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Found 13 results

  1. Simple enough. Your post should be what you reckon Jeb just saw. Everything from a wacky fiction to a somber fact. Doesn't matter whether you made it up or it actually happened in your game, all stories are valid. If it did happen in game and you want to show pictures, please pop them in spoilers so as to not take up too much space on the page. So, What did your JEB just see? ( should be obvious, but just for safety, make sure it is something that is safe for young members to read.)
  2. Hello all! I have just completed building the ship Hail Mary from Mr. Weir's latest novel. Now, obviously there are some inaccuracies, one of the most glaring of which I will detail below. (!SPOILERS TO FOLLOW!) The ship in the novel was powered by an alien micro-organism called Astrophage, emitting infrared light at the 25.984 micron frequency. To simulate this I have simply included a transmission module from KSP's interstellar extended mod (henceforth referred to as KSP I-E) in my engine module which was incorporated in the config file of one of their lasers. Then, I added in a new resource labeled "Astrophage", with the approximate density of a cell (even more spoilers; in Weir's book a huge panspermia event occurred at Tau Ceti which means that all living organisms have the same rough properties and hence, same structures.) I then incorporated this new resource into the fuel tanks provided by KSP I-E, and voila! I now added the fuel tanks to fit the correct volume as specified by Weir. Except... not really. For some reason the fuel tanks only hold about 900 tons of fuel as opposed to the 2,000 they should. Despite following Weir's details as closely as I could ("largest diameter they could launch was about 4 meters... three fuel tanks side by side... estimate they take up about 75 percent of the ship's volume), I find that Astrophage has to be either too dense to be a reasonable cell or, more likely, I have messed the proportions up. With all that ranting out of the way, I will below post Mr. Weir's Hail Mary specifications as opposed to my vessel. Weir's ship specifications: Dry mass 100 tons, wet mass 2100 tons, delta-v 0.92c (acceleration to and deceleration from), 3 crew, induced comas, "a few months" of food supplies, 125m^3 internal habitable volume, ~500m^3 total volume My adaptation's specifications: Dry mass 104 tons, wet mass 1012 tons, delta-v not yet measured accurately due to time, DeepFreeze chambers (which Weir unfortunately explicitly said DO NOT EXIST on his ship.. grr.. are there any other mods that can simulate reduced consumption of resources while not eliminating it completely?), 70m^3 internal volume, 7 months of air and ~4 months of food/water for 3 crew. More details to follow on the layout shortly. Thank you all for your time reading this, and I welcome any feedback or input from any fellow readers to try to improve the design replication!
  3. The Dawn We Left At A KSP War Story (By: @Mukita12) For the last five years, tension between the Republic of Hartfordia and the United Striabar State arose to a near highest level after Hartfordian government accused the Striabar government for inhumane acts against people with Hartfordienne background, even going so far as kidnapping Hartfordia's own citizen. It was only a matter of time before war broke up between the two of them and finally on December 16th, 2021, The Hartfordian military launched a surprise lighting warfare attack on the Striabarian Government. Will the Invasion succeeded? Will the personnels from all three branches of FANRH destroy the threat in southern region of Kerbin? From the world of MWRP Geopolitical Server, Mukita12 will bring you war story filled with Action, Sacrifice, Glory, and Honor. Chapter Prologue The Rumbling Thunder Chapter One Here Comes the Cavalry Chapter Two Delay More chapter to come Author's Note: Greetings Kerbonaut, this is Mukita12 here. After reading @DarkOwl57's World War K, Battle of Kerbin and other of his war series. I'm inspired to write this kind of story as well, and the fact that i'm currently having war in the Nation RP that i'm in (which is where the maps from the above comes from) also inspired me to write a story. I will try to make this as semi-realistic as possible whilst also making it casual and Kerbal Friendly. My estimation would be that i probably post a chapter once every two or three weeks. If you guys want a semi spoiler, there will be 2 major character in the story. An Infantry grunt who is a member of the mechanized force and a tank commander, who's part of the armoured spearhead
