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  1. Hi there, this challenge includes building a spacecraft as close or just like the saturn V. this space craft must be able to fly to mun, land there and return home safely. RULES: 1. NO CHEATS 2. mcjeb accepted and no other mods 3. no copying other crafts Extra: fly to minmus instead of mun in an apollo style craft photos coming soon
  2. I know many of these type of craft have been posted before, but each update to KSP sees more and more of them become obsolete as they become incompatible with the latest incarnation of our favourite game. This iteration of a rocket for going to Mun uses stock parts, built in v 1.1.2. Having said that, it should be noted that I use the Kerbal Joint Reinforcement mod in all my saves as I grew tired of over-strutting my rockets to combat the 'wet noodle' syndrome that plagues the un-modded game. As a consequence, I have not flown this craft without the KJR mod so cannot vouch for how stable it will be without it. It should also be noted that the craft itself is not a true Apollo replica; rather the flight profile and method of getting to the Mun and back is based on what was done in the Apollo program. Craft file on Dropbox The video is annotated to show the key points and Action Group keys used during the flight.
  3. Hello, people! So, I got the great FASA mod, and I'm trying to make it work with RSS (not easy at all, they don't seem to be calibrated one for the other), and I tried to load the FASA stock ship Saturn V Apollo Lunar, but it couldn't load because it seems to be missing these two parts: FASASaturnSLA and FASASaturnUllage. Does anybody know what these are and any reason I don't have them? The FASA and RSS mods were downloaded via CKAN. Thanks in advance!
  4. Rp-0 is pretty cool, but I am concerned that it could become to linear. What are some alternate ways that the space race could have gone to get to the moon and further? I vaguely remember reading that a heavily modified Gemini could have been used as a moon lander if NASA invested money in it, instead of using what they did.
  5. Apollo17.org, the real-time archive of the last mission to the moon is up for a Webby Award! Thanks to all those who have already voted, the site is currently in 2nd place in its category. Voting is almost over. If you like the site and would like to show your support, please give us a vote at https://pv.webbyawards.com/2016/websites/general-website/science Much appreciated! Ben Feist Author, Apollo17.org
  6. I'm using Fasa's mod for making the apollo mission and realism overhaul. Everything works except for one thing that drives me crazy and I can't find any solution on the internet. The problem is with the decoupler that conceals the lunar lander. When I decouple it everything starts going crazy and the craft explodes. So I tried to put another decoupler under it to make it float away from the rest of the craft and decouple that concealer later. Still the same thing. Everything starts going crazy! I'll add some images to demonstrate. Please can someone tell me whats going on and how I can solve this.
  7. I've been searching EVERYWHERE for a real apollo mod. I've found fasa's mod which have all the parts to build one. However, it seems to be to small for the real solar system mod? I've watched all videos and tutorials and done exactly the same when flying but I don't have enough fuel to get to the moon. I get about 9119 Delta V from the fasa rocket. How can I make a realistic saturn V rocket that can get to the moon and back? Please help.
  8. Hi! I've been having some issues with the parachute for FASA's Apollo parts for some time now and it really annoys me. The chute is always fully opened when I add the part and during the whole flight. I'll add a picture. The chute always stays exactly the same as in the picture during the whole flights. How do I solve this?
  9. http://apollo17.org/ Absolutely stunning, nothing else to say.
  10. Greetings fellow Kerbals, As some of you may remember I FFS.. @sal_vager can you or another moderator close this thread?
  11. https://www.youtube.com/watch?v=utJv-gc4NwI This is from my favorite HBO miniseries From The Earth To The Moon
