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Found 10 results

  1. Extreme Visual Overhaul for Real Solar System Hello, This is EVO, a visual overhaul for Real Solar System aimed at providing stunning visuals while offering great performance. EVO is a spiritual successor to @pingopete's RVE 64k project, and is meant to offer a similar level of visual fidelity, while offering more performance oriented options as well. EVO will also be open to contributions, ideally remaining a never quite finished project for the next few years. I was inspired to make this pack after seeing great breakthroughs in visuals for stock and mo
  2. Visual Compilation "Adventure is closest when farthest from home." - Joe More videos: Fan art: More Fan art Official pictures: Pictures without Scatterer (performance mode): Hello, Avera9eJoe here! This is Spectra, my ultimatum of a visual pack. A well optimized and yet breathtakingly beautiful revamp of all celestial bodies in KSP, with a pick-and-choo
  3. I was wondering if Stock visuals and Astronomers were the only visual packs? I can't seem to find any others and i didn't know if they are just the only ones or they're just the BEST ones. Sorry if this is a dumb reason to create a new thread! Love you all!!!!
  4. My Environmental Visual Enhancements mod does not seem to have an effect on the visual display of Kerbin or any other planets otherwise affected by EVE. All of my visual mods are up-to-date (1.10-1.11, as not all mods are updated to 1.11). Here's my Gamedata folder: The EVE icon is displayed while in-game, but upon opening complains about not having a config for certain visual mods on EVE. Now the main solution would be to download the configuration files from the EVE download page, but the only thing they have is the source code, with the following message "Note that the Config files ha
  5. Ok, so I assume this is impossible because it's never been done... But it would be really awesome if it could be made. What I want is a mod that allows me to disable eve in the fly, without removing it and restarting my game. I play with a lot of mods and a long list of mods means long load times. That is why this mod would be so useful, I could launch from Kerbin and transfer to Eve, get captured in orbit, circularize etc. But when it's time to land I press a button and the clouds magically disappear (or even better become 99% transparent.) What would be even cooler is if it had to be researc
  6. Installing visual mods for myself was very frusturating, because they often were outdated and didnt work on CKAN. I would install the mods, and then they just didnt work. Because I know the struggle, I thought I would save it for others wanting visual mods by compiling all of the mods and necessities (other than ModuleManager) in one zip file. This file contains the following mods: PlanetShine: Adds a reflection to ships near a bright planet Scatterer: Adds atmospheric scattering, sunflare, eclipse shadows, etc. DistantObjectEnhancment: Enhances distant crafts and celestial bodi
  7. Ok, so I assume this is impossible because it's never been done... But it would be really awesome if it could be made. What I want is a mod that allows me to disable eve in the fly, without removing it and restarting my game. I play with a lot of mods and a long list of mods means long load times. That is why this mod would be so useful, I could launch from Kerbin and transfer to Eve, get captured in orbit, circularize etc. But when it's time to land I press a button and the clouds magically disappear (or even better become 99% transparent.) What would be even cooler is if it had to be researc
  8. I can only think of EVE but it needs a config, and SVE doesn't seem to work. And scatterer is broken and tried to be forked into Skedaddle but was shot down. (I predict the same will happen with the new fork of PlanetShine.) Somehow Matt Lowne got EVE and SVE to work in 1.8??? https://www.youtube.com/watch?v=1KTsdd043t0
  9. I used to have graphic mods (EVE and SVE in that case) that worked fine but I had to delete them as I updated KSP to 1.3.1. I've been trying to install these mods back, but with no success so far. When I install EVE and SVE into GameData, no patches are applied to KSP. When I install EVE and EVE configs, Kerbin looks fine in the main menu (clouds) but when I play, a white orb covers Kerbin...
  10. KSP: 1.1.2 Windows 64bit Problem: City lights appear on surface on the Minmus seen from space. Screenshots: Mods installed: DistantObject v1.7.1 EnvironmentalVisualEnhancements2:EVE-1.1-2-1 Reproduction steps: Through tracking station switch on the ship, that orbiting Minmus. Sometimes that bug doesn't appear at first time - in this case exit to main menu and load campaign again. It would appear on second load. Log: output_log.zip Game Save with ship on minmus dark side
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