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Found 8 results

  1. Hi! I was just wondering if anyone knows of a BDA release for KSP 1.6. Hopefully, you do! Bye! P.S. If there are no releases, I know how to get a previous KSP version and use BDA on that.
  2. The goal of this is just to make parts that I have wanted that just may be useful to someone else. Parts: 4 Variants of a 50 caliber long recoil machine gun. Why: I like how long recoil guns look when they fire with the very visible mechanisms moving I like low part count parts that combine multiple things together for quick assembly. The four variants are wing mounted, wing mounted with a magazine, surface mounted (shrouded) with and without a magazine. This is not based on any real machine gun but the barrel and mechanisms are, I think, within reason as
  3. I recently installed BDArmoury, CAL, NKD and b9 aerospace. I made a scud launcher and when I launched it instead of getting a mushroom cloud i got a tiny blast as if it was a part, I had the coordinates in, I had the trigger armed and i had a weapons manager. I also got the same problem when i used my bomber and dropped nuclear bombs, there was a tiny blast, I also had it for the FOAB. Can someone please help i really want to explode stuff.
  4. I’m interested in doing a KSP turn based war using BD armoury, similar to “fall of kerbin” and “kollaborative warfare”. The game will require 2 or more players/teams, building there own vessels and setting up defenses and attacking each other’s bases by taking it in turns to pass around the save file. Should be really good fun! I’ve tried doing a similar thing by myself but that’s getting boring now! Will need to come up with rules. Reply if interested
  5. The KF-105 "Banshee" Light Fighter is an advanced stealth fighter designed to operate from improvised runways and in groups. The Banshee is often used when heavier fighters either aren't available or cannot operate from a certain location for some reason. Armament: -2x Vulcan guns -2x AIM-120 "AMRAAM" -2x AIM-9 "Sidewinder" Technical Specifications: Parts: 75 Mass: 10.604t Height: 2.8m Weight: 8.7m Length: 12.8m Engine: 1x J-404 "Panther" Afterburning Turbofan Notes: The unique aerodynamic properties of the
  6. I've got a question: I know that everyone's talking about the main BD team's baby, (BDArmoury), but I've got a big question for you guys at the team; Adjustable landing gear. I know that you've gotten BDA to work for 1.2 (I think) but the last time I checked, Adjustable Landing Gear is only for 1.0... right? So I've got just 1 question? Could you at least update the mod to 1.0.3? maybe even 1.2? If you could I would love it. Thanks, Dark
  7. A biplane I created after having inspiration from pTrevsTrevs. Required mods: BDarmoury. (Controls are inverted for some reason) https://www.dropbox.com/s/11lo5yx1vd142ix/Thunderhawk.craft?dl=0 I would provide an image, but imgur is being stubborn again. Maybe later.
  8. INTRODUCING: THE JM-01 BUZZ The latest advances from SAP-C have brought the Buzz missile into play! This thing is a long-range, high explosive, high speed, medium altitude, completely jet powered missile. That's a lot of things. The Buzz missile contains 9 Small High Explosive Warheads (SHEW's) which provides a heck of a blast. Comes with a warranty to fix your Buzz if it doesn't completely destroy the enemy! (Warranty is voided if launched) Two Panther engines provide the Buzz with extra starting speed, or you could use them to extend your range providing you don't use the afte
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