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allista

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Status Replies posted by allista

  1. Hi Allista, I wasn't sure where to post this, since I don't see a KSP forum thread for your AutoLoadGame mod.

    When I quit out of KSP from the main menu, I pretty consistently see the following error in my logs:

    [LOG 03:52:39.833] [AutoLoadGame]: MAINMENU is loaded. Waiting 60 frames and loading the save.
    [ERR 03:52:39.833] Exception handling event onLevelWasLoadedGUIReady in class AutoLoadGame:System.NullReferenceException: 
      at (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal (System.Collections.IEnumerator)
      at UnityEngine.MonoBehaviour.StartCoroutine (IEnumerator routine) [0x00000] in <filename unknown>:0 
      at AutoLoadGame.AutoLoadGame.onLevelWasLoaded (GameScenes scene) [0x00000] in <filename unknown>:0 
      at EventData`1[GameScenes].Fire (GameScenes data) [0x00000] in <filename unknown>:0 
    
    [EXC 03:52:39.835] NullReferenceException
    	UnityEngine.MonoBehaviour.StartCoroutine (IEnumerator routine)
    	AutoLoadGame.AutoLoadGame.onLevelWasLoaded (GameScenes scene)
    	EventData`1[GameScenes].Fire (GameScenes data)
    	UnityEngine.Debug:LogException(Exception)
    	EventData`1:Fire(GameScenes)
    	<FireLoadedEventGUIReady>c__Iterator2:MoveNext()
    	UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

    I'm wondering, is this anything to be concerned with? or is there perhaps something I haven't configured properly?

    I see GitHub is where you've got issue requests, but I'm not a developer-type KSP player and didn't really want to create a username over there just to post my question. Hopefully you don't mind the public message here.

    1. allista

      allista

      I've actually found what has been causing it and fixed the thing yesterday. And updated ALG on SpaceDock, so you can grab the new version already.

      Thanks again for the report!

    2. (See 3 other replies to this status update)

  2. Hi Allista, I wasn't sure where to post this, since I don't see a KSP forum thread for your AutoLoadGame mod.

    When I quit out of KSP from the main menu, I pretty consistently see the following error in my logs:

    [LOG 03:52:39.833] [AutoLoadGame]: MAINMENU is loaded. Waiting 60 frames and loading the save.
    [ERR 03:52:39.833] Exception handling event onLevelWasLoadedGUIReady in class AutoLoadGame:System.NullReferenceException: 
      at (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal (System.Collections.IEnumerator)
      at UnityEngine.MonoBehaviour.StartCoroutine (IEnumerator routine) [0x00000] in <filename unknown>:0 
      at AutoLoadGame.AutoLoadGame.onLevelWasLoaded (GameScenes scene) [0x00000] in <filename unknown>:0 
      at EventData`1[GameScenes].Fire (GameScenes data) [0x00000] in <filename unknown>:0 
    
    [EXC 03:52:39.835] NullReferenceException
    	UnityEngine.MonoBehaviour.StartCoroutine (IEnumerator routine)
    	AutoLoadGame.AutoLoadGame.onLevelWasLoaded (GameScenes scene)
    	EventData`1[GameScenes].Fire (GameScenes data)
    	UnityEngine.Debug:LogException(Exception)
    	EventData`1:Fire(GameScenes)
    	<FireLoadedEventGUIReady>c__Iterator2:MoveNext()
    	UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

    I'm wondering, is this anything to be concerned with? or is there perhaps something I haven't configured properly?

    I see GitHub is where you've got issue requests, but I'm not a developer-type KSP player and didn't really want to create a username over there just to post my question. Hopefully you don't mind the public message here.

    1. allista

      allista

      Thanks for the report. I'll see into it.

    2. (See 3 other replies to this status update)

  3. Hi allista,

    I'm experiencing an error which at a glance appears to be connected to the AT_Utils mod. I can't find a thread on these forums for the mod; where should I contact you for support? 
     

    Thanks!

    1. allista

      allista

      Hi, the best place would be on GitHub, because AT_Utils is a shared library for all my mods:

      https://github.com/allista/AT_Utils/issues

      Other logical choice is a forum thread dedicated to a mod that uses AT_Utils and shows the symptoms that you've tracked down to AT_Utils.

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