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Showing results for tags 'dockingport'.
I've built a station that's meant to be for a long-term mission to Duna. I want to add an extra docking port to it, so I docked a rocket to it with an SEQ-24 Cargo Storage Unit containing a Clamp-O-Tron Docking Port. I have an engineer on the station, but for some reason I can't take it out of the storage unit to place on the side of the station. How could I go about doing this?
I'm creating a mod and want to disable a docking port. I found out, that they have a "disengaged" state. As far as I see it's the mode the shielded Clamp-o-Tron goes into when the shield is closed ... that's why I think that I know that it's possible to disengage a port. But... I didn't find a way to do this. Nothing works... any tipps what I can do? I do have the ModuleDockingNode object... can I trigger an fsm even? how? I tried fsm.RunEvent(on_disable) ... doesn't work... do I have to do more? Rudolf