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  1. I'm not sure if this already exists, but welp. Any interested parties can talk about SETI and alien life, etc. here. I tried running the Wow! signal (6EQUJ5) through a Caesar cipher decoder. Well, that was a waste of time. I just realized this. The string 6EQUJ5, commonly misinterpreted as a message encoded in the radio signal, represents in fact the signal's intensity variation over time, expressed in the particular measuring system adopted for the experiment. The signal itself appeared to be an unmodulated continuous wave, although any modulation with a period of less than 10 seconds or longer than 72 seconds would not have been detectable. Oof. I guess I'll keep klutzing with the Wow! signal.
  2. The discussion about these white fluffy mountains of the sky has been of particularly hot debate through many different topics in this forum lately so I figured why not make a topic about it so the other threads can stay on point and we can vehemently argue in one spot. I feel like the discussion really sparked when we saw this: Which can seem as a reasonable reaction when we were originally shown this: Which leads me to think they're sandbagging. I mean look at the big fluffy guy in the background... Gorgeous! All wispy and fluffy and contrasty with shadows, and just looking like... a cloud. And those altostratus clouds higher up... *chef's kiss* But, most recently we got shown this: And I think this picture encapsulates what is wrong with the "new" clouds, they don't resemble clouds... They resemble terrain. All edgy and low contrast and splotchy looking like it went through 2 layers of terrain generating noise... Also, all the clouds here (and in other recent pics) are wider at the bottom than they are at the top, which isn't impossible for clouds but implies the top of a cloud requires support, like the ground does. It simply defies physics. Like, just look at this guy top right of the plane! : What is that?! Objectively unnatural and subjectively off putting! That's what. Still though, I don't think the devs are blind, I think they know what they're doing here and we'll see what happens when the game come out... Now argue (or agree, you're choice, but nowhere as fun), about why clouds may have taken this turn recently, what you assume we may see at launch, or about something off topic which another new thread may be born from. That water be looking fiiiiiiinnnne
  3. you can recolour using part variants, there are a couple of posts on the forum on that talk about that. in the past you could assign a different texture in the model section, I've not been able to get that to work sinds 1.7 texture replacer might be able to do this for you I just edit the textures in place ..... dds2png (xnconvert) then photoshop and then back.
  4. Annnnnd, less than 2 months after that, I decided against it. I talked it over with others to get their perspective, and decided to flip majors to engineering science last spring. Luckily, a handful of classes do overlap with engineering technology, like calculus and English 1. I also recently decided to transfer, and last month, I was accepted into a state school for Mechanical Engineering (Aerospace concentration). Right now, I'm in Calc 3, Physics 2, and a couple others at my community college, and it's going well so far. Other parts of my thoughts and plans haven't changed. I was still exposed to some interesting stuff in engineering technology, and I do plan to get a Master's (not necessarily the accelerated track, I'll have to talk it over with my advisor next month). I am wondering about opinions about taking extra courses not required for your undergraduate or graduate though. I went through the course catalog, and there are some electives that aren't a part of the normal curriculum, like mechanical vibrations, and combustion. I was also looking at a few classes in a non-degree program at a more expensive nearby college which offers aerospace courses my college doesn't offer like gas dynamics and orbital mechanics. Maybe I can go for a double major in Mechanical and Aerospace?
