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Found 3 results

  1. KSP won't load mods in when the game runs with the addition of the Breaking Ground DLC but if I launch through CKAN, the mods load but the DLC doesn't. Does anyone have a solution to this? Thanks!
  2. Hey there, Im trying to bind the engine-thrustlimit-slider to the SAS-Stabilization so that it will correct the thrust(aprox. range of 20-100%) according to the pitch of the SAS. But I dont know how I should do this or if its even possible at all. It will only allow userinputs when I bind it to the Pitch-actiongroup. However, I want to use it with the SAS-Automatic-Stabilization and not by userinput. P.S. Can somebody tell me what these Custom-Controll-Axis 1-4 are for? I really dont have a clue.
  3. Why do the Breaking Ground motors not have sound effects? I feel that's something that's missing from the game. How would I go about adding that via a mod?
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