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I have downloaded the game 5 days ago from today (27/3/23) and haven't been able to even get a glimpse of gameplay because it crashes and shuts the game. I have seen that only a few others have had the same issues and I have tried all of the recommended 'fixes' and still nothing. I get an application error box which I will link a picture of below. If anybody can find a fix for this I will love you dearly.
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I'm noticing that the more I play, the worse the performance of the game becomes, especially when I save, both automatically and quick saving I only have 7 ships on the go currently and a limit of 100 debris I don't understand how its becoming worse and I don't know how to fix it. Deleting saves did nothing I have noticed Unity crash handler appears in my task manager when this freeze happens.
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My ship exploded on launch (literally, every part seemed to separate) and then after pressing revert to VAB my game froze and crashed (the music was still playing, but it didn't load for minutes) My specs are: CPU: Intel i5-11600K @ 3.90 GHz GPU: EVGA RTX 3060 XC 12GB RAM: 32GB @ 3600MHz My game is installed on an M.2 drive v0.1.1.0 My ship was pretty large, but this is the first freeze/crash after my ship ran into 'issues'
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Patch one broke my game. One of two things happen: 1) The game fails to load to main menu and a secondary window with the ksp2 logo opens then crashes game. 2) The game gets to main menu but crashes when I attempt to load a campaign file or create a new campaign. Secondary ksp2 window with logo also appears here before the crash. Attempts at solution: I have attempted to verify integrity of files via Steam, uninstalled/reinstalled ksp2, updated steam. None have worked so far. I do not have any mods installed, nor have I altered any files.
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Version: 1.12.4 Windows Problem: When attempting to load any active vessel for the first time after starting the game, the craft violently shakes with an "approaching G Limits" warning and explodes. Reloading the last quicksave returns the vessel to normal, at the cost of any progress since then. However, for some craft, the game just crashes upon attempting to load (again, only after first starting up the game). Mods installed: https://imgur.com/a/xKlpEMW Reproduction steps: Start up game, Enter tracking station, Switch to any active vessel Crash Logs: https://file.io/V2qIHycgCWtu
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KSP: Latest - OS: Linux Mint Problem: Game crashes when i decouple, no clue whats causing it, but its not an issue without mods,. Mods installed: Realistic Progression + Recommended CKAN Mods (.ckan file included with the logs) Reproduction steps: when i decouple the two decouplers my game just exits. I've included the log file, save file and .ckan mod list for you all. Log: <link>https://drive.google.com/drive/folders/18qLFoulDWnTaLFHhwWVwz0ytxeXfI4x-?usp=sharing
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Hello, I was recreating a historical aircraft in ksp 2, when I realized that at a certain time after launch, due to a certain maneuver or because of behavior of parts, on of the prior listed reasons (I am not sure which one is the true cause) the game enters a freeze state where it becomes unplayable. There are 3 levels to this, the game either just deletes the craft but lets you revert to VAB, the game deletes the craft and freezes, forcing you to alt f4 or the game crashes entirely. I have attached an image of the game in the "game deletes the craft and freezes" type, however it seems I cannot add my Ksp2.log file.
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- bugs gameplay
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I'm on the first publicly release version of KSP 2, and my game will not let me load a save or enter a new campaign. The game worked relatively well for me for a while, then at some point recently, it will not let me load into a game. I can get to the title screen, try to load into a game, and the game will freeze on pumping sim once. After 15 minutes or so on this screen, my screen will change into this odd black and white screen, and the only user interaction that works is f12 to bring up or hide the aerodynamics overlays. Nothing else works (including esc.). I'm on windows 10, and my computer has an NVDIA GeForce GTX 1660 Ti (graphics card), an Intel Core i5-9400F CPU @ 2.90GHz (processor), and 8 GB of installed RAM. No mods, I haven't found any workarounds that worked for me (though some people had some very creative ones on discord that didn't do the trick for me, like changing OS language to British English and deleting the AppData folder for the game (serious). I have seen other people have this same issue, and for all of them the screen they reached was identical. I have attached an image of it to this post, although it looks slightly brighter than this in person. I believe this is related to the wider issue of people being stuck on pumping sim once, but I don't know for sure how.