  5. It's light, but it takes up a lot of space. You try docking Phoenix to a ship with a bunch of other vehicles. Same goes for the rovers. They are not incredibly huge, but they all have wheels stuck on long trusses for stability, and that take up lots of space. Basically, every vehicle I'm carrying around has a very large base for wheels, or large wings. Most are also long. And let's not even talk about Garibarge. Part 2: Launching Flying Christmas Tree 2 With all the landers in place, Flying Christmas Tree 2 may be the most majestic ship I ever launched. Or the most silly. Probably both. 2.1) Launching Flying Christmas Tree 2 with Tamarromobile 2.2) Launching Not Albatross 2.3 Launching Garibarge 2.4) Launching Phoenix 2.5) Launching Leaping Mantis, and refueling
  6. [Reshare - Consolidating (my) Agencies of Kerbin and their Craft into One Place] Tier 0 (No Tech) Agency: United Rocket Director: Kuku Kerman Craft : KSP Builds - Kerbicus_S1 Kerbal News Right Then: Your Premier Source for Cosmic Chronicles! United Rocket boldly Launches their Newest design - Kerbicus S-1 Sub Orbital Jumper In a twist that's got Kerbin's space enthusiasts buzzing louder than a swarm of startled space bees, eccentric tech guru Kuku Kermin has launched United Rocket, a brand new venture poised to shake up the interstellar scene. And who's leading the charge? None other than ace pilot Kip Kerman, famed daredevil extraordinaire! and one time partner of Jebidiah Kerman himself! The launch of United Rocket comes hot on the heels of a manifesto Kuku wrote in college detailing dissatisfaction with the tactics of certain agencies leveraging "discounted" orbital packages to curry favor with green authority figures. Seizing an opportunity, Kuku Kermin rallied support from anonymous hedge funds and blasted off into the unknown by privately incorporating United Rocket. Rumours inside the agency talk of initial names trying to capture the imagination of Kerbins Everywhere. Space K was apparently tossed around before the board decided United would be a good word choice to foster the perception of global solidarity. But it's not just business maneuvering that's making headlines – it's the personal drama unfolding between Kip Kerman and his former partner Jebidiah. Following a three-year coma that saw him lose both Val and his stake in their business, Kip is back and ready to reclaim his place in the stars. Jeb, for his part, has been open to interviews, but a lack of available interpreters has left reporters scratching their helmets in confusion. Seen Here Maneuvering the craft through the clouds is famed daredevil United Rocket's game plan? To test their craft extensively before offering them for commercial use, all while allowing eager enthusiasts to own their very own United Rocket rocket. Their maiden vessel, the Kerbicus_S1 Sub Orbital Jumper, made its debut to a live broadcast, much to the delight of hopeful Kerbals everywhere. And despite the absence of a fireworks show, the vessel took off without a hitch, proving that even amateur rocket enthusiasts can soar through the clouds. However, reports suggest that Jeb is less than thrilled about the Kerbicus, especially since it's primarily constructed from parts he was forced to relinquish in a settlement agreement with Kip. Yet, Kip remains undeterred, boldly declaring, "The Kerbicus is so easy to fly I bet Jeb could manage!" as the spokesperson for United Rocket. There you have it, dear readers: the space race just got a whole lot spicier, with United Rocket firing up its engines and Kip Kerman at the helm. Buckle up and hold onto your helmets, because it looks like we're in for a wild ride through the cosmos! Stay tuned to Kerbal News Right Then for all the latest updates, gossip, and gravity-defying antics. Until next time, keep reaching for the stars and never forget to laugh along the way!
  7. Well I didn't read the bug reports before playing this mission, so it was an obvious solution to me for a Jool-5 capable probe. Too bad this propulsion technology is not ready yet in this game. I've been reading the KERB updates, and they talk about acceleration under time warp bugs, but without specifically pointing the Dawn engine Thank you for the link. From my uninformed point of view, there seem to be multiple unrelated bugs affecting ion engines and time warp. I will read the full thread when I'll have the time, and maybe I'll share my save. It might help the devs and the QA dep.
