with 1.3.1? Thanks for building it, reusable pods are awesome.
  7. Any desire to update this to 1.3? Love these things, thanks for the great mod!
  8. For anyone that's downloaded this and doesn't want to spend the whole thread trying to figure it out. 4 engines at the back, 4 rudders infront of those, then 3 at the front. Take all the liquid fuel out of the ship because it's flat out too heavy to move. Click the ship to start the reactor, wait for the steam to build up, then push forward and back until it finally starts moving. To go straight keep throttle at a quarter, then to turn increase the throttle to max. Use VesselMover Continued to get the ship into the water, hyper edit seems to screw it up. And you need Airpark to stop the ship and go back to KSC. This weekend I'm going to edit to cfg file so every part is half the weight, so I'll edit this if it works. Thanks for the mod, once it starts going it an amazing ship!
  9. Thanks for getting back to me Denko. These parts are amazing!!
  10. Hey thanks for all the work! Is it possible to extend the warp bubble in the associated files?