Search the Community

Showing results for tags 'bug'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • General
    • Announcements
    • The Daily Kerbal
  • General KSP
    • KSP Discussion
    • Suggestions & Development Discussion
    • Challenges & Mission ideas
    • The Spacecraft Exchange
    • KSP Fan Works
  • Gameplay and Technical Support
    • Gameplay Questions and Tutorials
    • Technical Support (PC, unmodded installs)
    • Technical Support (PC, modded installs)
    • Technical Support (PlayStation 4, XBox One)
  • Add-ons
    • Add-on Discussions
    • Add-on Releases
    • Add-on Development
  • Community
    • Welcome Aboard
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
  • Making History Expansion
    • Making History Missions
    • Making History Discussion
    • Making History Support
  • International
    • International
  • KerbalEDU Forums
    • KerbalEDU
    • KerbalEDU Website

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Website URL





Found 353 results

  1. I know a lot of people have been negative to squad but I really question if they are really justified. I know, Me and Jossep Kerman both seem to not experience the time warp bug that Space Station 4 Crash appears to be paranoid about. (It's fixed at least for me). I'm really disappointed in those of you who think that this game is crap and that squad is a bad company. I don't understand why you are so negative about it.
  2. Hello everyone, I have a very annoying bug on the orbit map : sometimes the altitude of the periapsis and the apoapsis on an orbit change when I'm on the 1x speed but stay the same when I change the speed. It means that sometimes, I do a maneuver node, everything is perfect, and suddendly the orbit change without me doing anything. Each times I have to restart the game and the bug disappear. I have installed "Better time wrap continued", "Kerbal Engineer Redux", "KSP-AVC Plugin", "Docking Port alignment Indicator" and "Kerbal Alarm Clock". Sorry if my sentences or my spelling are not right, I'm not a native english speaker. Thanks you.
  3. Hello everyone, I recently download a mod (CameraTools) for 1.3.1 (the actual version of the game) and the mod just doesn’t work and I want to know if someone else have this problem Have a good day and save fly
  4. I've been having this problem for a while now and have managed to reproduce it several times over. I take a Structural Wing Type B, attach an Elevon 2 to the end and an Elevon 3 to the root, then grab the wing and save it as a subassembly. This works fine but when I later pick up the subassembly, I can neither attach it to whatever I'm building, nor drop it unattached, nor drop it onto the toolbar to delete it. Game just makes a click sound but nothing happens and: game doesn't freeze, but I can't do anything because there's no keyboard shortcut for dropping the part, so I have to Alt-Tab out and kill the executable via Task Manager. I'm using the 64 bit version. Here's the craft file for the subassembly in question.
  5. this problem is very strange. I have a mission to get ore from minmus to kerbin. when i drilled 600 ores into my 2 tanks ( 300 units per tank), first step completed. but the second one never completed. No matter what you do. I even designed new ship with exact 450 units of ore and launched on kerbin and land. the 3 and 4 have been completed, but 2 never completed. Does you guys have this problem? 1 Acquire 450 units of fresh ore from minmus COMPLETE 2 Have 450 units on your vessel INCOMPLETE 3 Maintain stability for 10 seconds COMPLETE 4 Land your ore on Kerbin COMPLETE PC: WIN10 64BIT. KSP: 1.31 SCREENSHOT: (In this screenshot, this is Chinese version. please see the first mission. I just drilled 600 fresh ore, the first step is completed. but the second step never complete. ) SAVE FILE: after this, I tried many thing. Land this ship to kerbin, then step 3,4 completed. tried other mission, still same problem.
  6. This may be related to the bug other people have reported about the game reverting to a previous state - I'm playing career mode on the PS4. With some contracts - so far, I've mainly had this problem with equipment tests for the R&D vendor - I will complete the test and satisfy all parameters, get the green text that says the contract was completed, end the mission, recover the craft, go back to mission control - and there's the same contract in my 'active' list, waiting to be completed. This has happened repeatedly with parachutes and solid fuel boosters tests for the R&D vendor. If you need a gameplay video I can probably make one, since it seems to happen consistently. I haven't diligently tracked what's happening to my funds and reputation balances (or KSC local time) through all this, so I can't tell you if the entire game is simply reverting to an earlier state or not. But I can't imagine why it would happen with equipment test contracts and not with, say, orbital rescues which don't seem to have the same issue. EDIT: Shutting the PS4 down completely and restarting it apparently fixed the problem with one of the contracts - when I flew the same "haul the parachute up to 5-8k meters" mission again, it registered as completed.