  8. Here you can discuss it, analyze it, or say how you solved it (or if you did not). I go first. The Frenemy: Let's call him Dave (not his real name) This guy has a reputation for being kind and helpful to those he is friends with on the job already, but also someone who will harass or make fun of anyone he thinks is not pulling their weight on the job. The Past: Intitally I was not as good at my job starting out when I began years ago, and he did not like me much. But he did notice I tried hard and gave me unsolicited advice that actually did turn out helpful when I followed it (which I thanked him for). The Present: We get along for the most part, and he is even friendly on occasion. Which is why the latest incident at first I did not take seriously... until I did. The incident: My work involves being on feet and a lot of walking and lifting. My feet are sore at times and I walk with a limp occasionally (especially after just getting out of my vehicle from break or lunch). I can walk normal, but it's easier to limp if my feet are just "waking up" again as it were, until I am fully active and going full steam ahead again. Whenever I limped in the past he would ask why and I told him. I remember once when I asked him why he cares he said the sound of sliding of my soles on the ground annoys him. This happened on and off for months. So just a few days ago he sees me limping coming back from a break or looking for a guy I was supposed to work with and he says "Is walking like that fun?" Since I was on my way to try to find somebody else I brushed aside his sarcasm with my own. "Try it!" "No, I know how to walk." Dave said with a hint of bitterness. "Still can!" I said with a shrug, but sensed all was not right so after walking away came back and asked him if my limp bothered him. He said he does not like the sound of it. I said if my foot hurts it's going to happen so he's just going to have to get used to it. He replies that as many breaks as I take my feet should feel fine. Now I realize he is serious and I likewise take on a serious demeanor. "That was unnecessary." "No, it was'nt." With that I walked off, since I had work to do and this guy was stalling me. It was not as if I answered to him since he holds the same job title I do, nor should I have to explain my comings and goings to him. It's none of his business if I am looking for someone I need to work with who has paperwork without which I cannot start my assignment (the guy I was looking for I later learned was on break). It's none of Dave's business if I have to use the toilet during my work shift, we don't even work in the same area, he just happens to work near the exit, so he sees anytime anyone uses the bathroom or takes a break. I will admit some days as of late I had to go to the bathroom more often due to a runny nose from the cold weather, or worse case scenario use the toilet, but this is not something I do always. I never take more breaks than assigned but he obviously thought I was goofing off or being lazy. Since I recently learned I had to wait for the guy I was looking for to return from his break, I returned to Dave to deal with him, since I have had to before, and if I did not correct this it would continue and I am not one that will tolerate anyone talking to me rudely on the regular or with acceptance. His back was turned as I approached so I said "Dave?" He turned around and I continued sternly "I don't want to hear you tell me about that again, and if you do, this will become an office matter (meaning I will report him to the boss)." "OK." "That's harassment. I won't tolerate that." And with that I walked off. Strangely... the next day he tells me good morning (he never does this usually since he usually only talks if I talk to him first UNLESS he is either trying to be helpful or is harassing). I told him good morning back, since I try not to hold grudges. He even said good hustle as I worked (I tend to work harder and faster if I am angry even if only a bit, which I was). Of course, my personality type is an omega, and I really don't need anyone's praise or complements or even approval, especially anyone who feels the need to judge me when they should focus on what they are doing rather than others since they are not a manager and just the same as the rest. I said nothing in reply and just kept working, and later when work became slower he engaged me in small talk and I wished him a happy holiday. Analysis: Part of me kinda felt like saying "I accept your apology." Since this was his attempt to make amends I could tell even though he never gave an apology. The reason I did not is because he is a frenemy who has helped me in the past on the job, and I see no need to rub salt in a wound since what good does that do for peaceful relations? None. He already realizes he wronged me, and is obviously trying to make nice, so I saw no need to bring up or force an apology. So ultimately I am glad he has enough maturity and humility to to try to make amends when he has wronged someone, since not everyone does (even some far older than him). Even so, I am marking the date on my calendar, so when and if he screws up by harassing me on the job I will report him the day it happens. Since I will not tolerate that. Nor should anyone. He can try that mess and may even get away with it with some, but not with me. Regardless if others know my worth I have always felt I had it and deserved as much respect as any average person.