  4. What's the concept about? The main Idea comes from a fictionalized type of environment mixed with real world assets, NASA, ESA and others. But my main inspiration came from a fellow use in the Forum and Filmmaker @Aluminum Oxide (Highly recommend watching his KSP Videos, they are very fun and also have story in them!) Aluminum used alot of real world assets in his videos along with his creativity and storyline which created a very nice environment for his videos, Overall It's a mix between Real-Life and Alternate History. What mods are being used? As the Mod's list is pretty big, I'm only going to list the main ones that I'm using; -CX Aerospace | For the Station Parts -Habtech 1 (Keep In mind that I'm using some very old mods, and I highly recommend that you do not install these on your KSP) -Real Scale Boosters -Phoenix Industries | For the Space Suits, Greenhouse and other Rocket parts. -Near Future Solar | For the shiny solar panels! The reason that I use some old mods is mainly because my laptop is not very powerful to run Graphic Intesive/Texture Intesive ones, Although some of them are actually up-to-date and can be used normally on 1.8.1-1.9.1. Inspiration and Credits I would like to credit @Aluminum Oxide for not only the Storywriting but also the Crafts that he built in KSP since they're pretty awesome! Check out his Youtube Channel; https://www.youtube.com/c/AluminumOxide/videos (You should also check his Wiki too, It contains alot of stuff from his KSP Storyline.) Enough Information for now, Let's get onto the Lore... It is the Year 2002, Daniel Carmack, Founder and CEO of NeXT Computing intiated a Private Alliance of which many countries and Agencies can take part of. John McNathan, a rich investor from the Sillicon valley decides to be the first Commercial crew-member of the Project and is set to be aboard no longer than 2009, once work is done on the Station. Also with this many countries such as, USA, Russia, Canada, Brazil, United Kingdom, South Korea have clarified that they are going to be involved in the Project. The Infrastructure is set up in a way that allows it to not only be a Research Laboratory but also a Workshop and Workspace for various uses, either for Biology, Medicine, Engineering as part of the work environment. Although there have been many setbacks, most resources are available and cost less than they used too back in the Skylab/Mir Era. In July 17th of 2003 a meeting was held with the Administrators of each Agency, all countries and Agencies agreed that each one would cooperate into making sure that the project was viable and had a solid foundation. And so In the year 2005, Daniel Carmack founded Oracle Aerospace which would take care of building Private modules and a major part of the Space Station which would be named " Odyssey Space WorkStation ". In the Same Year, NASA and Oracle Aerospace are currently preparing to launch the first module on the Saturn IB Rocket on a Mission named " A New Odyssey " . Odyssey Core Module | In-Construction - 07/02/2005 For those who like my Story, consider sharing or even commenting, I'll be sure to answer questions when I can!
  5. The president Kerman entered the room. Each of his steps were resonating until he sat at the briefing table with all the ministers. He didn't said "hello". Instead the following went out of his mouth. "Boys. And Girls. We need to learn to fly." And then he left. A few weeks later, the first test plane build by Jeb's Junkyard and Jebediah was ready to take off. Fig-1 Jebediah's Flyer I The plane didn't leave the strip. And slightly get out of the runway ... when suddenly the plane, well .. the thing, exploded. Jebediah escaped unarmed the accident. A few weeks later, again, a second Flyer was ready. This plane benefited from the mistakes of the first one. Fig-2 Jebediah's Flyer II Jebediah get high, I mean he reached a high altitude, nobody knows really, we still haven't invented the altimeter at this time, but sure he got high. Too high and ran out of gas. He attempted a landing, a soft one but mostly failed. Mostly because the pilot seat and Jebediah were still intact after landing. Fig-3 Jebediah in what's left of the Flyer II But this day was the most important in the history of flight somebody went above ground without jumping or using a ladder. New episode coming soon!
