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Found 12 results

  1. Axial Aerospace Ltd (AA/L) It's what we do Adds Axial Aerospace Ltd. Agent, Flags, and common config files used in all Axial Aerospace's add-ons. By zer0Kerbal, inspired by @artwhaley An original creation of KerbSimpleCo See More See our Parts Catalog for part pictures For more images, see our Marketing Slicks Discussions and news on this mod: See Discussions or KSP Forums Changelog Summary for more details of changes : See ChangeLog Known Issues for more details of feature requests and known issues : See Known Issues GitHub Pages : See Pages Help Wanted Localization Installation Directions 1 Use CurseForge/OverWolf App (currently does not install dependencies) Whilst I agree CKAN is a great mod for those that can't use zip tools. I take no part, nor am I interested in maintaining the CKAN mod metadata for my mods. Please don't ask me about it but refer to the CKAN mod thread if you are having issues with CKAN or the metadata it maintains. Beware, CKAN can really mess up though it tries very, very, very hard not to. or Dependencies Kerbal Space Program 2 Suggests WhimChaser (WHIM) Dreamer (DREAM) Simple Cargo Solutions (CARGO) LanderTek (LTK) GPO (Goo Pumps & Oils') Speed Pump (GPO) TweakScale Supports Either 3 Module Manager Module Manager /L On Demand Fuel Cells (ODFC) GPO (Goo Pumps & Oils') Speed Pump (GPO) Tags agency flag config red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks artwhaley for the inspiration to create this mod see Attribution.md for more comprehensive list Legal Mumbo Jumbo (License provenance) DONATIONS: How to support this and other great mods by zer0Kerbal and it is true. Connect with me Track progress: issues here and projects here along with The Short List this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎
  2. Expanse Factions (EF) Flags and factions as agencies from The 'Expanse' for Kerbal Space Program By zer0Kerbal, originally by Forge_User_04970226 See more Help Wanted Localization Installation Directions Only available via CurseForge/OverWolf Website/App Dependencies Kerbal Space Program Recommends MEV Heavy Industries (MEV) Simple Hyperdrive! (HYPE) Fast. Just Go Fast. Suggests Adjustable Mod Panel (KAMP) GPO (Goo Pumps & Oils') Speed Pump (GPO) Kaboom! (BOOM) On Demand Fuel Cells (ODFC) Precise Maneuver (PM) SimpleConstruction! (SCON) SimpleLogistics! (SLOG) SimpleNotes! (NOTE) Solar Science (SOL) ModularManagement (MM) TweakScale (twk) Tags flags, and agency red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks Legal Mumbo Jumbo (License provenance) How to support this and other great mods by zer0Kerbal comment, like, upvote, subscribe, and share. Connect with me Track progress: issues here and projects here along with The Short List
  3. Hello everybody! Since I started playing KSP I've been creating my own agencies and sometimes even making logos for them. With the release of KSP2 early access just around the corner, I decided to polish some of the logos up and share them with you all. If any of you have an idea for an agency and a logo, I'll be glad to try to make it. I can't promise anything though! Here are the designs I've made so far. Some of them have variations in case you have a slightly different taste. - Tensor Space Technologies. Anyone that has worked with tensors knows that they're as hard as rocket science. - Green Origin. Certainly not inspired by any real space company. - PocketSat. For all your nanosatellite production and launching needs. - Ringspace. We all know ringed planets are superior in every way.