  7. So I'm returning to the game since last playing in 1.2, and I'm encountering an odd issue. After each flight, regardless of craft or flight time, when I return to KSC or recover my craft the game no longer allows me to do anything. I'm just stuck in the space centre and can't exit the game unless I force close via task manager (Exit to main menu does nothing). If I came back to the KSC via the recover button the craft does not actually get recovered. Clicking on the tracking station does nothing, the R&D building says it's closed, and if I go to the astronaut complex it won't let me leave. I can see my spashed down/landed craft if it's near KSC, but I can't fly or recover it. If I force cloase the game and load back up I can recover my craft and launch another flight, but the whole thing repeats itself each time I return to KSC. I've already resolved a few mod conflicts/issues with this install, but this issue has me stumped. I've had a look at the ksp.log and ouput_log files, but I honestly don't know what I should be looking for. The install is heavily modded, so I'm not really sure where to start (Short of doing some kind of binary search through my mod list). I've uploaded my ksp.log , output_log , and ckan list to Dropbox. Thanks in advance!
  8. Good evening ! Im using MechJeb ( the newest offical Version ) and ksp 1.3.1. MechJeb ist a great Tool and i totally Love it. But sometimes it seems to stuck at some Point. I Launched my Rocket Today and MechJeb navigated it into a Stabel 75 km Orbit. I wanted to try the Automatic landing, so i Set a target somewhere in kerbit and started the Show. Inoticed that MechJeb Status showed Always " Burn for reenter Orbit ". And it doesnt do anything. This Happens pretty often. I only once saw that MechJeb Lands my Rocket ob kerbin Out of 43 Times... The MechJeb Tool Always have enough Energy... Does anyone noticed this Kind of Problem too ? Any solutions ?
  9. I’m about 150+ hours into the game, and today I started the game to play again. I have 3 save files. All three are lost. To recreate the issue: Chose KSP in library of games, wait for it to load. Once you get to main menu, choose “Start Game”, then “Resume Saved”. Where usually I would see three games, I see nothing. I restarted the game, nothing. I restarted the Playstation, nothing. In Data Management of the PS4, I can see progress in all other play station games I’ve bought, but not for KSP. Very disappointing to say the least. I had the port from the last KSP and gave up after experiencing the corrupt file issue; waited about 18 months for this game, and now the save game is lost completely. This is on PS4, updated to version 5.05. Using radial preset on the controller.
  10. So, after all of the "Make sure to post to the bugtracker" talk these mods do, I thought, "Maybe I can find some progress in the bugtracker". Nope. Not even an updated status for the XBox1 enhanced release. The bugtracker still has it noted that there are no confirmed bugs! Really? I want to stay away, but I just can't help ranting about how awful the support on this forum (from anyone other than other frustrated members) and with squad in general has been. So would a "mod" or someone "in the know" explain why nothing is updated on this site that we've been directed to as our best source of "current progress"? Is this confirmation that Squad has submitted a game to the XBox Live market without making a good faith effort to fix a breach of contract? Or are Squad and the "Forum Support Goons" really just expecting console gamers to transfer data from their consoles, convert digital medias, and upload it to a non-updating bugtracker so that a fix can be released sometime in Neveruary? And they won't be compensated for their time either? Is this the behavior we should be proud of from developers? Do you really support this, forum mods?
  11. Hi there. A really annoying bug have occurred many times in my KSP. Sometimes while im in orbit i can't save a game or recover vessel or do anything but load another save. I'm able to steer my ship and do what i want with it. This thing happens even sevral times in a row: i saved my game while i was on trajectory to Mun and i couldn't saved anymore when i was on Mun's orbit. I tried to load previous save but it happend again. Please do something about it.