  12. Made a stock version of the SLS and then modified it to carry a command module and lander for a Mun mission. Enjoy!
  13. As the ultimate test for the latest revision to my SMURFF addon, I put together an Apollo-style moon mission: Because I didn't judge my launch trajectory very well, I ended up in too steep an orbit, with a high apoapsis (1400 km x 150 km by the end). Not all was lost: the apoapsis was at the line of nodes, so it was a "simple" matter of waiting 22 days for the Moon to be in position so that a 2800 m/s burn at periapsis would lift apoapsis to the Moon's SOI. The rocket itself was nearly perfectly designed -- I only had to make a TCM of about 3 m/s with the command module itself after the 4th stage burned out. However, the connection from the upper cargo bay to the command module (via the engine) was a little wobbly -- I had to keep TWR around 1.5 or else the stack would oscillate (found this out the hard way -- in fact, I expected to have 10 m/s margin on the upper stage with the re-planned escape burn, but the wobbling cost me 13 m/s). I look forward to the stiffer fairings coming with 1.1! That was the hard part -- the rest was a waiting game to get to the Moon. The landing was a bit hair-raising -- the shape of the fairing required a fairly tall and slim lander, but thankfully, I'd mounted the RCS high enough on the lander body that I had plenty of leverage to arrest and correct the tipping. Launch from the Moon and docking occurred without a hitch, though it took almost two days to get the phase lined up for rendezvous. After that, it was time to burn for home, and the heat shield held just like it did during testing! I had attached a couple of drogue chutes just in case, but they proved to be unnecessary -- the capsule slowed to safe speeds for the mains just above 12 km of altitude. The crew ended up spending over a month in space when a couple of weeks would have been sufficient, but all in all, the rocket performed exactly as I planned. Hooray for rocket science! I used HGR, Modular Rocket Systems, RLA Stockalike, and SpaceY parts, to complement some stock gaps (cone tanks, cargo bays, lighter 2-person lander can, etc.). The craft can be downloaded from KerbalX.
  14. This thread will be my repository for videos and pictures of my attempt to complete The Apollo Applications Program v1.0 Challenge issued on the forums by GregroxMun. The original thread for the Challenge is quoted below: I will be attempting this challenge as part of my stock career mode game, so all parts will be dependent on the Science and SpaceBucks I earn in my career. I'm calling this 'Project Mun', and all resources available in my current save will go towards the completion of the challenge. This is going to be very slow going, my current schedule only allows me to play KSP a few hours a week, and making these videos and screenshots eats into that time somewhat. If you're patient and willing to follow along, I would thank you for your time. Don't hesitate to ask questions or make comments. I welcome any and all feedback! Signing off, Chris Maillet Project Mun is hereby cancelled, due to saved game issues. Current Score = 100 Stock. +20 (Use only stock parts.) Launch Escape System. +5 Use fuel cells for power generation only. +10 Lander stored behind a fairing. +10 Saturn Five uses 5 engines on the first stage, 5 engines on the second stage, and one engine on the third stage. +20 Free-Return Trajectory until in Mun's SOI. +10 Leave Descent Stage on Mun. +5 Include ALSEP Science Package on Apollo 11-18 +5 Include Lunar Subsatellite on Apollo 11-18 +5 Include Lunar Rover on Apollo 11-18 +10 Career Mode Bonus: get as much science as you can in the mission without landing in more than one spot per mission. Step 1 - Current Hardware This section lists all of the hardware I have built and used with a short description. The status of each entry is shown in parenthesis: S-1b Block II (Retired) Analog of the real Saturn 1b which shared one crucial design similarity of which I am inordinately proud. S-5 Block I MLV (Design and Testing) This was the first version of my Saturn 5 analog, and it was so powerful I had to rapidly downsize it. S-5 Block II (Retired) The Block II version was the old workhorse of my Apollo Program, it was only retired when new parts were unlocked. S-5 Block III (Active) The current version of the S-5 with exactly the same performance as the Block II but with far fewer parts. CSM Mark 3 The third and final version of my Command Service Module, gradual improvements have been made over it's lifetime. MLM Mark 3 My Munar Landing Module has steadily