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  1. Updated for KSP 1.3.1 Once upon a time there was LAZOR mod from famous Romfarer, which included a useful docking camera, that displays the videostream a small window in the main flight scene. However, it has not been updated for a long time, and refused to work in recent versions of the game (or I could not start it). Nevertheless, I like it output style of information and I was bored without this service. That in turn has led me to attempt to revive the aforementioned docking camera. And YES, i know about Docking Port Alignment Indicator, HullCamVDS, cameras for RasterPropMonitor etc. Bu
  2. Hello! I seem to be having problems with my camera (in Flight View). Whenever I zoom out, the view sort of distorts, as if it's extending the FOV/POV or something (I don't really know how to describe it). When I zoom in, the opposite happens. It seems that when I restart the game, it returns to normal, but it starts happening again after a while. Please note that this problem happened on a second KSP install, which I copied into my Desktop. Thanks!
  3. I bound the hat switch on my joystick to the camera movement. I have to invert the controls but aside from that every thing works great in external view, but when I switch to internal view the controls are inverted. If I turn off invert controls in the settings, internal view works but the external view is inverted. I looked around in the settings some and I don't see a separate setting for internal view camera controls. Is there any way for me to make it so both cameras are the same?
  4. Hello, I haven't been playing ksp for long, but I've noticed a distinct lack of any cameras in the game (I mean as parts, obviously there is "the camera"). This seems a little strange, seeing as space travel in real life often involves cameras in some form. Whether on rovers, attached to rockets or in telescopes, they're everywhere, but the only "camera" in ksp is a huge infrared telescope. As well as adding realism, cameras could be used as a science tool, and potentially even be used to boost popularity and funds like photos do in actual space programs. Maybe camera views could be switc
  5. Hey I want to know what camera control mod is used by YouTubers such as Hazard-ish. Thanks!
  6. Is there any way to Target a planet in camera tools (so I can zoom into it and take a nice shot) or, if not, is there a mod that can do it?
  7. Eu instalei uma câmera infravermelha em um satélite que criei mas quando eu clicava em uma opção aparecia uma mensagem dizendo que não era possível usá-la e não outra opção aparecia a mensagem dizendo que não estava em obita solar. O que devo fazer para poder usar essa câmera nos satélites ?
  8. Can the developers please sort out the god awful controls for the camera on ps4 its spoiling what am positive could be a awesome game.
  9. Hi everyone, I try to understand the Camera System in KSP and hope I can get help here. Is it possible to correctly Render everything (all the Layers with Objects that are Visible on screen except the UI) with a single Camera? And If not, how would I do it with multiple Cameras. Currently when I create a Camera and set the render Layers like this: camera.cullingMask = (1 << 0) | (1 << 4) | (1 << 9) | (1 << 10) | (1 << 15) | (1 << 16) | (1 << 18) | (1 << 20) | (1 << 23); Then the Cockpit Interior is not correctly rotat
  10. I remember this being the reason I gave up playing KSP on my iMac a year or so ago, and it seems the bug hasn't been fixed yet. In the VAB or SPH (but also sometimes while flying an active craft as well), the buttons are rarely clickable (they highlight, but clicking has no effect, sometimes it helps to hold the mouse button down for a few seconds, sometimes it doesn't), the scroll bar on the parts panel seems to get stuck to the pointer and not be able to click off it, the camera randomly spins and changes angles without warning, it's basically impossible to build anything. As soon as you lin
  11. So Ive been looking for a camera mod that I can create cinematics of sorts with for my youtube channel. I tried kerbcam and camera tools but neither worked for 1.3.0 So I was wondering if theres anything else that I could use? Thanks
  12. I was wondering if there are any camera mods for kerbal space program that currently work with ksp 1.2. (it appears that camera tools by BD doesn't work anymore)
  13. I remember this being the reason I gave up playing KSP on my iMac a year or so ago, and it seems the bug hasn't been fixed yet. In the VAB or SPH (but also sometimes while flying an active craft as well), the buttons are rarely clickable (they highlight, but clicking has no effect, sometimes it helps to hold the mouse button down for a few seconds, sometimes it doesn't), the scroll bar on the parts panel seems to get stuck to the pointer and not be able to click off it, the camera randomly spins and changes angles without warning, it's basically impossible to build anything. As soon as you lin
  14. Kerbal-Optical-Alignment-System Adds an optical sight and target to stock docking ports in Kerbal Space Program(tm). Motivation I wanted to 'kick it old school'. Back before KSP I experienced this sort of seat of the pants docking in an Apollo simulation created for Orbiter (a great open source space simulator) and I wanted to be able to do that in KSP. I also felt like something was lacking in the stock game when it came to docking. Magnetic ports do forgive some amount of inaccuracy, but I felt we should be able to be more precise. I made every effort to make this mod
  15. Hi, I want to make a KSP movie, but all the camera mods seem to be for 1.2 and below. Are there any that are compatible with 1.3? If not, is it worth it to install 1.2?
