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Showing results for tags 'caree mode'.
I love the game. I've been playing since before there was a mun. That said I also really like the idea of career mode. It would be nice to have more challenges than just altering multipliers for science, money, reputation gain and what not. So with that in mind I have a couple ideas and others feel free to add to this or state if any reason why it wouldn't work. The thing is that the way it is now you never have to even leave the Kerbin sphere of influence to gain all the science you need to unlock the entire tech tree. At which point you 'basically?' won right. I mean after that you