Jump to content

Search the Community

Showing results for tags 'exploration'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • The Daily Kerbal
  • Kerbal Space Program 2
    • KSP 2 Discussion
    • KSP 2 Dev Diaries
  • General KSP
    • KSP Discussion
    • Suggestions & Development Discussion
    • Challenges & Mission ideas
    • The Spacecraft Exchange
    • KSP Fan Works
  • Community
    • Welcome Aboard
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
  • Gameplay and Technical Support
    • Gameplay Questions and Tutorials
    • Technical Support (PC, unmodded installs)
    • Technical Support (PC, modded installs)
    • Technical Support (PlayStation 4, XBox One)
  • Add-ons
    • Add-on Discussions
    • Add-on Releases
    • Add-on Development
  • Making History Expansion
    • Making History Missions
    • Making History Discussion
    • Making History Support
  • Breaking Ground Expansion
    • Breaking Ground Discussion
    • Breaking Ground Support
  • International
    • International
  • KerbalEDU Forums
    • KerbalEDU
    • KerbalEDU Website

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


Location


Interests

  1. Chapter One - The Setup (back in the saddle, let's see if I can stay on) Ever since 0.23.5 and phresh mems enticed me to check out KSP back in 2014, I've dreamed of doing what a lot if not nearly all of everyone who plays KSP has done, fulfilling a standard rite of passage: a mission to Duna. (I mean, the Mun or Minmus usually is the first rite of passage, but I did that in the demo before punching in my credit card details, and maybe just like in real life, it may be nice to go back to the Mun to stay, but it is such a limited horizon). I mean, it has to be a mission-MISSION
  2. Ever since I found the fantastic Heisenberg mod by @Angel-125, I've wanted to fly an airship around Kerbin and see the sights, especially since its terrain is probably the most interesting in the unmodified Kerbol system. I was planning to just have reports in a similar fashion to my mission report thread, but then I realised that this was the perfect opportunity to write my own fan-fiction story. This is taking a lot of inspiration from Angel's own K.E.E.P story, but I hope to weave in some elements from @adsii1970's Kerny Kerman's Journals and @Just Jim's Saga of Emiko Station, if I can. (Bi
  3. Goal: Build a vehicle that is able to explore underwater sites. Try to dive as deep as possible. A badge will be awarded for participation on request (I won't send you one if you don't request it). Rules: No mods, no cheats. No using glitches (K-Drives, ZK-Drives, etc.) The sub must be launched from the KSC runway and into the water off the coast of the KSC. From there, you MUST travel by water to your dive site. Vehicle Classes (Choose 1): Submarine- must carry a crew of at least 1 kerbal (+5 pts) ROV- must be unmanned (+10 pts) MiniSub- must be u
  4. THEOROD KERMAN'S MISSION LOG: Y58D311 - 3H15M This mission may look like a simple tourist run, but the reasons below will explain why this is anything but. Jerdrin Kerman, a board member for Probodobodyne Inc., paid for us to take him to Laythe orbit. Even without getting on and off the surface, flying there and back home is no easy feat. We need to pick up three other kerbalnauts (two scientists and a pilot) who are going to Pol in a ring station. One of five of the same model, which will orbit all of Jool's moons. One in Laythe orbit
  5. I tried searching for this on the internet and on this forum, but so far didn't find any discussions on the topic. So here's my story. Skip to the end of the post to see the weird polar caps. So, I recently installed the new KSP 1.9.1. I usually play with Kopernicus planet packs or with Sigma dimensions as stock game does not seem as challenging as it used to be. I usually play with 5 times the scale and 7 times the distance, but Kopernicus is not updated to 1.9.1 so far, so I decidet to play stock with visual/interface mods and no custom parts. I quickly found myself sending rovers to tr
  6. Welcome everyone ! In this thread I'll review my (second) take on the famous STS Challenge. My first participation was more than a year ago, and I'm starting a new one, which shall include many things I've learned about building rockets since then. I'm focusing on modules integration, packaging solutions and good-looking contraptions more than trying to be as realistic as possible. There is no mods in this sandbox but Chatterer. This might be pic heavy because I want to describe every part of the first flight to show how the craft handle. Album li
  7. Welcome! This is the tale of a Mun base, an Eve mission, and the politics that link them. There are twists, deals, and weird kerbal things to come, (Old Intro paragraph): For now, I have just a little teaser/intro for you, so let's get started! * * * Chapter One: That's a No Go KSC. (This will be how I set the location for each bit of story. Maybe not all the time.) Gene Kerman stood by the window, watching as the Mission Control building dangled in mid air. Any other day, he'd down there supervising the renovations,
  8. ok so i sent 3 kerbals on a one way deep space mission to explore i have the near future tec mod instaled so for power they have a fusion reactor and a fule recycler but it has ither the reactor provides just a tiny bit to little power or heat. so I have an emergency solar array installed on it so i am wondering what have any of you done thats similar?
  9. Today I realized that i didn't explore other planets at all I only explored mun and the other moon. SO I was like let's go exploring in KSP in that time realized i need some sort of a good and efficient spacecraft.So in this topic we will just talk about what's the best spacecraft to build for landing on other planets and coming back safely.My Targets are to land on Duna,Eve Or Jool. I haven't yet build a good craft to go somewhere
  10. W.I.P. ver. 1.3.1. First part of a exploration Vessel from the NASA. Nautilus Exploration Starsystem for travel. Command Modul : Reactor : Tank Modul : Atomic Engine : Complete Vessel
  11. So, I've started this thing that's similar to Scott Manley's Galileo Conquest series, where you try to expand to the very edges of an unfamiliar modded system, made even less familiar by mods such as Research Bodies. The modlist is slightly different, and instead of Galileo's Planet Pack as the modded system, we have Kerbal Star Systems by @StarCrusher96 as the main focus of the challenge, a system which, if you include the stock bodies, contains a total of 125 carefully designed bodies! The challenge? Construct a base as self-sufficient as possible on each land-able body with specific mo
