Arditan427

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About Arditan427

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    Station Designer

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  • Location Stranded In Space

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  1. Arditan427

    KSP Acquired by Take-Two Interactive

    Seems like it will be a good thing for the game in the long run, I think this is a good decision to go for
  2. Arditan427

    Kerbal Space Program patch 1.1.3 is now available!

    Good work squad! Brilliant patch.
  3. Arditan427

    [1.3.0] Kerbalism v1.2.9

    Sorry if this has already been asked, but is there any way to disable the pop-up when probes go out of communication? (It gets really annoying when it stops time warp with KCT installed) Thanks in advance! EDIT: Nevermind, I just found it
  4. I got this problem with the newest version of KCT (for 1.1.2) I also cannot launch any rockets (which I'm assuming is related to this issue because it began happening when I first started using the newest KCT update) What log says about KCT: InvalidOperationException: Operation is not valid due to the current state of the object at System.Linq.Enumerable.Single[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.SingleOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 at KerbalConstructionTime.ToolbarTypes.getType (System.String name) [0x00000] in <filename unknown>:0 at KerbalConstructionTime.ToolbarManager.get_Instance () [0x00000] in <filename unknown>:0 at KerbalConstructionTime.ToolbarManager.get_ToolbarAvailable () [0x00000] in <filename unknown>:0 at KerbalConstructionTime.KCT_GUI.SetGUIPositions (UnityEngine.WindowFunction OnWindow) [0x00000] in <filename unknown>:0 at KerbalConstructionTime.KerbalConstructionTime.OnDraw () [0x00000] in <filename unknown>:0 at KerbalConstructionTime.KerbalConstructionTime.OnGUI () [0x00000] in <filename unknown>:0
  5. Arditan427

    Constant crashing

    I experience the same thing, makes the game almost unplayable for me
  6. Version of scatterer and KSP? If you are using 1.0.5, force dx11 (you can look up how to do that, super easy). If you are using 1.1 pre release, the latest version should fix it, as it did for me and a few others. Also, mess around with settings on both your gpu and in scatterer settings
  7. I also run off of Intel HD graphics, so could be something with that? I'm guessing that fixed it?
  8. WOO @Judman13 @blackrack This bugfix removed the artifacts for me! (also adding other weird things, but that's fine)
  9. Could you tell me your specs? It might be a gpu problem, which is what I have been suspecting.
  10. @blackrack I think I finally found my issue with the red dots, it seems that un-checking "Disable Scaled Space Ambient Light" in the main menu causes them to stop appearing. (I am testing this in 1.1 btw) Edit: Something rather odd is going on, I mess around with the settings, find something that removes the artifacts, then I restart my game and they are back
  11. Hey Blackrack, I figured out the solution to this problem: Turns out having Edge Highlighting off causes it. EDIT: Apparently not, it just removed them from the KSC view
  12. Yep, was a bug with KER (newest version according to ckan), I flew the shuttle and could use the fuel in the aux.
  13. Yes and yes, I haven't tried flying it with the aux fuel supply in case there is a bug with engineer.
  14. It decreases my delta-v, do I need crossfeed enabler or something like that?
  15. Yep, that fixed the artifacts, although it does cause a couple bugs here and there which I can deal with.