  6. I thought about doing some creative writing, and I figured I'd share the prologue with you folks. Let me know what you think. Prologue
  7. “The sky is the limit only for those who aren't afraid to fly!” ― Bob Bello, Sci-Fi Almanac, 2010 August 8th: Well, the goverment has called me up and asked me to be one of the first Kerbals to join the Kerbonaut team. After all, I was an Air Force pilot, so I guess I would be a candidate. Just as I was finishing my packing, a big black limousine pulled up to my apartment, and a man wearing a government ID stepped out of the vehicle. I started putting all my luggage in the hallway when the elevator door opened and out stepped... Gene Kerman. He shook my hand vigorously, and helped me take my gear to the elevator. As we descended the twelve floors to the ground, Gene handed me the profiles of the 3 other Kerbonauts who had been chosen. Bob Kerman, Scientist. Bill Kerman, Engineer. And Valentina Kerman, Pilot. I was stunned at the last name in the list. Val... Val... Yes! Valentina Kerman! She was in the Air Force with me. She had risen to the rank of Senior Airman, before the horrible accident that claimed the life of her co-pilot. After the trauma, she left the Air Force to recover. As Gene led me to the limo, I saw the silhouette of another man sitting in the back of the vehicle. When I stepped into the car, the world famous scientist Wherner Von Kerman greeted me as I sat down and settled in for the ride. As we approached the airport, Gene and Wherner clinked glasses and we toasted to my safety and the further discovery of space. A government official saluted me as we boarded Gene's two engine jet. A few hours later, Gene told me that we were flying over the last stretch of open land before the large mountain range that lead to the KSC. I felt the landing gear of the aircraft touch the runway, and I was greeted by another KSC staff member, who smiled and saluted just like the man at the airport. He guided me to a smaller vehicle that would take me to the Astronaut Complex. And with that, my new career in spaceflight began. ~Jeb
  8. Hi all! If you're interested in a complete fictionalized story concerning a Kerbal Space program check out https://www.facebook.com/kerbalspaceredux/ and tell me what you think! Enjoy!
  9. This will be a story written by me over the next few weeks. I am currently working on a plotline for this story and intend to start releasing chapters within a week. I intend to use various mods to write this story including, but not limited to: BDarmoury, Kerbal Cities pack, vessel mover and many more to assist with the storyline. Suggestions will be welcome
  10. MOUNT HELENA SPACE AGENCY The Kerbin of MHSA: Kerbin is dying. Perhaps it was the violent wars from long ago that did it. Perhaps it was the fact that Kerbals had riddled the planets crust with tunnels for their homes. Perhaps it just was always meant for this to happen. No matter what, the fact remained. Kerbin is dying. Now, the handful of nations that are left on the planet have all settled on a similar plan: find a new home for Kerbalkind among the stars. One of those nations is called the Republic of Mount Helena, and they are determined to make their mark on history once and for all by saving Kerbanity. In order to achieve this goal. the government has formed MHSA, the Mount Helena Space Agency. There is just one small problem. Even though Kerbin has had a long bloody history of wars, no one had ever thought about using space to actually orbit anything rather then just a dangerous region for ICBMs to fly through. It is truly an unknown frontier... and one that must be conquered sooner, rather then later. ~MHSA~ These posts will be written from the point of view of "Bruce Kerman", the Chief Engineer at MHSA, whose job is to build (in his opinion) the rediculous designs that MHSA's famed chief Rocket Scientist Wernher von Kerman. He firmly believes that MHSA is going to kill everyone in launching "expensive fireworks" that he feels wont save anyone. Regardless, he does his job at the best of his ability, feeling that even though they will all probably die in the process, the least he can do is make sure that the grim reaper is held at bay for as long as possible. MODS USED: Blue Dog Design Kerbal Construction Time TAC Life Outer Planets Mod All Near Future mods.
