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Found 7 results

  1. Baha EPL Redrilled BahamutoD's Drills & Parts for Extraplanetary Launchpads. The is an updated version of @BahamutoD 's original Baha EPL mod. The drills are compatible with stock and now animate and behave like stock drills. I'll be maintaining from now on, or until BahamutoD returns. You can Download it from SpaceDock Here! Albums: Change Log: Version 1.3.02 [KSP v1.5.1] - Fixed attach node direction for 3D Printer and Compact launchpad. - Removed crew compartment in launch pad and added probe co
  2. I have a lander on the Mun that's intended to hop around collecting science and refueling itself. It seems to be OK with mining ore and refining it into fuel as long as you focus on it. If you switch to something else, it stops making fuel. When you come back, the drills say the ore rate is n/a. Anyone have any ideas where I could start with looking for the problem? The lander is probably not designed well, but there's nothing that stands out as egregiously wrong. The lander does have decouplers separating the ISRU and drill sections from the main body, in case the kerbals need t
  3. On Rura Penthe I am running a convert-o-tron 250 which requires 200 KW of Cooling and a Max Cooling of 750 KW two Drill'o'matic excavators requiring 200 KW between them and a max of 200KW between each this seems to be a total of 400kw required my base has 4 x Medium Thermal Control System fins - each with a core heat xfer of 250 KW, max cooling of 19494 KW surely this would be more than enough to keep everything cool, so why are the fins glowing red hot, running at more than 100% ( keeps flickering to 100.5%) and sparking? I shut down the drills and ore processing ( the ta
  4. Hi, sorry to ask even more awkward questions again, but I've not been able to search up any definitive answers, or yet figure out for myself (even from the copious thermal debug info) what exactly is happening under all circumstances, here. This Reddit thread did a great job of fathoming the equations and figures for drill's surface harvesting mode (with different level engineers on board). I've confirmed them myself, experimentally, and re-arranged the relevant wiki page a little. I've also expanded the information on the wiki about radiators, regarding their core cooling stats, add
  5. Weight, heat, and power not withstanding, is it better to have a drilling rig with only 2 drills (for weight balance) or to spam as many drills as possible around the hull? I have a drilling rig with as many as I could fit, but I wonder if I'm "saturating" the extraction rate?
  6. Drills placed behind heat shields are not properly occluded. The game seems to treat the drills as though they are extended. Test 1: Placed a drill on a 2.5 metre tank and placed a 3.75 metre heat shield on the bottom node of the tank. Offset the heat shield as necessary to occlude the drill. Put craft in orbit with 200 km apoapsis and 32 km periapsis. Set SAS to 'Hold Retrograde'. Result: Heat shields and drills began to glow at about the same time. Drills overheated and exploded. Test 2: Took craft from Test 1 and rotated drills 180 degrees so the bits were pointi
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