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  1. Apr 08, 2018 - Now on CKAN. Based on what I've seen, I will not be supporting CKAN problems. it's supposed to be a 'one click and done' on Spacedock, according to the Spacedock FAQs. So please address any questions/problems with CKAN installations to the CKAN team. Thanks for your understanding. Apr 01, 2018 - 0.1.4.4 Correcting the fuel/oxidizer mix in the K1 second stage. I hate to see really great mods languish, so I'm going to try to bring NovaPunch up to date. The original mod thread can be found here. I know, "No pics, No clicks". So here's one Launch Vehicle: ![]() Imgur Gallery with other images: http://imgur.com/a/xiRRn (Nov 20, '16 Updated to include a sampling of the engines) Change Log Next Major Step: Start working on getting the legs functional (Gotta learn Blender, Unity and Gimp, so this won't be quick.) Still to do overall: (In no particular order) RealPlume support Other stuff as I think of it Listen to your comments and suggestions Look at other requested mods once I get this one fully up to date. Tiberion's shuttle parts has been requested. I'm up for that, but I need to get a handle on Blender & Gimp. Interested? For now, it's only on Known Issues: Credits: License: CCA-SA4 The contents of this mod are copyrighted by their respective original authors and released under the Creative Commons Attribution-ShareAlike 4.0 International License. You can read the full terms of the license on the Creative Commons webpage by visiting Creative Commons Attribution-ShareAlike 4.0 International License.
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