  16. I pushed the sliders to the max but it isn't enough to satisfy me.... I want more wobble! Can it be done? How?
  17. I have a Problem with my IVA Camera, as you can see the normal camera in IVA must look like this: But mine camera is looking like this : I Already tried everything, adjust the FOG, reistall the game, in the screen shots i used mods but this bug still occur in KSP Stock, my current version is 1.2.2 and this bug appeared only after 1.1 Help-me guys it may seem not a big problem but i play a lot in IVA and this occur in every cockpit, the camera looks like is stupid high in some and this is freaking me out i can't even see the flight instruments in some. Sorry for my poo
  18. As you can see, I really need help with this problem. I want to make cinematic KSP BD armory videos (for fun) But I need a good mod for it... help?
  19. Console: PS4 I've noticed that camera panning is really slow in the VAB and the SPH which hinders my ability to build things in any reasonable amount of time. I was wondering if the community new something that I didn't or some control that I wasn't using to pan the camera faster? Maybe its just on a slow setting? I can't seem to figure it out and it really bothers me sometimes when it takes 30 seconds to 1 min just to rotate the camera 180 degrees or raise from the bottom of the rocket to the top.
  20. So, I was on the outer reaches of the Kerbin system out of fuel and on a path to collide with Kerbin. So I had to do the old 'get out and push!'. So I pushed and pushed until I was going to fly through Kerbin's atmosphere at 29 kilometers. Then I tried to get back in the command pod but every rsc push prograde or retrograde kept on changing. It took me ten minutes and almost all Jeb's rsc pack to get to my command pod. Also just one more complainant. When I evaed Jeb in the atmosphere of Kerbin going 3 meters a second with parachutes that were no were near me and he rag-dolled. He fel
  21. Hi. When I enter the VAB, I've lately started experiencing a disturbing issue. When I try to change my camera angle, it's really slow. No lag or anything like that, just a slow moving process for the camera. To do a 360 around my spacecraft I have to drag like 5 times. I've experienced this earlier, but then it helped with a restart of the game, now it's not enough. I'm running KSP 1.1.3 on macOS Sierra.
  22. As the title states, the camera keeps scrolling up and down whenever I scroll in the parts list. I have updated to the latest KSP 1.2.1 and all my mods have been updated to their latest versions in CKAN. [x] Science! (xScience v5.2) Action Groups Extended (AGExt 2.1b) AmpYear (AmpYearPowerManager 1:V1.4.2.0) Astroniki Sunflare for Scatterer (AstronikiSunflareforScatterer 1.2) B9 Aerospace Procedural Wings - Fork (B9-PWings-Fork 1:0.40.10) B9 Part Switch (B9PartSwitch v1.5.1) BetterBurnTime (BetterBurnTime 1.5.1) BetterCrewAssignment (BetterCrewAssignment 1.3) CapCom - Mission Control
  23. I played KSP during 1.1 for several days and i do understand how the game controls work. When 1.2 released i decided to begin a new game in career mode. For some reason now in the new game the games default controls for flight in a completely unmodded game version 1.2 DO NOT WORK. To be more exact, I'm just starting again so of course the first few steps are building small rockets etc etc (you know the drill) as i launch the first rocket to get into space the games DEFAULT keyboard controls do absolutely nothing at all to the rocket, i mean absolutely freaking nothing the gauge that s
  24. This isn't really a bug so much as a quality of life enhancement. The default behavior upon taking a Kerbal EVA is to reset the camera to a wide zoom level and shift it to an orientation that usually ends up obscuring the Kerbal behind the craft. This requires you to zoom your camera again and drag the frame around to search for your Kerbal in order to see him or her again. The pre-release phase seems like a good time to change this camera behavior if many others find it as annoying as I do. It seems like the better option is to reorient the camera so that it always shows the Kerbal
  25. How can i change camera focus between objects that are from my ship but arent atached.
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