  4. Hot Beverage Inc (HBI) Agent, flags and common configs for Hot Beverage Inc (HBI). By zer0Kerbal, inspired by @Ph34rb0t an original creation by KerbSimpleCo Preamble by Ph34rb0t Part I Part II See more Localization Installation Directions 1 Dependencies Hot Beverage Inc (HBI) agency, flags, and common files Kerbal Space Program 2 Suggests Hot Beverage Inc (HBI) Irradiated Parts (HBEx) experimental parts HBFuelCells (FUEL) Fuel Cells Radioisotope Thermoelectric Generators (RTG) Radioisotope Thermoelectric Generators Kerturn (KAT) Sensor Modules (SENS) Service Modules (SERV) Biomatic (BIO) Field Training Facility (FTF) Field Training Lab (FTL) GPO (Goo Pumps & Oils') Speed Pump (GPO) Kaboom! (BOOM) On Demand Fuel Cells (ODFC) Papa Kerballini's Pizza (PIZZA) SimpleConstruction! (SCON) SimpleLife! (LIFE) SimpleLogistics! (SLOG) SimpleNotes! (NOTE) TweakScale Supports Irradiated Parts (HBEx) HBFuelCells (FUEL) Stack Fuel Cells Radioisotope Thermoelectric Generators (RTG) Radioisotope Thermoelectric Generators Kerturn (KAT) Sensor Modules (SENS) Service Modules (SERV) Either Module Manager /L 3 Module Manager 4 Tags agency, flag, config red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks @Ph34rb0t for the inspiration to create this mod! see Attribution for more comprehensive list Legal Mumbo Jumbo (License provenance) DONATIONS Connect with me Track progress: issues here and projects here along with The Short List Release Schedule this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎
  5. Lunatic Aeronautics Ltd (LAL) Agent, flags and common configs for Lunatic Aeronautics. By zer0Kerbal, inspired by @ximrm and Tuareg an original creation by KerbSimpleCo See more Localization Installation Directions 1 Dependencies Kerbal Space Program 2 Suggests Lunatic Aeronautics Anti Grav Room (LA/AGR) K-MAS (KMAS) Rover Anti Gravity System (LA/RAGS) GPO (Goo Pumps & Oils') Speed Pump (GPO) Kaboom (BOOM) On Demand Fuel Cells (ODFC) TweakScale Supports Either Module Manager /L 3 Module Manager 4 Tags agency, flag, config red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks @ximrm and Tuareg for the inspiration to create this mod! see Attribution.md for more comprehensive list Legal Mumbo Jumbo (License provenance) DONATIONS Connect with me Track progress: issues here and projects here along with The Short List Release Schedule this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎
  6. NohArk's Pick'n'Pull (PNP) Adds NohArk's Pick'n'Pull (PNP)'s agent, flags, and common config files for Kerbal Space Program. By zer0Kerbal, inspired by, and with content licensed from @nli2work An original creation by KerbSimpleCo See Help Wanted Localization Installation Directions 1 Use CurseForge/OverWolf App (currently does not install dependencies) or Dependencies Kerbal Space Program 2 Suggests On Demand Fuel Cells (ODFC) Goo Pumps & Oils' (GPO) Speed Pump (GPO) TweakScale NohArk's Pick'n'Pull (PNP) suite of mods that play nicely together Radial Omni Seperators (ROS) Supports Either 3 Module Manager Module Manager /L Tags agency, flags, config red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks @nli2workfor inspiring this addon! see Attribution.md for more comprehensive list Legal Mumbo Jumbo (License provenance) DONATIONS: How to support this and other great mods by zer0Kerbal and it is true. Connect with me Track progress: issues here and projects here along with The Short List this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎
  7. Rusty Star Shipyards (RSS) Adds Rusty Star Shipyards's agent, flags, and common config files used in all Rusty Star Rockets add-ons for Kerbal Space Program. By zer0Kerbal, inspired by, and with content licensed from @GagaX An original creation by KerbSimpleCo See More Discussions and news on this mod: See Discussions or KSP Forums Changelog Summary for more details of changes: See ChangeLog Known Issues for more details of feature requests and known issues : See Known Issues GitHub Pages : See Pages YouTube review by Kottabos Gaming Help Wanted Localization Installation Directions 1 Use CurseForge/OverWolf App (currently does not install dependencies) I take no part, nor am I interested in maintaining the CKAN mod metadata for my mods. CKAN is a great mod for those that can't use zip tools. If you are having issues please let the CKAN people know and refer to the CKAN thread. My support of CKAN extends as far as me checking the checkbox in Spacedock when I upload. Beware, CKAN can really mess up though it tries very, very, very hard not to. or Dependencies Kerbal Space Program 2 Rusty Star Shipyards agent, flags, common files Recomends Other Rusty Star Shipyards (RSS) mods: Rusty Star Shipyards Pirates of the Keribbean Rusty Textures for Procedural Parts ZPE Propulsion System Rusty Panels by Sooner266 Suggests On Demand Fuel Cells (ODFC)} On Demand Fuel Cells (ODFC) GPO (Goo Pumps & Oils') Speed Pump (GPO) Biomatic Oh Scrap!: ScrapYard: TweakScale Supports Either 3 Module Manager Module Manager /L Tags parts, config red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks @GagaXfor creating the wonderous Rusty Star Rockets parts addon! see Attribution.md for more comprehensive list Legal Mumbo Jumbo (License provenance) DONATIONS: How to support this and other great mods by zer0Kerbal and it is true. Connect with me Track progress: issues here and projects here along with The Short List this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎
