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federicoaa

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Everything posted by federicoaa

  1. Just to mention, it is called delta-V for the greek letter delta (looks like a triangle), which in mathematics is used to denote a change in value. So delta-V is just initial velocity minus final velocity.
  2. Don't forget he's on holidays with his kids, he made some time to make the video. Also remember there's an hour long squadcast plus 24h squadtv marathon showcasing 1.1
  3. There was a bit of a hiccup when staging some big rockets, but maybe it was because he was playing in a laptop.
  4. Here's the link to today SquadCast: https://www.twitch.tv/ksptv/v/56428823 Looks nice.
  5. Small sat going into Minmus orbit. Finished burn with 0.47 units of fuel left http://imgur.com/4Q2NySl
  6. To the last person who used the bathroom in car 5: What did you eat dude?
  7. Ok, I got it wrong. Thanks for clarification.
  8. Agree. Intuitively, I would expect that search ?ion would return station and ion. I recommend using the google search "" (quotation marks?) for exact search.
  9. Yea, for people like @Whackjob part count will always be an issue XD
  10. Small question. Did you corrected the VAB/SPH lander can icon rotation axis? Dont' remember now which lander can, but when you do mouse over, the rotating model that appears has the rotation axis offset.
  11. The probe and solar panel, the telescope is still outside stock.
  12. Mine was on the demo, about 3 years ago. When I finally landed on the mun, I bought the full game.
  13. I start naming using greek/roman names, starting with a, then b, etc. Iterations are marked by roman numbers. Some specific flights are names on purpose, like DunaSat, ComLink A, etc.
  14. I'd like the ability to be able to pause the game and tweak a node. 1.2 will be rocket parts revamp and antennas, then I hope we got some sort of robotics and KIS/KAS functionality.
  15. I can see the PID control algorithm is still quite overzealous when set in node following. You can see the oscillations in the engine nozzle are quite large. I recommend to review the control algorithm and probably include some zeroing to avoid such oscillations, that are very bad because it wastes some dV, and also can suck all your electric charge.
  16. Is there any plan to allow setting action groups after the ship leaves VAB?
  17. See you tomorrow *Quietly starts walking towards hype train station*
  18. Wow, I did not know Better burn time mod, it's amazing and it should be 100% stock
  19. I have never experienced ocean lag, and I've been playing since 0.21 The but that really bothers me is that when entering an SOI, you can't place a node after PE (you can't click on the orbit line after PE, but you can before PE and then drag the created node where you want to place it)
  20. I have an old i7 i bought in 2011 with 8gb ram. Originally I had a gt560 but got burned last year, so I changed by a 660ti. This year I may buy 8gb extra ram and maybe an ssd for ksp. Can't upgrade video card now since I have other expenses coming (a baby).
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