Jump to content

frencrs

Members
  • Posts

    238
  • Joined

  • Last visited

Everything posted by frencrs

  1. Seconding this, it's the only bug I'm having with IR. Other than that it's fantastic.
  2. The IR button will appear when you are near or controlling a ship with IR parts or using IR parts in the VAB
  3. I'm new to the kerbal community but I'm guessing as the popularity of kerbal rose spammers took advantage of the community having access to a lot the program's inner functionality and created mods that install malware, corrupt players games, etc. or used the access to try to create a knock-off game to sell themselves. Some people are just crappy people that'll take advantage of anything I guess.
  4. Okay I have been able to get the 0.23 dev RemoteTech2 running without crashing on Linux by copying the file "RemoteTech_Settings.cfg" from an archive of my 0.22 dir. into the dir. "[mainkerbaldir]/GameData/RemoteTech2". I'm testing out the functionality now. UPDATE: It seems to be working as far as I can tell, I'll have to put up a couple of relay sats. to fully test everything though. UPDATE2: Okay, first bug: The first three lower right-hand gui buttons don't work and cause an abort if pressed in tracking station mode or in map view on a flight. The fourth lower right-hand gui button for setting relay targets works correctly, the target menu works correctly and targets can be set. Lines are displayed on the map correctly by default, but trying to change the settings for what lines to display causes a crash.
  5. Linux Mint up-to-date latest version; aborting on initial load; in the log file everything loads correctly until this: And this is the last line in the log before the abort: UPDATE: I can get it to load with RemoteTech if "ModuleManager_1_5.dll" isn't in the GameData dir. However trying to switch to the tracking station causes an abort.
×
×
  • Create New...