Jump to content

Search the Community

Showing results for tags 'commsat'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Kerbal Space Program 1
    • KSP1 The Daily Kerbal
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International
  • KerbalEDU
    • KerbalEDU
    • KerbalEDU Website

Categories

  • Developer Articles

Categories

  • KSP2 Release Notes

Categories

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 3 results

  1. I was able to do so with RemoteTech back in KSP 1.10.1 but I can't seem to find the code or option for it in any of the files and I'm not tech savvy enough to write my own plugin for this. Can anyone help, or has this been asked before?
  2. I have a question that pertains to the new comm-sat mechanics that were added to the game recently. I know that unmanned ships need to have a path to the KSC in order for them to be controlled, and that manned spacecraft can control themselves regardless of whether they have line-of-sight to Kerbin or not. But when controlling unmanned spacecraft, will any Kerbal pilot with a connection do? For example, say I had two spacecraft, one remote controlled, and another with a Kerbal crew, and neither of them have a path to the KSC; is it possible to control the unmanned spacecraft using the Kerbal pilots in the manned spacecraft? Or do I have to set up relay satellites in order to establish a connection back home before I can control the unmanned satellite?
  3. Hi guys, I made a short video yesterday that hopefully explains how to evenly space out satellites around an orbit when creating communication satellite constellations. I've also written a short document that covers the maths in more detail, but still at a high school level to help people create their own commsat constellations. I'd love it if I could get some feedback on both (I've already realised that I should have used the term transfer orbit in the video rather than parking orbit).
×
×
  • Create New...