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Found 20 results

  1. Hello Kerbonauts! Kerbal Space Program 1.11.2 is live! This small patch focuses on fixing a few remaining bugs from the last update that were causing some headaches to players. Check out this patch's Changelog for further details: ChangeLog: =================================== v1.11.2 ============================================================ +++ Bugfixes * Fix craft can wobble or even have some parts destroyed when interacting with parts and inventory slots during EVAConstruction in Flight. * Fix NRE on returning to physics range of RCSFX on command pods causing ga
  2. So the KSP store has been down for a couple of days and I'm stuck with 1.11.0 and now way to download the updates for the game and DLCs. Any ETA on when the store might be back online?
  3. heeeyyyy so how do i update ksp???? i'm confused.
  4. yaclog-ksp A command line tool based on yaclog for converting markdown changelogs to KerbalChangelog config files. available on github and pypi Installation run: pip install yaclog-ksp Usage Usage: yaclog-ksp [OPTIONS] Converts markdown changelogs to KSP changelog configs. Options: --path FILE Location of the changelog file. [default: CHANGELOG.md] -o, --output FILE Output file to write to. Uses 'GameData/{name}/Versioning/{name}ChangeLog.cfg' by default. -n, --name TEXT The name of the mod.
  5. Hello Kerbonauts! Kerbal Space Program 1.11.1 is live! This patch includes a few improvements to the base game, such as the ability to use multiple kerbals to assist engineers moving heavier parts in EVA Construction Mode. Additionally, the construction panel now shows the manipulation weight limit and the assistants count, which will be useful to embark in larger in-situ engineering projects, plus several other cool things - like a revamp to the MK1 and Mk2 spot lights. The patch is also packed with bugfixes, mostly related, but not exclusively, to the 1.11 Some Reassembly Requi
  6. Hello Kerbonauts! A new update for Kerbal Space Program Enhanced Edition is live! This update includes a number of quality-of-life-features , including the ability to seamlessly switch between the SPH and the VAB without leaving the editor, plus a Maneuver Widget for fine tuning maneuvers during interplanetary flights. Console players have now also access to Camera Mode, which allows to take cool screenshots without the UI showing up and the ability to move the camera around when the game is paused in flight. A good deal of fixes has also been packed into this update, and f
  7. Hello everyone! Gear up Kerbonauts, engineers are required for some in situ reassembling! Stack up your inventory with parts and tools in order to prepare for any contingencies. With a reimagining of the game’s inventory system and the introduction of a new EVA construction mode, KSP is here with new content for everyone! Kerbal Space Program 1.11: Some Reassembly Required is the game’s latest major free update and with it, we’re adding some significant and game changing elements that give players added flexibility and a more immersive KSP experience. Pack an inventory for your miss
  8. Hello everyone! Kerbal Space Program 1.10.1 is live! This patch contains several bugs fixes related to the 1.10 update. Check out this patch's Changelog for further details: =================================== v1.10.1 ============================================================ 1.10.1 Changelog - BaseGame ONLY (see below for Making History and Breaking Ground changelog) +++ Improvements * Fairings now get rebuilt when changing the number of sides in the PAW. +++ Localization * Fix issue with Italian translation of drill action. * Fix grammar error in MPO part description. *
  9. Hello everyone! The European Space Agency (ESA) and Kerbal Space Program have come together to bring you brand new content, including the ESA space-suit texture, new parts and variants, and two of their most iconic and groundbreaking missions into the game. Gear up, fuel up and prepare to share horizons with ESA and KSP! Kerbal Space Program 1.10: Shared Horizons is the game’s latest major update aimed to continue with our efforts to enrich the KSP experience. Build a kerbalized version of the renowned and powerful Ariane 5 heavy launch vehicle, visit comets and push the limits of sp
  10. Hello everyone! The European Space Agency (ESA) and Kerbal Space Program have come together to bring you brand new content, including the ESA space-suit texture, new parts and variants, and two of their most iconic and groundbreaking missions into the game. Gear up, fuel up and prepare to share horizons with ESA and KSP! Kerbal Space Program 1.10: Shared Horizons is the game’s latest major update aimed to continue with our efforts to enrich the KSP experience. Build a kerbalized version of the renowned and powerful Ariane 5 heavy launch vehicle, visit comets and push the limits of sp