increased it's capabilities while becoming more compact. Munar Rover Mark II I've never seen someone build a Fuel Cell powered Rover, until now anyway. MLMSEP Radially detachable Fuel Cell powered Science Package mounted on the MLM. Makes a good counterbalance to the Rover. SkyLab Space Station My latest piece of hardware, with inspiration drawn from the real SkyLab, including using the dimensions and weight of the S-5's Third Stage. Step 2 - Apollo Lunar Program Schedule (Complete) This section lists all of the missions undertaken during Project Mun. Mission Status is shown in parenthesis, and any qualifying statements are made in brackets. There are 25 mission numbers for Project Mun, that should be enough to eventually complete all of the Challenge objectives I care to. Project Mun Testing and Evaluation Series: PM 1 - CSM LKO Flight Test S-1b (Complete) [Disqualified] [PM-1's Mission Goal was completed on the PM - 3 Flight. That's what happens when I don't read the rules.] PM 2 - MLM LKO Flight Test S-1b (Complete) PM 3 - CSM MLM Rendezvous and Docking Test S-1b (Complete) PM 4 - UnKerbaled Flight Test LKO S-5 (Cancelled) [During the design and testing phase of the S-5 it was discovered to have more performance than expected. The proposed flight tests were cancelled in the face of this new information.] PM 5 - Kerbaled Flight Test LKO S-5 (Complete) PM 6 - Munar Insertion and Orbit Test S-5 (Complete) PM 7 - Munar Landing Rehearsal and Review S-5 (Complete) Project Mun Munar Landing and Development Series: "Normal Apollo Program" PM 8 - Munar Landing East Crater S-5 (Complete) PM 9 - Munar Landing Northwest Crater S-5 (Complete) PM 10 - Munar Landing Midlands S-5 (Complete) PM 11 - Munar Landing Highlands S-5 (Complete) PM 12 - Munar Landing Twin Craters S-5 (Complete) Step 3 - Apollo Applications Program Schedule (In Progress) The remaining series of missions will work to complete the Apollo Applications Program, which is the main focus of the Challenge for me. PM 19 A - SkyLab (Deployed) PM 19 B - SkyLab Crew Transfer (Complete) [These three Munar Landings are Scheduled to fulfill Career Contracts.] PM 13 - Munar Landing Contract (Complete) PM 14 - Munar Landing Contract (Cancelled) PM 15 - Munar Landing Contract (Cancelled) [These Minmus Missions are now Scheduled.] PM 16 - Minmus Landing Greater Flats (Cancelled) PM 17 - Minmus Landing Lesser Flats (Cancelled) PM 18 - Minmus Landing Contract (Cancelled) [These Mission numbers are being held open for future use, and potential new projects.] PM 20 - Mun Mobile Laboratory (Cancelled) PM 21 - Mun Mining Base (Cancelled) PM 22 - Duna Flyby (Cancelled) PM 23 - Duna Transfer and Orbit (Cancelled) PM 24 - Duna and Ike Landing and Return (Cancelled) PM 25 - Eve Flyby (Cancelled) Step 4 - Super Manley Kerbonaut Mode Duna Landing and Return (Cancelled)
  15. So as long I've been a space geek, I've heard about "Operation Paperclip" where the US grabbed German V-2 rocket parts and scientists including Dornberger and von Braun at the end of WWII. That's all I've known about it though... I've never heard any details. I found this book "Operation Paperclip" by Anne Jacobsen ISBN 978-0-316-22103-0 and it's finally the history of it. I didn't know that it was a dozen different semi-conflicting top secret operations to capture German knowledge in order to either keep it from the Soviet Communists, or help end the war with Japan. It's not just rocket stuff, but chemical and atomic warfare too. It's kind of a horror story, and there's the details of finding out who was who, and who should be arrested, and what should be done with them. It's in the same timeframe as the discovery of the concentration camps and tied up with capturing war criminals. Not only are the Americans rushing to do things before the Soviets arrive, they also somewhat doublecross the British, French, and other Allies who wanted these people shot on sight as war criminals. The story of von Braun is far more complex than the simple "he waited for the Americans and used documents he'd hidden as a bargaining tool" that I'd always heard - I found out why his arm was in a cast in all the pictures of when he was "captured" Obviously if you believe (as I do) that von Braun was the single sole reason we were able to go to the Moon, then there's a fascinating tale of how things happened by the merest of coincidence, and just days before the Russians took control. I'm only 20% through it so far, but it seems to be well researched and written.
  16. Found this while surfing them internets. Enjoy. https://vimeo.com/141812811
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