  12. Maybe I am a dunce since reporting a bug by way of the bug tracker seems beyond me. Do you have to make up a new login? The bug I would dearly like an answer to is pretty straight forward but so far no one has been able to give a solid answer. Once I reach space (above 75,000 meters) I am unable to start, restart, or throttle up my liquid engines if I use time warp. I am on a xboxone, using cursor presets (although from what I can determine the issue exists with the other presets as well) and if I use time warp below 75,000 meters I am fine, once I get above 75,000 meters if I throttle down my engines or shut them off, or even if I haven't reached that stage yet, once I engage time warp, I am unable to start a liquid engine, restart an engine or throttle back up. Is this a known bug, anyone else having this problem, and is this going to be fixed in a (hopefully) upcoming patch? I have included solar panels and batteries in my design, so lack of power is not the issue.
  13. Xbox one EE cursor controls career mode, hard difficulty, part upgrade purchase disabled as it doesn't work Bug: A craft is built and on the launch pad, move the cursor over a science module and its highlighted in green (e.g. thermometer), pressing "B" to open the action menu has one of three outcomes, seemingly at random: 1. correctly open the action menu 2. open the action menu of the command pod or other part the selected part is attached to even though its not highlighted 3. do nothing Expected behaviour: open the action menu of the highlighted part, only, every time
  14. I'm playing KSP enhanced edition on PS4 Radial Preset Late career mode Not what sure happened to cause this bug, but now when I attempt to load my career mode from the home screen, the game freezes every time, right at the "Resume Saved" screen. I attempted to delete and redownload my save from the cloud, but the save still always freezes the game. Please help!
  15. Hello! I'm having problems with the games textures. So, whats the problem? Well, when i start the game the textures won't show up correctly after it has booted up. Also, for some bizarre reason when i press Shift + O the textures go even weirder. See the pics below Here is a list i have tried to fix the textures: * Verified game cache thru steam * Uninstalled ALL mods * Tried with mods * Reinstalled the game * Updated GPU drivers and tried older drivers * Tried older versions of the game * Updated Windows and downgraded to an older version Still the problem persists. Also here is my PC specs if you wonder if it has any effect: CPU: i5 6500 GPU: GTX 980Ti RAM: 16GB This pic is just after the game has booted up This happens when i press "Shift + O" Any help would be appreciated! Thanks in advance! - Kryostatic
  16. Having and issue with Kerbal Enhanced Edition for Xbox One Playing Career Mode, Custom Difficulty. When I try to save I get a pop up saying "Too Many Saves" in red bold letters followed by "You reached the maximum amount of saves. Delete some other saves to be able to make new ones." This issue occurred in original KSP, however it would ask at that point if you want to overwrite. This error happens every time, and occasionally causes the game to freeze. I have Revert Flights turned off and to keep myself from cheating I turned off quickloading as well. When I try to load a save I get text stating "Loading of saves is not allowed in this game." This is followed by the game freezing, and the icons at left of KSC disappear from the screen. Have had several crashes where when attempting to save, return to KSC or return to main menu the game stays at the pause menu and does not do any of those actions. I would like to know of any work around other than deleing this save file. My other save file is working fine, but it is only at save #4 or so. Also Xbox One only gives the option to delete all saved data, not individual save files. I still have the original game installed as well if this is cause for any interaction. Thank You -PixelGranny
  17. Sometimes, when I am in a suborbital flight over Kerbin, between 90,000m and 110,000m altitudes, the craft starts to rotate faster and faster in no particular direction. I have only seen this when using the Mk1 Command Pod. I suspect it starts to happens when I toggle between the map view and the spacecraft view at this altitude. I will try to find out more about what causes it... Anyway, thank you for bringing this brilliant game back to Xbox one EDIT: This is not a bug, this is me unknowingly pressing LB and moving LS, setting a trim.
