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Crozius

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  1. Any word on fixing the heating problems for the ducted fans? They are my favorite USI parts with the cute little cockpit
  2. Ah I see. The engines have model_multi_particle (sans persist) so that must be why. Thank you!
  3. I can't seem to get the particle effect UI to open . I have toolbar and I can open the smokescreen window but the bottom line just reads "Open ModelMultiParticlePersistFX UI:" and the rest is blank.
  4. .tga would be no problem at all, I basically just need a base photoshop readable texture to put RGB layers over. In a perfect world a .psd with a layer that's just your UV map is what you want for kerbpaint but a .tga is serviceable.
  5. It would help the dev process of getting these to work with kerbpaint immensely if you released the textures in a .png or .psd file for us to work with. It sucks trying to get .mbm to .png.
  6. Just tried it, no parts show up after autotagging.
  7. I can't seem to get the B-34m pad thing to work. My ship will execute the jump but then remain in whatever place it was before the jump.
  8. My log continues to spam: [Exception]: ArgumentOutOfRangeException: Argument is out of range. Parameter name: index I have updated my install to 12.2 and deleted the default tweakscale warpplugin cfg. I hope that helps because I'm stumped.
  9. Still getting the expanding parts in VAB problem after removing the extra TweakScale cfg for warpplugin. Reinstalled both mods and still it persists.
  10. I'd probably call it Leidenfrost
  11. Very strange, I'll try it with PP. Definitely didn't have both installed, but I do have a ton of mods (why else get Linux?) Edit: Confirmed PP does work. Thank you for the suggestion!
  12. Can you think of any reason this wouldn't work in Linux? None of the parts show up for me.
  13. For RSS just use the ALT+N menu to increase cloud heights and reduce their speed. No fix seems to be out for the weird pixellation issues (and they appear in stock as well)
  14. Any chance we can get some kind of tutorial on the new config structure? I'm trying to get the RSS (w Krag's Planet Factory) working with the new system to no avail. To clarify, this is the problem I'm having: http://imgur.com/ZJ7gRrK
  15. There is kind of a strange bug with the strawberry moon and kethane due to its extremely small size. The hexagonal overlay is radially projected a few 100km above the surface. I think there's a minimum radius for kethane bodies due to the overlay.
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