  9. There was an issue with attaching exhaust prefabs in v1.6.10.0, which should be fixed in v1.6.10.1 (in case that was the problem), though it seems there's still some issues there that we're looking at. I'm not sure about the muzzle flash effects, but examining the KSP.log file would be the first step. BDA+ usually gives errors or warnings if there's something missing. I don't think that's possible, no. There was some talk at one point about making custom turrets, but I don't think it ever got beyond just talking about it due to how complicated it very quickly becomes trying to handle the weird designs people invariably make. Check the KSP.log file or in-game messages for errors or exceptions. Enabling "Debug Spawning" in BDA's debug settings will add more details to the log, which may help. If it's completely failing to spawn, then there's most likely an issue with the craft file (missing parts or the file is otherwise corrupted). I'm not sure what could cause a spawned craft to end up sticking into the ground, but likely the log would give some indication as to why.
  10. Oh gosh, don't get that train started. It's not as bad in Australia, but it's probably still possible Anyway, was listening to a Podcast where Adam Rozencwajc was the interviewee, and it cleared up this one problem that I didn't know how to solve for a long time. For those who don't know, Adam is part of a company called Goehring&Rozencwajc, which is an independent Natural Resources analysis company (I believe that is the role, at least). Recently, Adam went on a podcast with Peak Prosperity and talked about Oil. The key takeaway I took was how the IEA, either willingly or otherwise, has lied about their forecasts on Oil and Energy consumption. Their reasoning is as follows; - If technological advancements in the efficiency of energy use, then the overall usage of energy will decrease. However, this contradicts Jevon's paradox (According to Wikipedia, governments seem to have an implied history of ignoring this paradox), which is where resource use becomes more efficient, more is used, not less. Jevon's Paradox, then, is quite literally the EXACT opposite of what the IEA is saying. This answers my personal question of "Why does Peak Energy Demand just not make sense". After all, More people with more money = Buying more things, which requires energy. I don't know I'm so shocked, after all, governments and governmental agencies lie all the time. Maybe it has to do with the sheer and utter importance of energy in the modern economy. But I don't know. I'm repeating what was said elsewhere. I'm not qualified to talk about this.
  11. This post is specifically about worse performance on background vessel compared to before 0.2. If you just want to talk (and report) about bad performance related to background vessel in general, there is already a report about it: This has (and will be) addressed by devs.
  12. Not necessarily! The wiki software (MediaWiki) have all the tools the community needs to afford this thing. KSP has a community waiting to massively restart to write the history of the game. It's already happening. For example: Kerbin (like duna Duna, the Kerbol System and other) already has a single main page about the concept of the planet with different sections about the KSP1 and KSP2 differences. The community did a wonderful job with KSP1: let's them to continue. The risk is of dispersing the know-how. KSP1 nad KSP2 specific pages can of course exist for example for Easter eggs or parts lists, the community will (they are still doing) find the right way! EDIT: i mean: we could already have this talk in the talk pages of the wiki!
  13. Maybe you're both not understanding - the problem is that it's forcing the new player out of the Kerbin system way too early. @pschlik explains the problem about five posts down in this thread. The rendezvous missions serve the purpose of training the new player to maneuver and operate in orbit. The 'save a kerbal stranded in Mun orbit' missions from the first game got tiresome after a while, but the first time doing them they were very fun and exciting. Teaching the player how to perform a rendezvous is explaining how an efficient Hohmann transfer orbit works, which is exactly what 'the correct angle' interplanetary transfer window talk is all about.
  14. hi I don't understand those joints. First, I do have this situation: root -> ... something -> truss -> FL-R10 RCS Fuel Tank (0.1 t) -> Extendatron Basic (0.2 t) -> Extendatron Stackable (0.15 t) -> something -> massive heavy tank The Extendatrons are horizontaly attached. Now, the first joint is massively bended and unstable, while the second one is strong like hell (but both use the same force/spring/whatever values). Fine... this can be explained with the "lower mass == weaker". But: is it just the relation of those masses or is it the absolute mass as well that's influencing the strength?? ... and what I don't understand: why is the rigidBody.mass 1 for both parts? and... which mass is now the relevant one? how can I find it? (I need it, if I want to set the new "massScale" correctly) And... massScale... does it help, to set massScale and connectedMassScale to let's say 10 ? or is just the relation between those masses interesting? ... do further child/parent objects of the 2 connected object also have an influence on the joint? Would be nice if we could answer some questions about joints, now that we got a new Unity version.