  11. The kerbal eased down into the sand, old bones and old joints protesting even these careful motions, the life time of hard wear finally coming due. It didn't matter. Not anymore. "Now, pay attention, see? Or would the lot of you rather go play outside?" Suddenly it was mouths closed, all eyes front. "I thought not. Now, settle down, and pay attention." The sand underneath him was still warm, held into the shape of a crude seat by a carved stone depression. "Now then, some physicists will tell you that gravity is the most powerful force in the universe, and I know of a few pilots who would agree with them. Eh, what's that? What's a pilot? Well, it's a, ah. . .never mind that, we'll get along to it in a bit." "An accountant now, they'll tell you the most powerful force in the universe is compound interest and, well maybe some physicists would too. A geologist might tell you the most powerful force is erosion, or perhaps water or wind, or maybe time itself. A poet might tell you the most powerful force is love, while a soldier might tell you it's loyalty. I've seen enough of both to say a case could be made for either, and a mighty strong one at that." He closed his eyes now, the memories sudden and close, felt the warmth of the sand fading as the heat leached away into the stone floor. He remembered his own schooling, the fresh air, the warm sun, wooden desks with wooden chairs. Wooden pencils. And all the paper they could want. He remembered the folded airplanes, the waste. . .what fools they'd all been. Now there was just. . . sand. And rocks. And cold. He drew in a slow breath, opened his eyes before the tears could start. It wasn't supposed to be like this, but it doesn't matter. Not anymore. "They're all wrong, you see. The most powerful force in this universe is boredom, and it can move mountains, bridge seas, tear a people down or build them back up again. It's the reason there were billions of us, and the reason that, one day, it might be so again." "It all started out with a pipe dream and a swamp and. . .hmm? What's a swamp? Well, it's. . .oh for goodness sake, stop interrupting!" "We'll get there in a bit." ________________________________ I did not intend to write this. I picked Kerbal Space Program up several months ago on a lark. I figured I would spend a few hours with it here or there, and I did. And then a few days, and then weeks. The words started slowly, just a few notes at first, detailing altitude thresholds and biomes and such. But soon there were more words, a crude scaffolding to provide context for the hundreds of screenshots suddenly piling up on my hard drive. This in turn became a few paragraphs here and there, detailing the machines rolling out of my VAB and the various problems they were being asked to solve. And then some backstories and "context" for the kerbals that would fly them, just to keep everything straight in my head. And then, well. . .this happened. The story that follows is primarily a game play through, and so the narrative can wander in strange ways and the tone can shift wildly in reaction to the triumphs and frustrations of a first time KSP player. Perhaps there's a certain charm in that though. . .I guess we'll see. This play through employs the following mods: Kerbal Space Program, version 0.23.5.464 (pre-dates the contract, currency and reputation system) The KSP Renaissance Compilation Pack, which includes-- Active Texture Management v 3.1, Environmental Visual Enhancements v 7.3, Texture Replacer v 1.5.1, Distant Object v 1.3, Hot Rockets v 7.1, Cool Rockets v 0.4, Chatterer v 0.5.9.3, Soundtrack Editor V 2.1, Atmospheric Sound Enhancement v 2.1.1, and an alpha version of the Squad Retexture Project. Final Frontier, v 0.4.20 Toolbar, v 1.7.3 Module Manager v 2.1.0 KerbQuake, v 1.21 Steam Gauges, v 1.5.1 Deadly Reentry Continued, v 4.7 And finally, Flowerchild's fantastic progression mod, Better Than Starting Manned. First version 1.56, and then later updated to 1.57. All piloted flights have been/will be conducted from an IVA perspective where ever possible. I seem to have lost a lot of my screenshots from the very early portions of the game, and I need to backfill story at the beginning anyways, but, fair warning-- at some point there will be a lot of pictures. ________________________________ The provost swore through gritted teeth, leaned into the turn, the narrow wheeled trundle just barely keeping to the plank roadway as it strained through the curve. The harsh stink of overburdened electronics bled into the thin mountain air as the trundle's electric motor slowly labored itself to death. Someone was going to pay for this. There was a flash of sunlight on metal up ahead, the sharp chuff of a steam engine. The provost twisted the throttle hard as the roadway straightened out, the narrow seat bucking as the trundle lurched over a freshly broken plank. That hole hadn't been there yesterday. . .someone was definitely going to pay for this. The two carts barreled down the roadway as it narrowed and twisted towards a tunnel, the mountains looming close on either side. The steam trundle shot