Jump to content

Search the Community

Showing results for tags 'crewed'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • The Daily Kerbal
  • Kerbal Space Program 2
    • KSP 2 Discussion
    • KSP 2 Dev Diaries
    • KSP 2 Suggestions & Development Discussion
    • Show and Tell
  • Kerbal Space Program
    • KSP Discussion
    • KSP Suggestions & Development Discussion
    • Challenges & Mission ideas
    • The Spacecraft Exchange
    • KSP Fan Works
  • Community
    • Welcome Aboard
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
  • Gameplay and Technical Support
    • Gameplay Questions and Tutorials
    • Technical Support (PC, unmodded installs)
    • Technical Support (PC, modded installs)
    • Technical Support (Console)
  • Add-ons
    • Add-on Discussions
    • Add-on Releases
    • Add-on Development
  • Making History Expansion
    • Making History Missions
    • Making History Discussion
    • Making History Support
  • Breaking Ground Expansion
    • Breaking Ground Discussion
    • Breaking Ground Support
  • International
    • International
  • KerbalEDU Forums
    • KerbalEDU
    • KerbalEDU Website

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 5 results

  1. United Kerbal Space Agency Presents: The Khonsu Program Kerbalkind's First Journeys To The Mun Inspired By: The Apollo Program Introduction: Why? Basically because I want to add more lore to my crafts, and I think this is the best way to do it. I will mainly be posting crewed Mun missions, crewed LKO missions, and space station stuff. Mission uploads will be sporadic (I'll try my best, I have lots of other stuff to do) Craft Files: Right Here (Might take a while for the craft files to be uploaded, I don't like making infographics ) Thanks: Thanks to @keanukeno21 for this piece of artwork, used in my UKSA flag. Thanks to @Autochrome for their Hyperion Program, and @AmateurAstronaut1969 for their Space Station Freedom and Artemis Program for inspiring me to make this. Thanks to N9 Gaming for inspiring lots of my crafts And finally thanks to squad for this awesome game. Mod List: As of June 4 2022 Crafts: Missions: Note 1: Feedback is welcome as long as it is helpful Note 2: Italics means a kerbal is talking Edit 1: Green completed missions now link under missions
  2. The Hyperion Program: Kerbalkind's Return to Space Inspired by the Constellation Program Hello, and welcome to a new project that I am doing called the Hyperion Program, where after a long hiatus, kerbalkind returns to the Mun, and more. This is a stock part series, therefore it requires less time and effort than my more time-consuming series, 'Go For TLI', which was too much to keep up with schoolwork. Expect more frequent uploads than 'Go For TLI' for the time being, because of the reasons stated in the last sentence. The Hyperion Program will be more story-focused than my last series, although I'm not the best writer to grace this earth, so keep that in mind. Special Thanks: All of these ideas for my upcoming vehicles and plans didn't just come from me, they also came from things I have seen on this forum. @Kuiper_Belt's Shuttle Adventures, which is my original inspiration for this series. @Jay The Amazing Toaster‘s Kanawai: Ares to Mars thread. @AmateurAstronaut1969's ETS Space Station Freedom thread. @TheSaint's The Scrape of Things to Come. @track's One Giant Leap alternate history thread. @Angel-125's To the Mun!, Shuttle Launch System, and Commercial Space Ventures threads, for the cool mission ideas. And finally, me, for slapping myself enough times to stop being lazy in my free time to do this. I will update this original post to keep up with the current missions happening, so make sure to check the Mission and Vehicles List to get a more close-up view of the vessels of the program and a brief summary of the missions. Also, use the Chapters List if you want to quickly go to a chapter if you don't want to scroll through the pages. Chapter List: Mission and Vehicles List: Note: 1. If the text is slanted, it means that a kerbal is speaking from in-universe. 2. If the text is in (parentheses), it is a note from me, describing something from out-of-universe.
  3. Out-of universe notes will be in cursive As you know, in 1.12 fireworks were added to KSP. What you might not know is that you can overclock fireworks using a KAL controller. These overpowered fireworks can be used for propulsion, if you're careful enough. FROM THE DECLASSIFIED DOCUMENTS OF THE KERBAL AEROSPACE FORCE: THE ORION DRIVE Ever since kerbals created explosives, they've wondered: can I fly with it? The question had been answered a long time ago by solid-fuel motors, but some kept thinking if there was more to it. That day, they proved there was. The Orion test vehicle was sitting on the launchpad, waiting for further commands. Daredevil pilot Jebediah Kerman was sitting inside. Even Jeb, the famous Kerbal With No Fear, was pondering the absurdity of this idea. A couple tons of explosives were going to be shot out of a hole at supersonic speeds, an Jeb was going to ride the shockwave. Suddenly, he heard a command from Ground Control. CAPTAIN KERMAN, PREPARE FOR LIFTOFF IN 3, 2, 1... And like that, Project Orion was born. Not with a whimper, but with a bang. Jeb felt the vehicle accelerate rapidly. He struggled with his breath, and his ears were ringing. COMMANDER KERMAN, WE HAVE LIFTOFF, I REPEAT, WE HAVE... BANG! and another one and another one Getting used to this is gonna be hard, Jeb thought. 28 more explosions followed. WE HAVE REACHED 100 m/s, Mission Control stated. Beginning descent, Jeb replied. Commander Kerman parachuted to safety. While his vehicle was being recovered, his brother Gene, head of Kerbal Aerospace Forces, called him to his office. Great job, Jeb, he said. We've officially started the Orion Program, and the investors are impressed. We're going to need you again soon, Jeb. Do you want to continue? Oh boy, more explosions? Jeb replied with excitement. Count me in! I need a vacation, though, my back hurts from all the gees now. I knew you would be interested. We'll call you. Jeb, the Orion Rider. Has a nice ring to it, don't you think? Gene finished. Okay, I'm tired, I'll publish the next part later today or tomorrow, I hope. I have all the pictures ready. Did you like this? Any criticism, questions or recommendations? Please reply! Here are some bonus photos. They'll come with every episode. They are not canon, consider them bloopers. NEXT UP ON THUNDERSTRUCK: WHO PUT ORION ON A PLANE?
  4. The venerable Notantares "Big Khleb" fills a unique niche among part mod pods - 6 crew in a 1.875m capsule. Unfortunately, its art is growing long in the tooth compared to newer mods and revamps. I took it upon myself to build its spiritual successor(s): the Shortbow and Longbow 3- and 6-crew command modules, respectively. (Screenshots are of the 6-victim crew Longbow) It currently stands 1.4m tall with a 1.875m diameter bottom and .9375m top. The tunnel in the top is .625m to match smaller ports. Parachutes (coming later) will fill the void between the tunnel and inner aeroshell. Planned: Archer-3 'Shortbow' Command Pod (4 main windows) Archer-6 'Longbow' Command Pod (6 main windows) Archer-DP Drogue Parachute Archer-MP Main Parachute(s) Archer-HS 1.875m Heat Shield (integrated airbags) TAC-Life Support compatibility patches (if anyone makes Kerbalism configs the capsules should be quite cramped) Basic IVAs .9375m docking port (may redistribute (with permission) Benjee10's Habtech port)
  5. whats your lighest vessel to go to the mun and bring crew back safely? my entry 2.498 Tons i spent quite while shaving 10kg's here 20kg's there for the past day or two, so i hope there isnt an obvious way to go any lighter without ladder exploits, best of luck
×
×
  • Create New...