  15. Continuing from last time... Some corpo really wanted a useless space station above Kerbin, so they ended up financing part of Watchtower II refuelling depot. We do not talk about Watchtower I. Albion arrived on fumes, puffing monoprop to match vectors, while Luna puffed LOX due to unexpected monoprop shortages... Based around triple core of https://spacedock.info/mod/364/Davon Supply Mod, it will serve to simplify boring parts of space fleet supply chain. Refuelling process highlighted lack of docking port pumps in my modset... Once both cruisers were neatly tucked in and pumped full of explosive goodies, empty drop pod arrived to take current passengers down dirtside. Next pod will be sent full, and wait at Watchtower for return trip, launching Albion full saved a bit of kash but made managing contracts annoying. Tourist bus looks like something made from medical silicon would, and lacks proper deorbit engines so RCS took half of hour to do it... at least it was compact enough to not invoke kraken an physics warp. Bill took a free seat on Albion and organized an adhoc show on servicing a satellite. Turns out nothing was broken, so it took some convincing for contractee to pay out. And after few weeks hoffmaning between moons everyone was back together. Albion got so famous that kerbs want to visit it for bragging rights, however civilians have some trouble booking tickets for docked ships... Not very eventful day, but important milestone non the less.
  16. Something nice apart from any bug reports in here: This one goes out for @Angelo Kerman for making those possible.... KSC - right before sunrise.... Right before the dawn of the new day Victoria and Kenneth Kerman headed to the pilot's dressing room. A new era of spaceflight was right around the corner. It was the first full integrated test flight of the Sojobo Mk III. The engineers prepared this plane for its maiden flight to space for serveral months now. The start has been postponed again and again. (Last time some worker left his snack packaging right in the graviolium reaction chamber.) "Are you nervous" Victoria asked. "Not yet, but when I get into this machine for sure." Kenneth answered and scratched himself right behind the ear, like he always did when he was afraid. "Nothing will go wrong, I promise." "Sure, sure... at least... If we explode, our atoms will be distributed right through the Kerbol system... Bob said, we won't feel much, if that should happen... But ... I don't wanna die, you know?!" "Zephram said, it could only go to 4,5 c.... So we are gonna keep it in a reasonable ..." Victoria said and was interrupted. "reasonable?! Dying ain't reasonable !!! The Tengu with Rodney McKerman on board almost exploded - even with his expert knowledge in controlling the gravi intermix! The Sojobo is a Tengu on steroids!" "You don't have to do this... But wasn't it you, who told Elsa Kerman, that you are going to be the fastest Kerbal ever?" "Yeah... She's a sweet girl... and so are her cakes." "You want her to bake a cake for you, aren't you?" Kenneth smiled while thinking of Elsa's cake. "Mmmmhhhmmm CAKE!" he daydreamed. "Kenneth.... When we come back, there will be a huuuge cake... and snacks! We girls talk to each other, you know!?" "It's better gonna be a monster of a cake - like those warp engines..." he smiled while he closed his space suit. Both headed to the new warp capable vessel Sojobo Mk3. Valentina was already in the cockpit doing her pre-flight checks. "Alright... Ready to make history?" she asked, while flipping switches. "You were having snacks with Jeb, last night, right?" Val asked. Victoria flushed green. "Not a secret. Everone in the KSC knows." Val continued. "But please make sure, your thoughts are directed to the warp core diagnostics and not to any Kwix chocolate bars you had with Jeb. I don't want this thing to fly apart. I will take us to space - you take us to Eeloo!" She sounded a like a strange mix of a professional and an deeply hurt Kerbal. "Tower, comin' .... Tower...?" "Copy". "Sojobo Mk3 ready to taxing. Mission "Breakthrough 4/5 - 1" ready to go..." "Taxing to runway confirmed. Runway clear." Victoria muted the comlink to the tower. "Val... let's take on our snack dispute at a later point. From this moment on, let's keep it professional". "What ya say, Vica... what