  8. Community Real Agency Pack v1.1 for KSP v1.3.1 Intended for RealismOverhaul The Community Real Agency Pack (short CRAP^^) is a collection of real world agencies and companies and serves as a manufacturer-framework for modders who make replicas, but can't really decide which manufacturer a part should get, or simply don't bother with that. The mod started out as a small private learning project, the "Real Agencies Collection", which I have now 'transcended' into some sort of extended community project, since there was 'some' interest in having such a thingy. RAC and CRAP are essentially the same thing, RAC is just for KSP 1.2.2 and CRAP for 1.3.1 and has localization, and now a few MM patches for funky integration with DecalStickers... The pack contains large 255x160 .png logos for view in mission control, as well as downscaled 64x40 ones for the vehicle assembly building's manufacturer tabs. Almost all logos were taken from wikipedia, and carefully hand-scaled and resized to fit the KSP needs. And to round it up, it contains a neat selection of background info, in multiple languages, powered by wikipedia and the copypaste foundation, although I'm not really sure where all that info gets displayed, haven't see any of it pop up anywhere yet, hmm... *strokes beard (Translation/localization WIP) In a few words: CRAP is an agency framework, mostly intended for use with RealismOverhaul. Furthermore: The CRAP serves as well as reference for any modders, who make replicas, but aren't sure what exact manufacturer tag one should apply for having the parts in the proper manufacturer categories. The CRAP heap of agencies is (hopefully) regularily updated, by... heaping up more... agencies , or whenever someone has the needs to add manufacturers, that our poor eyes had eluded before. Currently available agencies: (For exact manufacturer tags, see "agents.cfg") Antonov Army Ballisic Missile Agency (ABMA) Aerojet Aerojet-Rocketdyne Airbus Airbus Defence & Space ArianeGroup Arianespace ATK BAE Systems Bell Aircraft Bendix Aviation Beriev Blue Origin Boeing Boeing IDS Bosch Bristol Siddeley California Institute of Technology (CalTech) Chrysler Convair Daimler-Benz Delco Electronics Douglas EADS EADS Astrium Embraer European Space Agency (ESA) Fokker General Electric Aviation General Electric Godrej Grumman Honeywell Hughes HVA Peenemünde IBM Ilyushin International Launch Services (ILS) Indian Space Research Organisation (ISRO) Information Satellite Systems Reshetnev (ISSR) Jet Propulsion Lab (JPL) KB Khimavtomatika KB KhimMash KB Yuzhnoye Khrunichev Krasmash L3 Electron Devices (L3 EDD) Lockheed Lockheed Martin Los Alamos National Laboratory (LANL) Martin USA Martin Marietta Massachusetts Institute of Technology (MIT) Matra Marconi Space McDonnell McDonnell Douglas Mikoyan Gurevich Mitsubishi Mittelwerk GmbH Moog NASA North American Aviation (NAA) North American Rockwell Space Division (NAR) Northrop Grumman NPO Almaz NPO Energomash NPO Lavochkin NPO Mashinostroyeniya Orbital ATK Orbital Sciences PA Polyot PA Yuzhmash Pratt & Whitney Raytheon RKK Energia RocketLab Rocketdyne Rockwell International Rolls-Royce Roscosmos RUAG Space Safran Siemens Snecma Sukhoi SNTK Kuznetsov SpaceX Teledyne Technologies Thiokol TsSKB-Progress Tupolev United Launch Alliance (ULA) United Technologies U.S. Department Of Energy (DOE) U.S. Naval Research Laboratory (NRL) Voronezh Mechanical Plant Yakovlev Requirements: ModuleManager, if you want CRAP integrate itself with blackheart612'S DecalStickers mod. Recommendations: Makes not much of sense if installed on a stock "Kerbalized" game, since only very few Kerbal-modders use actual manufacturers. Install yourselves a fully fledged RealismOverhaul suite CRAP integrates itself nicely with DecalStickers, you can boldly sticker-bomb you rockets like no man has sticker-bombed before^^ Installation: Standard procedures apply, first delete any old installments, if present. Extract the contents of "GameData" from the downloaded archive into your ".../KSP/Gamedata/..." folder, keeping subfolder structure. Voilá. Install DecalStickers and its dependencies (firespitter plugin) according to points one and two. Support: For any manufacturer update requests or bug report, please don't hesitate to open an issue on GitHub: https://github.com/h0yer/CommunityRealAgencyPack Or post here in this thread. If you want to participate in any way, just poke me with an ad-equate poking stick, probably the type beeing used on Soyuz keyboards, I like those a lot^^ Credits: Original Creator: Jan Hoyer (KSP-Forums/GitHub: h0yer) The entire RealismOverhaul team, because reasons. TiktaalikDreaming (KSP-Forums) for providing the "North American Rockwell Space Division", "General Atomics" and "Electric Boat" logos and his continuous support. For credits on all other logos, see "CREDITS.TXT" inside the compressed archive or view: https://github.com/h0yer/CommunityRealAgencyPack/CREDITS.TXT DOWNLOAD: GitHub SpaceDock Source Changelog: v1.1 License: GPL-3.0
