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Found 5 results

  1. "Lighthouse Point" This project started like most of my projects do, with motivation. Someone saw an "Old Lighthouse" I built and requested to see what a new build would look like in the latest version now that we have new parts to build with. Thank you @qzgy for the idea and motivation. This one went through quite a few changes. The House had shingles that were hurting my Graphics Card so those were taken away. Other changes were minor and one change was to reduce the weight on the warning light to help smooth the spin. Operations: At Launch Full Throttle then press 3, as you near the end of the runway kill the engines with X. This will get you to the turf somewhat quickly and then back to Full Throttle and head out to your location desired. Once you have arrived apply the brakes, when she settles down raise the landing gear. Now release the Pontoons. I have my settings on Zero Debris so when I go back to the Space Center and return to the craft the Pontoons will be gone. Next release the brakes and set engines at full throttle once again, turn on the lights. Space Bar will release the Warning Light and holding E will get the light spinning. After releasing the E key the light should spin on it's own. When the Fuel has been depleted one engine will continue spinning the light. Craft File: Lighthouse Point
  2. Concorde7 The Concorde has always fascinated me with it's abilities for a Passenger Aircraft. With it's unique nose and speed (just to name a few) make it an outstanding Aircraft. The speeds on this one are near 350 m/s with 4 Panthers in afterburner mode. Can't touch the actual Concorde speeds but handling is really nice even at full speed. With afterburners and full throttle the craft lifts off the runway very quickly. The intakes and engines are also a little bigger than the real craft but they look so smooth and I decided to keep them. Craft File: Concorde7 Parts: 108 Mass: 14.405t Height: 4.6m Width: 16.0m Length: 19.0m
  3. Here's another short video of my Mini Falcon-9 Landing on a barge like the real one. This is only for amusement, the video was reversed to look like a perfect landing. The craft is using one Juno Engine, I was hoping to get a small payload into Orbit but this may not happen on such a small scale. Hope you like it!
  4. Sir George Cayley Glider Often I like to reflect back to the early days of flying to educate myself a little about these Aeronautic Pioneers. Today I would like to show some honor to Sir George Cayley. In 1799 he set forth the concept of the modern Aeroplane as a fixed-wing flying machine with separate systems for lift, propulsion, and control. Straight out of Jebediah's Junk Yard is what I'd like to say about this craft, although the craft will give you the sensation of how fun flying these early craft must have been, well somewhat! Powered by two Juno Engines and controlled by Elevons and Conards. Thanks for checking out my latest build and I hope you enjoy it until my next Pioneer's Craft Build. More Pictures here Flight Operation: *** IMPORTANT TO SWITCH CONTROL TO THE OKTO2 TO FLY *** Use SAS, full throttle, lift near 60 m/s is working nice but less or more speed could be done. Craft File: Sir George Cayley Glider Parts: 150 Mass: 5.060t Height: 5.8m Width: 9.4m Length: 12.8m
  5. Once in a while I enjoy making some Kerbal Comedy when a project seems to not be much to brag about. This time it's a High Dive idea I had, hope you enjoy the humor and thanks for watching. DIVING KERBALS
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