ya say..... Alllllllright. Let's give this ride a launch... I kinda dislike those new nuclear drives. They tend do get very hot." Val answered while reaching the runway and aligning for take off. More switches were flipped. "Just like the simulation..." Val mumbled to herself. "Tower.... BT 4/5-1 configured for launch. All systems clear." "BT 4/5-1 got your telemetry. All systems go., runway clear. All activities in the near vicinity have been suspended. We are handing you over to mission control." "Hello... This is Zephram.... You are gonna make history. We all trust in you. You will boldly go, where no Kerbal has gone before. You are going to break the 4c threshold... Best of luck! The pile of the snacks will be waiting for you. And for now, I am honoured to say: "BT 4/5-1 clearance to launch! Vica muted the coms again... "Zephram himself, eh? Let's hope, that this is a good omen." Val nodded, while Kenneth rose his eyebrows. "Let's go...."Val pushed the thrust lever with a determination, that barely finds a match. The atomic engines ramped up their thust with a screaming noise due the huge amounts of super heated gases pushed out of the exhausts. Right in that moment the sun rose slightly above the horizon.... a historic moment... --------------------- Now to the technical point of view.... 2 Warp-SSTOs. May I introduce: The Tengu Mk III Something I worked on quite a while to balance it right [so that I does not become unflyable unstable when completely empty]. It reaches 3,43c (interplanetary, full of fuel) with a 5* engineer on board. It uses the KARE-Mod by @JadeOfMaar to get to orbit and be propelled in space traditionally. And yes, the fins at the ends of the warp coils are unfortunately necessary to keep it stable when completely dry. And here The Sojobo Mk III (the god of the tengu) - It is the next evolution step of the Tengu Class SSTOs: Two badboys of aux-generators drive this vessel to (for an SSTO) insane 4,55c (interplanetary, full of fuel) with a 5* engineer on board. The cockpit is from the Prakasa mod.... Some radiator intercoolers from the Heatcontrol mod by @Nertea. And of cause the wings from procedural wings mod by @linuxgurugamer. Some linear dockingport under the belly is from on of nerteas mods. I guess it was NF Construction and some RTGs by NF Electrical... Craft files here: If somebody wants them. https://www.filemail.com/d/ljnkbkuoweafpie (available for 7 days from now on...) Flight instructions in the ingame vessel description - unfortunately in german... but you manage it, if you really want... Have fun... Both are meant to be proof of concept vessel made by Zephram Kochrane as part of his Warp 5 program. They are only made for interplanetary travel. Please do not leave your homesystem with them, unless you have docked some additional gravi and LqDeut-Tanks under the belly after reaching space. Both are the research results of my first warp flight, the rocket launched Relativity I mission, which reached roughly 3c but was not reuseable. May i deliver a nice soundtrack for their launches ?! Here you are: Have fun !!!
  17. I am not talking about anything to do with airworthiness. I 100% get that C-suite members are not part of the maintenance department. I am talking about public perception. I'm sure all of us who work in aviation have heard the sentiment of" I'm not flying on that "dangerous" turboprop, I'd rather fly on something with "reliable" engines!" My point is the Executive knows that the general public do not have the time or interest to actually get into the details of the malfunction beyond some news bytes, so to those people she is saying "This is NOT a design flaw, this is an installation error. I know you will not take me at face value since I have a conflict of interest in the public thinking this aircraft is safe, so I am personally sitting in the seat." Actions speak louder than words, especially when the "words" usually end with "The described maintenance has been performed in accordance with the applicable airworthiness requirements." What does that even mean to a layperson? They are definitely not looking up the FARs referenced. Its the same way when law firms talk to the press, they speak in English, not legalese. They are trying to communicate a point to a group of people who do not speak the language of the trade.
