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About bojangles9999

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    Bottle Rocketeer

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  1. @linuxgurugamer Behold:
  2. Hi @linuxgurugamer - thanks for putting this together, it really makes the game more immersive and adds realism. I'm having trouble getting engine igniter to work with Raster Prop Monitor. It looks like RPM had some compatibility with EI, but not why it's reporting it's not installed, when it is. Any ideas? Thanks again!
  3. @linuxgurugamer - any interest in reviving this mod? or - know of any mods for wing icing, ie getting brittle and heavier ?
  4. **EDIT** - I got it working! I'm not sure how, but after updating all of my mods to current version for 1.3.1 everything works! fantastic! has anyone had any success with the custom satellite contracts? I still can't get them to show in my mission list. I've enabled them, removed all other contract mods but still can't get them to show in the mission control list of available missions. @malkuth - do you know of any mods that are out right in compatible with the missions in v1.3 ? i'd update to 1.4, but most mods are only compatible up to 1.3
  5. Thanks @malkuth !! the window stays put now. do you know if I have to have the MCE cores researched before I can unlock the custom contracts?
  6. @linuxgurugamer - any interest in getting this mod functional? @malkuth would you be interested in help if they are willing? linux is a mod master if i've ever seen one.
  7. Hi @Malkuth. I've got bad news. So, I've got 1 satellite in orbit, and changed it to a station type in the tracking station. when i tried to create a custom com sat mission, I set them to "True" put in the orbit period times and changed the name to something unique, but it did not show up in my list of missions in the mission control. I tried removing all other mods relating to missions, but did not have success either. I'm going to try starting a new save, and see how it works. let me know if there's anything i can do to help fix it.
  8. Thanks @malkuth- do you mean, for example, I should launch my satellites into orbit, and then change them to a station? Then the custom contract will show up in mission control? Basically, i’m Trying to set up a constellation for remotetech communication. Let me know and i’ll test it out. Let me know if there’s anything more I can do to help. Thanks again!
  9. getting an error when i try to download the update on CKAN: "Failed to download " Ignitor Reignited/download/" - error: The underlying connection was closed: Could not establish trust relationship for the SSL/TLS secure channel."
  10. Hi @malkuth - Thanks for this mod, it's amazing and has been a criticle piece of kerbal for me. I'm hacing trouble getting the custom contracts to work. I can't get them to show up in the mission list. any ideas where i could be going wrong? here's a copy of my output.log - let me know if there's anything else I can send. thanks again for any help!
  11. hi @linuxgurugamer - thanks again for keeping another excellent mod up to date!!! do you know if this is compatible with mission controller? it looks like it is, but the wiki says it is not, just wanted to make sure. thanks again!
  12. Hi @Ippo - thanks for this most excellent mod! is this compatible with Mission controller now? it appears that it is, but wanted to double check since the wiki says it is not. thanks again! edit - nvm, realized this is the old thread!
  13. Hi @JPLRepo - I've removed kopernicus, but still seem to have the problem with stock panels: here's a copy of my output log, not sure where i'm going wrong here thanks for any help, this mod is great, and completely necessary with RemoteTech. update: I deleted Amp year via CKAN, loaded my save, then quit, and reinstalled AMPyear via CKAN, loaded my save and the panels work with new ships. Old ships with panels from before i deleted ampyear and reloaded have the problem, but if i remove their panels and put new ones on it works in amp year. strange. further update: it appears it may have something to do with dark-side calculations. it does not seem to recognize when i'm not calculating darkside vs when i am calculating darkside.
  14. have them attached, but does not seem to work, they're attached directly to the fuel tank that the engine is attached to. can i send anything to assist?