  11. Hello everyone! Kerbalkind has been exploring the vastness of the Kerbolar System for many years: they’ve explored the surfaces of planets and moons, encountered beautiful landscapes, interesting surface features, performed experiments, and even captured asteroids, all with ingenuity… and many explosions. However, sometimes it’s good to look back and appreciate the wonders of your own home-planet and realize that There’s No Place Like Home! Kerbal Space Program 1.9: There’s No Place Like Home draws its name from the substantial graphical overhaul we’ve given to Kerbin with improved t
  12. Hello everyone! Kerbal Space Program 1.9.1 is live! This patch focuses mainly on solving issues encountered in the base game and both the Making History and Breaking Ground Expansions. Check out this patch's Changelog for further details: =================================== v1.9.1 ============================================================ 1.9.1 Changelog - BaseGame ONLY (see below for Making History and Breaking Ground changelog) +++ Localization * Fix Drain Value Resource Names Localization in PAWs. +++ Bugfixes * Fixed an NRE when the warning "Warning No Control!" and
  13. Hello everyone! Kerbalkind has been exploring the vastness of the Kerbolar System for many years: they’ve explored the surfaces of planets and moons, encountered beautiful landscapes, interesting surface features, performed experiments, and even captured asteroids, all with ingenuity… and many explosions. However, sometimes it’s good to look back and appreciate the wonders of your own home-planet and realize that There’s No Place Like Home! Kerbal Space Program 1.9: There’s No Place Like Home draws its name from the substantial graphical overhaul we’ve given to Kerbin with improved t
  14. Hello everyone! New gadgets are coming from the Research and Development facility, the kind that will get Kerbals screaming: MOAR BOOSTERS!!! A brand new update is here and with it comes better performance, fresh new features, improved visuals, and new parts being added to our players’ creative repertoire! Kerbal Space Program 1.8: Moar Boosters!!! is an update focused on making the game perform and look better, all while introducing more quality of life features that will improve the overall player experience. We’re also bringing some new solid rocket boosters to the VAB, as well
  15. Hello everyone! New gadgets are coming from the Research and Development facility, the kind that will get Kerbals screaming: MOAR BOOSTERS!!! A brand new update is here and with it comes better performance, fresh new features, improved visuals, and new parts being added to our players’ creative repertoire! Kerbal Space Program 1.8: Moar Boosters!!! is an update focused on making the game perform and look better, all while introducing more quality of life features that will improve the overall player experience. We’re also bringing some new solid rocket boosters to the VAB, as well
  16. Hi. I had a long brake in the game. I played in the very modded 1.4 - used TAC, KAS, KIS, relay network, real fuels, near future, preesed node, a lot of mods for an additional experiments, and a other popular modes, but not RSS. Want to return to game. What changes? Am I understand correctly, now relay network, KAS, KIS not requires because part of vanilla game, right? BTW, I bought both DLC to support developers.
  17. Hello everyone! Kerbal Space Program 1.7.3 is live! In this patch we focused on taking care of additional details of both 1.7 and the Breaking Ground Expansion. We’ve fixed nearly 40 bugs for this patch, and we added brand new features based on your feedback as well as some other elements to enhance the KSP experience. With substantial improvements to the KAL-1000 Track Editor, and the addition of new parts like true propellers, grip pads and turbine engines, we can't wait to see what crazy contraptions you will come up with! Check out this patch's Changelog for further details
  18. Hello everyone! Kerbal Space Program 1.7.2 is live! In this patch we focused mainly on improvements and bug fixes for the Breaking Ground Expansion. We’ve included an animation for Kerbals when they interact with Deployed Science experiments, added sound effects to Laythe’s Geyser and the Cryovolcano on Vall, and some new color variants for the robotic parts. Additionally, now it will be easier to encounter surface features on celestial bodies. However, there’s a very remote possibility that some of the newly generated surface features could appear where an existing craft is position
  19. Альманах по KSP «Новостной» Журнал Пятничный KSP Журналы обновлений KSP Переводы начнутся с версии 1.5!
  20. Specifically I've updated from 1.1.3.1260 or so to 1.1.3.1289 and I'm curious about what differences there might be, but neither the wiki nor readme in the game directory covers these particulars.
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