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  1. Hello, This is just a quick thought i wanted to share. I dont know why, since when i usually share my thoughts, i end up upsetting someone. Maybe thats why i do it. Anyway I sometimes struggle with getting satisfactional dV from my spacecraft. It is mostly due to my inexperience with making spacecraft, because i know people sucessfully make trips to Jool etc. with loads of equipment. I however, not so much. But this doesent change the fact that i think leveling up parts could be fun. For example taking an engine to an orbit around Kerbin gives x amount of XP. and at level 1 it will have various increased stats. Perhaps you could even chose which stat to level up. ISP, reduce weight, increase thrust, and so on. Similar things with solar panels, even batteries you name it. With enough thought put into the concept you could have a myriad of options for leveling up parts. I might add that leveling up parts is a bad name for the mechanic, since you dont actually level them up, you improve upon them, from experience. From using them, you learn how to improve them. Its important tho that a part is recovered before its experience counts. But i there should be some kind of cap or balance so that people cannot send a heap of parts to Jool, and then get level ups too easy.
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