  12. Hello fellow KSPers. Inspired by @CatastrophicFailure's Alien Skies story, I'm running a career in Galileo's Planet Pack at 3.2x scale, deliberately not looking up anything about the planets. As a request: please don't spoil anything about Galileo's Planet Pack. I'm coming into this blind, using a combination of CactEye telescopes and probes to figure out what the system is like. Other key mods: FAR, Real Fuels-Stockalike, TAC Life Support, Kerbal Construction Time, Karbonite (with some custom Real Fuels configurations from some prior 6.4x stock system work), kOS, RemoteTech 2 (curre
  13. This aspect has been extricated from the necrophobic STS discussion and the like. Makes no sense to go on shooting a dead horse, but obviously some people get alot of pleasure out of it. So let them continue to live in the past, antiquated policies and luditic ambitions. This is a thread for the forward looking. In a past life we had the flexible although somewhat limited STS system which took part in repair of satellites, assembly of ISS and finally its no more, for better and worse. The ISS has a robotic arm and has involved itself in assembly . . . . . but it sterically hindered and
  14. hint to what i am using for planets nice pack @Gameslinx welcome to THE space program idea i have commited too a sandbox, youtube silent series of my latest endevours (UNCUT) (nope OBS hates the new PC so imigur all the way!) instaid of pictures which i dont understand how on the current forums the goals: to explore laythe for other life forms to allow for long term exploration goals like a long time in LKO stress test my new PC (yes this is a goal) test new means of space stuff backstory, a long time ago the early perhistoric kerbals, looked
  15. The Spacecraft insp. by ALIEN is back the name of this great Vessel is Nostromo and it works in KSP
  16. Galileo's Colonials Gael has long been the home of Gaelans, but for too long they've forgotten to explore, they've forgotten that they're still explorers. Stagnation has enveloped Gael, stagnation that they can no longer afford. The nations of Gael united to create The New Colonial Alliance, with the aim of colonizing their solar system, innovating their society, and advancing Gaelan civilizations.
  17. This thread is a showcase of the ways that I go about exploring everywhere possible in Kerbal Space Program. I'll be sending regular missions first, followed by long-term research missions and then full-scale colonies, to every planet and all of their moons. Now, what do I mean by "extended Kerbol system"? Well, of course I mean extended by the addition of numerous celestial bodies. In different saves (to combat lag) I will be exploring: Xen's Planet Collection, a wonderfully designed planet pack which adds moons to Eve, Duna, and Eeloo, as well as two new planets with moons of thei
  18. Seriously, as per title. The contract system loves to get stuck on demanding activities you don't care about in places you've already explored. Could we consider some of the following... Not having rendezvous/dock/crew transfer as an "explore" type contract at all. It's nothing to do with exploration. Ending all further "explore" contacts for a body once it has had a flag planted on it. If players have got this far, they'll either go back for other reasons, or don't want to go back. Having at least two explore contacts available at all times, and not allowing them to be the s
  19. Hey fellow kerbonauts!! So I started a new career... and I thought; how many science is there to be gathered troughout the kerbol system? so all the expirements in all the biomes on all the bodies. not including: - station science - repeating science experiments - asteroid science - etc I started a new science career and edited the savegame so I could unlock the whole techtree. mods I use are only for convenience: Mechjeb RPM Vesselviewer Final Frontier Trajectories Astronomers Visual Pack Im planning to k
  20. Pretty interesting site: http://lunarexploration.esa.int/#/intro
  21. Dawn Industries & Technologies PSAs regarding the thread _________________________________________________________________________________________________ THREAD TABLE OF CONTENTS 1) Dawn industries & technologies thread description 2) Craft file spoilers with download links 3) Recent updates and plans for the short term and future 4) Craft naming conventions 5) Term glossary 6) KerbalX Hangar links ______________________________________________________________________________________________________ LATEST CRAFT F
  22. There are older posts about this in the Lounge and Fan Works, but I'm interested in what the Science & Spaceflight audience thinks, and I think it's pretty clearly related to spaceflight. It also ties in to recent threads about manned vs unmanned exploration, which destinations should be prioritized, which technologies show promise, etc. (I discovered it today via a related link after someone else linked another story on the same site.) This PDF is a gigantic, extremely detailed chronological flow chart depicting a path from the status quo of 1989 into a future of space stations, off
  23. As title says, would you say SpaceX is doing better than NASA? Like in terms of planetary exploration and quite possibly how they do things different which makes them better. At the moment, my candidate is SpaceX. Musk seems to be making ambitious plans that really seem to be working out and with recycling boosters, they're probably better off with finances IMO. Now what's your opinion?
  24. Hello there kerbonaughts! This post is particularly aimed at those of you with a talent for modding or a keen desire for a more real and progressive way to explore the kerbol system. I was watching some videos of various landers and rovers that have touched down on Mars (curiosity and Viking) , Titan (Huygens) and many other celestial bodies in our solar system when it occurred to me just how much information these un-maned devices have allowed us to explore the far eat reaches of our solar system. That started me thinking , I wonder if there is a KSP mod that can emulate this, one
  25. This thread is no longer accurate or relevant, but I don't know of any way to delete it.
×
×
  • Create New...