  18. The thing that gets me is the talk from the Devs about the different biomes of each world. That's a really cool idea. I'm assuming some planning and development went into creating those regions. It would be cool if exploring them felt meaningful. As is, the only challenge seems to be landing. Some quick (too quick) button pushes later and the only thing you have is SP. There is no gameplay component or information stored that tells the player anything interesting. Nothing persistent. The regions are just landing areas containing SP. Maybe - just maybe - that changes with the implementation / release of Colonies & Resource Management? The information is sparse. I'd really like a Roadmap / development direction update - but given everything I don't blame them for keeping stuff close to the breast.
  19. I never thought that on that evening in 2012 that a random game would eventually set me on a course to where I am now. Now that we are upon the eve of KSP1's great adventure, I wanted to highlight how KSP has affected me. I remember the first time I landed on the moon. At first, I was stupefied and elated at finally - finally! - succeeding where I'd failed dozens of times before. My lander parked beside me, I looked homeward to that beautiful blue and green marble - Kerbin. I was introduced to Kerbal Space Program at the age of eight. Over the course of the decade past, Kerbal has taught me the allure of spaceflight, from the celestial clockwork of orbital mechanics to the vast expanse of space. Ever since I first launched my first rocket all those years ago, I have been captivated by spaceflight. Kerbal taught me to love science, spaceflight, and engineering. It also changed the course of my life immensely. I will be attending college this year to pursue further education in physics and engineering. It is my hope that one day I will fulfill my dream of working in astronautics – a dream inspired by Kerbal Space Program. I’d like to extend my deepest thanks to the developers - the people who made Kerbal possible. Kerbal never would be as it is today if not for your enthusiasm, care, and dedication to Kerbal and its community. I’d also like to express my gratitude to the Kerbal community. Your passion for space exploration, commitment to teaching others, and infinite creativity and innovation has truly made an impact on my life. As a homage to KSP, I created a 10-minute long cinematic video montage. Go check it out if you want! (Moderators: please don't move this to Fan Works if you're considering it - the main point of this post is to talk about how KSP has influenced my life and give thanks, not the cinematic. )
  20. again, for the sake of clarity: what do you mean by "damaged" and "busted"? because i thought by "damaged" you meant "yellow", but if you instead mean "needs maintenance", then it will break. this engine is red, it is broken, it does not function, it cannot be fixed by an engineer. hence I am decoupling it and will place a new one on the docking port, i prepared those engines to be interchangeable. the drill on the left is equally broken. the convert-o-tron is yellow, also the engine on the lower right. they are broken, they do not function, but they can be fixed by an engineer. now, if you have a yellow part, it will stay yellow. it will not become red. but you talk like you do not mean yellow and red, you talk like you mean a part without color, i.e. a part that is not broken and that functions. and in that case, those parts will eventually become yellow or red.
  21. Before Constellation, during the Shuttle era, there was talk about cislunar architectures using Shuttle, and later using Shuttle-derived vehicles like Shuttle-C. One was the Early Lunar Access concept: That (ELA) was a pathfinder for the later First Lunar Outpost: Projects like this, but with a modern take could certainly work, but the dev time would be substantial.
  22. Calling 911 to talk about aggregate storage. (Operator: "Unless you need someone dug out of a gravel pile in a hurry, we're not interested.")
  23. Watch your language. Y’all are gonna summon up the R demon with that kinda talk, you mark me.
  24. Just talk like any game character. Example: Me, the great abel101126, will capture and cook you! Nyeh Heh Heh! (Papyrus UNDERTALE )
  25. KT is awesome. She came and gave a talk at the U years ago and I got to spend some time with her. She went back to JSC from the talk to be capcom, so a buddy and I sent her thank you flowers, delivered to MCC. The florist near JSC actually made a thing with flowers sorta like a liftoff with a plastic shuttle coming out of it. We saw it delivered on NASA Select (old NASA TV), which back in the day you had to have sat tv to see—the old ~2m dishes from the 80s.
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