into the opening at a recklessly high speed and the provost followed, the siren painfully loud in the confined space. Like much of the new construction in the mining town, the tunnel had been built with sections of surplus pipe, and the riveting flashed past in regular patterns as the trundle rattled down the tube. The tunnel ended in a sudden burst of daylight, the trundles blasting out of the tube and through a small market. The stalls of the vendors sped past on either side, wooden placards, fabric awnings, and even a few bits fashioned from metal, the thin lengths of pipe gleaming in the morning sun. The provost's trundle tipped up onto two wheels as it slid past the last stall, the wooden planks of the road giving way to bare rock, the electric motor making an unhealthy noise as they started up an incline. The steam trundle was starting to pull away, its antiquated but powerful engine giving it an advantage on the steadily increasing slope. The provost blinked, anger giving way to fear as the realization dawned. "Citizen, STOP! There is no road ahead!!" But the old trundle did not stop, instead accelerating up the rise. There was a hissing pop, gouts of fire and then quickly plumes of smoke jetting from the small pipes that had been welded to the steam trundle's frame. It accelerated faster still, and then even faster, more of the pipes igniting. The provost came to a sliding stop, eyes watering against the smoke as the steam trundle went up and then. . .over. A few wild, disbelieving heartbeats, and then, a single cry of warning, followed by the sickening crunch of metal against rock as the steam trundle dashed itself onto the ground far below. ________________________________ The wreck was still burning, had thankfully not landed on anything important. A small crowd had gathered around a nearby tree, a pool of soft murmurs and pointing hands that gave way reluctantly as the provost approached. The kerbal dangling from the tree was painfully young, was twisted up in what looked like a homemade parachute. He bounced happily within the makeshift harness, seemed completely at ease with his predicament. The provost stopped, the helmet coming off slowly, the lingering anger not quite enough to keep the sound of awe out of her voice. "Citizen. . .what is your name?" The kerblet looked down, seemed to notice the provost, and the crowd, for the first time. He grinned even wider, pumped his fists, raised his voice to the chill morning sky. "My name is JEBEDIAH KERMAN!" ________________________________
  12. Before starting this discussion, I'd like to make a couple things clear. Please read and comprehend these points prior to participation, as they're important to the purpose of the discussion. 1. This is a science fiction discussion. A certain "softness" of the science is expected. 2. "Plausible" is here used to mean "close enough to reality that someone who payed attention in high school physics wouldn't scoff at it." 3. FTL implies either matter transport or information transport. Some forms of plausible FTL allow both, others are exclusive to one. Both inclusive and exclusive are encouraged. 4. Don't bring the "pick two" here. We'll assume a simplified approach without the interrelations between relativity and causality. Basically, take the "don't look too close" approach. 5. If you really have to bring the "pick two" around, realize that we're positing that FTL is possible, so you'll have to drop R or C. 6. Actual explanation is far more interesting than vomits of technobabble. Try to throw something together that accurately describes the concept before resorting to nonsense. 7. Internal consistency is valued above consistency with real physics, but don't stray too far. With that out of the way, here's the topic of discussion: Create a plausible method of faster-than-light travel and/or communication. You may create your own, or build upon someone else's, but don't rip people's drives apart. I'll begin. Spacefolder FTL drives are the familiar "wormhole" drive. They fold space in an inaccessible "fourth spatial dimension" such that origin and destination approximate the same position, then puncture a tunnel through the intervening space. Spacefolders require advanced knowledge of gravity and fourth-dimensional geometry, and may require species of matter with interesting effects on space, such as exotic matter. This FTL paradigm may allow coherent matter to transit, but it may also restrict passage to bare mass or information. This depends upon the math and the size of wormhole possible.
  13. After trying to land on Tylo (and failing miserably) I felt I needed to record my... anger at this Kerbin sized ball of mild unhappiness... so here it is, a genuine lymric to the scurge of the jool system. There once was a moon named Tylo The hated mass to which I compose this ode. Upon getting the contract, I expected not much fit. Several redesigns later, and much more quick-saves than I would like to admit. I landed super tylo lander 7, with 2.47 units of fuel, into its eternal abode. Hope you like it.
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