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Game crashing "randomly" after some time
John12 posted a question in KSP1 Technical Support (PC, modded installs)
Hello guys, my game is crashing after some time, but I cannot find the culprit or the cause The crash happens with the Unity window and a "loading bar", here is the crash logs https://www.mediafire.com/file/9a8vgy87y6x6u3s/Crash_2023-01-23_130827080.rar/file My system configs are: (This pc is kinda old but still holding on hehe) Mods list: -
Meu jogo crasha quando eu vou abrir o mapa pra checar a órbita, viro o foguete etc. Isso só acontece quando uso minha placa de vídeo, quando uso processador pelo comando '-force-opengl' para de crashar, mas fica numa taxa de frames muito baixa. Minha placa de vídeo é uma RX 550 2gb, aguenta jogos mais pesados mas por algum motivo crasha com o KSP, não sei se é um bug ou é minha placa. *Nota: Meus drivers estão atualizados, meu sistema operacional é o Windows 11 Pro 22H2, tenho 16 gb de memória RAM ddr4 e meu processador é um Intel Core i5 9400F 2.90 GHZ
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Ksp crashes with far installed
Kerbal-fan posted a question in KSP1 Technical Support (PC, modded installs)
My computer ( a mac) crashes when i install far and boot it up, ksp works just fine without far and i have made sure my pc can handle far ill be posting the crash log asap -
This bug first appeared last night while I was working on a Mun probe and lander combo, after placing an adapter part, the part just deleted itself and soft locked me in the editor, and refused to let me save the craft, I managed to upload the file to steam to save it, after restarting the game, it escalated until I was locked in the editor and was forced to Alt-f4 the game, because it started to refuse to let me out of the VAB, or really do anything. I verified game files through steam, it found a few corrupt files, it repairs, and it was working. Then I updated to 1.12, and the game now refuses to even get to the loading screen. It crashes with an error popup: "Internal error 0x0A: Protection Initialization failed!" Any ideas to salvage the install? My internet only manages to hit around 600 KB/s download, so I really want to avoid reinstalling the game. The error makes me thing that a DLC might had gotten corrupted. TL:DR Game is broken because the kraken decided to nuke my install due to me placing a part. Nevermind, the game fixed itself after letting it sit for a bit.
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I recently installed KSP again (completely fresh and unmodded) and I don't know if it is the new update causing this but every time I attempt to change the resolution or change the game to fullscreen, the game freezes and then crashes. I have tried everything from verifying game cache and messing around with settings and commands but nothing seems to fix it. Please help!
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- kerbal space program
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KSP is crashing when entering VAB
sejmirus posted a question in KSP1 Technical Support (PC, unmodded installs)
Hi, I have problem that my ksp is crashing when i want to enter vab or sph. i have 750 ti, i3 4170, 8gb ram, win 10 64x ram is used like 70 %. i have no mods installed. ksp was working fine before on my computer but i had to do clean install of win 10 i tried reverting to version 1.11.2 and 1.10.1 and i had same problem https://cdn.discordapp.com/attachments/786203506867830807/930134120896528515/error.log https://cdn.discordapp.com/attachments/786203506867830807/930134153058480128/crash.dmp https://cdn.discordapp.com/attachments/132503638793912320/930163054157627483/KSP.log -
PS4 user here. Just about got used to all there is to know on KSP basics and been building out my career nicely, last night I added another module to my munstation, about 5 modules in total. Spent a good hour getting it docked and saved game fine back to the KSC. I had a fleet of boosters in sub assembly and have been really enjoying the game. Last night I quickly loaded back into my munstation to check a few things again before closing for the night and it blue screen errored. It's done that a few times since I've been playing and usually it just loads up the last persistent save file fine. But for unknown reason on loading just now it says corrupt file keep or remove. I selected to keep but now when trying to load my career save has been removed. Noticed on here a few old threads but not for a while, as we recently had updates to breaking ground on PS4 I wondered if old bugs have crept back in or if this is just a result of poor quality on console versions? End result, I've lost hours and hours of hard graft and enjoyable gameplay... All those seat of the pants rescues and missions I've completed are down the drain and I've been forced to start new career. Am I the only one that thinks this is very poor? Even if they aren't releasing new updates anymore, surely we need a stable game to play!?
