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Found 3 results

  1. It's a bit of a nitpick (I like to do UI design) but I think the UI in the VAB need some uniformisation. I'm making this post especially for the "color manager" popup. I hope we can all agree that the most annoying thing about this window is that it doesn't have a close icon. (We are forced to click on the select button to close it) And now for the nitpick part : The "header" of the color manager is not like the others like I said there is the close button but also it's not the same height The color of the background of the color manager is not the same The bluish-purple border is not on the "engineer's report" and on the "color manager" We can't move the "color manager" around, just on a vertical axis Maybe these choices were deliberate? (Maybe the background color is for distinction between vab editing and rocket informations but for the others I don't see it)
  2. i think having some kind of tool tip when you hover over a UI element that displays the shortcuts related to its use could be very helpful, i have working in Maya for a while now and one of the few things that i really lie is that functionality. (i have left a example in image below) One thing that i remember from being a new player in KSP 1 was slowly finding out all the short cuts, i believe having something like this could be a non intrusive way of teaching newer players all the shortcuts and make the UI more navigable. something like this but with our the text discription
  3. Perhaps not the most necessary feature, but it will add convenience. Add a button that places the craft exactly on the floor in the VAB. Especially if masts are attached to the craft. Because it is not always convenient to do this with the mouse. And it will be even better if a separate or the same button will align the craft exactly in the center of the floor of the vertical assembly building. Only in the horizontal plane. Perfectionists will rejoice!
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