  18. I cannot find any issues related to this, so I thought I would ask. Steam version, downloaded and reinstalled multiple times over the years. Always worked fine, until recently. Game loads up just fine; no hangups on the load screen at all. Main menu works, in addition to the other settings and such. Loading up the Space Center works as well, with no issues until I enter the Hangar/VAB or the Launchpad/Runway. Hangar/VAB: Cannot see the vehicle being built, at all. I can still select parts, and every menu and button works, yet all I see is a black screen Unless I mouse-over where the vehicle would be to see the highlighted part, I cannot physically see the vehicle. Launchpad/VAB: UI and instrumentation load up. Much like the Hangar/VAB, unable to see the vehicle itself, nor the scenery of the game. I can still launch the vehicle, and all the control are just as responsive, yet again: I cannot see the vehicle. It should be noted, that I can still view the orbital map mode, and the tracking station still works. I have tried to validate files and have reinstalled multiple times, but to no avail. No mods or anything. Kinda sucks, but has anyone had any luck or experience? Specs: Windows 10 (64-bit), i5-3230M CPU @ 2.60GHz, 8 GB RAM, GeForce GTX 660M. UPDATE: No progress made, but sometimes I have observed that when i revert a flight back to launch, for a brief moment I am able to see the craft and scenery before, once again, it goes black.
  19. EDIT: just launched in 64-bit, it works now ¯\_(ツ)_/¯ I was playing the game, reverted to launch and it had one of its random crashes, but now it will go through the process of loading all of the assets but close itself before showing the main menu screen and not display any kind of error message. I didn't change anything between the game crashing and the game no longer loading. I am running mods, a screenshot of my modlist is provided. Modlist Error log text:
  20. PS4 (no pro), career mode. Main mission to perform docking on or around Kerbin 1) I shot one rocket to the orbit 2) I shot second rocket to the orbit. 3) I docked them together (mission completed) 4) I undocked them and brought one of them back to the ground. 5) After recovering the vessel, both ships were recovered (including both pilots, etc). The second ship did not stayed on the orbit.
  21. Version:; Windows; x64; en-us; with Steam; no mods at all Active and archived Contracts are lost when a building is entered and instantly left again. Tested for Spaceplane Hangar, VAB and Tracking Station as they load slow enough to be ready to click on the exit button on the top right. The more crafts are loaded in the map the easier it gets but it works even with a fresh career and no crafts. Solution: Take it easy and some time.
  22. xbox enhanced edition while using the radial control preset. if you use lb + rb to switch to map mode and use cursor to select a different vessel and select switch to. when it switches a blank menu appears and the docking mode also pops up but you cannot select anything or use your craft whatsoever. also i have replicated this after fully restarting the game. it happens every single time you try to switch vessels in this way.
  23. Hello, I’m playing KSP on PS4 and on the tab with orientation, pink markers show up sometimes on either the roll, yaw or pitch markers. Sometimes and all of them. When they show up, which ever orientation it’s on, it’s as though there’s a limitation set to the orientation. The SAS will help to compensate for it and if you have RCS on, it counteracts what the SAS does. Im not really sure what it is, how it’s happening or why it’s happening. All I know is that it causes my ship to spin out of control. Any help would be appreciated! thanks, Christopher
  24. Attempted to start a Career mode game. Gained enough science to unlock a research node, unlocked it, this doesn't "purchase" the parts (correctly), so I try to purchase them. Within the R&D centre: 1. Select a node 2. Press RB to open the Part List 3. "Hold B: More Info" --> This just closes the window 4. Big green "Purchase" button, there is no way to click this button, unable to purchase parts. Note the screen shows "Hold B: More info" and also "B Return to Tree" --> return to tree works, but having two mutually exclusive features on the same button? Especially as "B" seems to otherwise universally (and sensibly) be "Back" Until this is fixed Career mode is unplayable as there is no way to progress beyond the initial default parts. Q: how on whatever planet we are meant to be on did this not get caught during basic testing? I Mean seriously, a button on screen with no way to select it? Guessing "Unit testing" only, not actual play testing, so presumably the button would actually work - if only someone had thought to provide a way to press it. Attempts to correct: 1. Switch to cursor mode: Failed, cursor mode is apparently non-functional within the R&D centre 2. Pressing buttons at random: Failed, nothing appears to select the purchase button, or highlight the "more information" about any part
  25. Xbox One EE release Cursor controls Career mode, hard setting (purchase of new parts disabled because that doesn't work) Bug: You can "recover" a craft while its in flight, not just when its on the ground, recovering the parts and funds, as well as any science on board prior to say impact with the ground. Expected behaviour: only able to recover a safely landed craft that is stationary relative to what its landed upon