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I got the steam version of ksp and it used to work, but then I stopped playing it for a while and now when I try and run it the game crashes my entire computer while it's loading, I had mods on it but then removed them and that didn't work. I re-installed the game and that didn't work, and I wiped the save data from the steam cloud and that didn't work, no log folder appears in the game folder when it crashes, and the game used to work fine. I looked at steam posts and couldn't find anything similar to this problem either.
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So, sometimes the game freeze and the last lines of the KSP.log are: [WRN 16:25:46.084] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [WRN 16:25:46.084] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations Any idea of what is this and how to avoid it?
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KSP crashes when launching craft
bqvkhag posted a question in KSP1 Technical Support (PC, modded installs)
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Fixed by uninstalling Rivatuner and MSI Afterburner. More info: KSP Version: v1.3.0.1804 Windows 64-bit, updated from v1.2.x Graphics card: Geforce GTX 1070, Driver version 382.33 (tried before updating and crashed, tried after updating, same problem) What Happens: Game crashes after changing screen resolution. My monitor resolution is 1650x1050. It crashes when I change to lower or higher resolutions. Mods / Add-Ons: All Stock Steps to Replicate: 1- Get a monitor with max resolution of 1650x1050 2- Open the game 3- Change resolution to something else 4- Crash Gif showing (it is too small, but log files are below with more info): Log Files: - output_log.txt - error.log - crash.dmp
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player.log: https://www.dropbox.com/s/cy74bsi40c39098/Player.log?dl=0 Inspection of log file shows scatterer "destroying duplicate instance", not sure what that's supposed to mean Note: Version is 1.11.2
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- vessel launch
- windows 10
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I built a large vessel (375 parts), saved it and then wanted to try a launch. But loading the launch pad never completed, instead I got the error message: "Loading Failed; Part 4294554710 is missing" and got back to the space center. Now I entered the VAB and tried to load my vessel. Again, it didn't load and I got the same error message. Then I restarted the game, tried again. Still the same error message (when trying to load the vessel). Then I verified the install in steam. Steam found 77 files failed to validate and have been reaquired. I started the game again and got the same error message. Then I verified the install again. Steam found 1 file failed to validate and has been reaquired. I started the game again and got the same error message. Then I uninstalled the game and installed it again. I tried again and got the same error message again. I have no mods installed nor did I ever have any. I'm running latest update on win10 on steam. The vessel (.craft file) can be found here: https://www.dropbox.com/s/ns6c0y2xyjv72a6/Fuel Station X1b.craft?dl=0 My System is generally well above requirements (AMD Ryzen 7 3700X on MSI X570 Gaming Plus; 32 GB RAM at 3200 MHz; ATI Radeon RX 5500 XT). Any help would be appreciated.
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[Important]Loading crash on 1.12
qwerbo posted a question in KSP1 Technical Support (PC, modded installs)
Since the newest version of KSP Interstellar was released, an Unity crash always occurred when starting to load the GameData folder (starts with the alarm sound files). KSP was installed with Steam. Mods installed: KSP Interstellar KAS EVE (including the excample config) Making History Breaking Ground KSP.log -
I'm running ksp version 1.10.1, and I seem to constantly, but unreliably, crash in the VAB. I'm only running a couple mods, and i've tried the other solutions like restarting and verifying cache, and even a full uninstall and reinstall, but nothing seems to work. What's causing it, and how do I fix it? Context: I was in the VAB building a rocket when the screen turns to black, then the game crashes. I wasn't doing anything particularly straining, apart from the visual mods I have, and I wasn't placing or removing large amounts of parts, just scrolling down to see my rocket. Logs: https://www.dropbox.com/s/biczpz1zus5l9d1/error.log?dl=0 (Crash log) https://www.dropbox.com/s/kxbi0t23r4qj872/output_log.txt?dl=0 (Output log) https://www.dropbox.com/s/q3vdefcb11cdmcg/Player.log?dl=0 (Player log) PC specs: https://www.dropbox.com/s/rr14k0crylne38i/DxDiag.txt?dl=0 Mods: Thanks for your time of considering this question