  9. Kerbal Hacks Ltd (KH/L) Space.Just.Got.Hacked.™ Adds Kerbal Hacks Ltd Agent, Flags, and common config files used in all Kerbal Hacks Ltd's add-ons for Kerbal Space Program. By zer0Kerbal, inspired by @Enceos An original creation of KerbSimpleCo See More See our Parts Catalog for part pictures For more images, see our Marketing Slicks Discussions and news on this mod: See Discussions or KSP Forums Changelog Summary for more details of changes : See ChangeLog Known Issues for more details of feature requests and known issues : See Known Issues GitHub Pages : See Pages Help Wanted Localization Installation Directions 1 Use CurseForge/OverWolf App (currently does not install dependencies) Whilst I agree CKAN is a great mod for those that can't use zip tools. I take no part, nor am I interested in maintaining the CKAN mod metadata for my mods. Please don't ask me about it but refer to the CKAN mod thread if you are having issues with CKAN or the metadata it maintains. Beware, CKAN can really mess up though it tries very, very, very hard not to. When I make a serious save / mod breaking change, CKAN will happily update you without you ever seeing a changelog. This means you could happily load your save, not notice the major version number has changed, and seriously break something. I do not like this. So CKAN users must use Kerbal Changelog, because that way nobody can say they weren't warned :). or Dependencies Kerbal Space Program 2 Suggests Also by Kerbal Hacks by Enceos Drop Tank Wrapper (DROP) Portable Science Crate (PSC) Simple Mission Flags (SMF) Hazard Tanks Textures (HZT) Ven's Style Textures (VST) Asphalt Tiles (AT) More Asphalt Tiles (AT) Large Stock Fairings (LSF) Animated Station Screens (ASS) KIS Props (KISP) GPO (Goo Pumps & Oils') Speed Pump (GPO) TweakScale Supports Either 3 Module Manager Module Manager /L Tags agency flag config red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks @Enceosfor the inspiration to create this mod see Attribution.md for more comprehensive list Legal Mumbo Jumbo (License provenance) Original (0) - Author: zer0Kerbal see Notices.md for more legal mumbo jumbo DONATIONS: How to support this and other great mods by zer0Kerbal and it is true. Connect with me Track progress: issues here and projects here along with The Short List this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎
  10. hi ! today I tested the creation of agency with the proper flags View on the forum I tested the format 512x256 without result the flag does not appear in the Vab or sph. Same thing in 256x160. I export in DXT5 with alpha layer mask. In the Agents.cfg I clearly indicate where my flags are : logoURL = PlaneTool/Agencies/LesHouxG logoScaledURL = PlaneTool/Agencies/LesHouxG_scaled and it's not working I have a small grey square every time . The mask looks like it worked but I'm only an upper part that appears and it's rectangular and it's not my texture And what is this image format ".truecolor" ???? seriously have can not make it simpler already than the DDS format and heavy to handle ....... Steph (I hope the translator worked well it's not simple explained)
  11. Chapter 1: Jeb his Check As an fighter pilot in the Kerbal 1st air company, jeb had much experience in aircraft so he was elected as one of the 4 test pilots of the biggest project the kerbal government ever planned to do... Their own space agency.. Jebediah Kerman, Bob Kerman and Valentina Kerman were the first 3 kerbals to be elected when the KSA ceo decided 3 was enough for that moment.. They underwent many special tests to see if they were up to the high standards, as seen with the last 5 sattelite launches Gee Forces can rip stuff apart.. First the health check was conducted! Jeb had to run for as long as he can after a piece of cake.. He managed to do that for 15 minutes untill the man running away from jeb got tired... Anyways! Jeb passed everything in this test just like bob and valentina! Meanwhile Werner von kerman was designing an orbital pod which had enough space so the kerbinauts could conduct some tests! Werner told the KSA that he needed another 3 weeks to complete the design untill further notice the kerbinauts would fly the flight sim...
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