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  1. MBB LAMPYRIDAE CRAFT FILE: https://kerbalx.com/He_162/MBB-Lampyridae MBB Lampyridae: Changelog V2 -Created base cockit -uploaded craft to KerbalX -Aerodynamics worked out with SAS units (alot) -tested struts, and only uses absolutely needed ones -Supermaneuverability achieved -Worked on drag and top speed characteristics -smoothed out rear with solar panels V1 -Craft shape designed, and needs modifications Tell me what you guys think! Anything to improve on?
  2. I hope like dis! Download: https://www.dropbox.com/s/xm2rjr54zdq2fua/A-10%20Thunderbolt.craft?dl=0
  3. This craft was the standard fighter of the Confederation in "Wing Commander III: Heart of the Tiger". This is all stock parts and built for 1.0.5. A number of control surfaces are buried in the large space in the wings... though I can't get it to roll any faster... Craft file: http://kerbalx.com/pheeph/Hellcat-V.craft
  4. Realistic multirole fighter aircraft we will start with some picture The idea is to make some models of this type with a correct aspect and characteristic approaching reality and some replicat with minimal mods, I use 6 mods and also to make it work with the AIpilot BDArmory. post here your design concept, construction, idea ..... anything that can be an inspiration, I'm not a good aeronautical engineer, test are necessary, for that I have no choice but to ask for your help. the topic is (WIP) there are still plenty of ideas to share, so I stop typing on my keyboard and I Let you discover. Data sheet require mods: -FerramAerospaceResearch -ProceduralParts. -B9-ProceduralWing. -TweakScale. -AdjustableLandingGear. (optional) -BDArmory. (optional) Download: MAK-2C (Model).Craft (60 parts) does not require BDarmory. MAK-2C (Empty).Craft (69 parts) Empty weight.(main weapon included) MAK-2C (Test pilot).craft (69 parts) as the (EMPTY) with 50% fuel. MAK-2C (AI).Craft (94 parts) For Ai pilot 1 box 20mm, 6 Aim-9, 2 AIM-120 and a ECM. (radar not implanted yet) MAK-2C (Full).Craft (117 parts) 1 box 20mm, 4 Drop Tanks. 6 Aim-9, 2 AIM-120, 2 AGM-114 and a ECM Jammer. a complete detailed blueprint (11339 x 5669) - (5669 x 2834) - (2835 x 1417). -Far Analysis. -Control surfaces config in some situation. -Some flight Test. -AI screenshot. -Formation Flight screenshot This is my first serious topic see this as a project presentation, you guessed I'm a beginner who speaks no English!! I think it will be funny.
  5. "Watch the birdie" Hello KSP forums, I am back from my hiatus and I would like to present my F-14 Tomcat replica. Just under 100 parts, this plane provides maneuverability with speed. It also has the option of carrying bombs giving it a punch no other fighters can. There is also an option (well more of a challenge) where you can attach a refueling probe on the side of your plane so you can attempt to mid air refuel. (I've done it once and it's very difficult) This plane comes equipt with ladders for crew access, and a hidden solar panel to keep it charged while stationary. Action Groups: 1: Flaps (helps takeoff, land, and maneuvering) 2: Ladders 3: Front wheel steering Download: -http://www./download/c57nbz3miqgyseb/F-14.craft Subassemblies: -Refueling probe http://www./download/hdh5q94xbuq6n5v/Refueling_Probe.craft -Ordinance http://www./download/5731asggq7fa89b/Bomb_ordinance.craft The bomb may be carried under the belly or under both wings. Good luck nailing this thing.
  6. Welcome to the official replica craft repository of DeltaV Industries! All of my current and future replica aircraft will be stored here and free to download. Feedback and requests are very appreciated. Aircraft avalible should be updated every once in a while. Pretty much every plane i've made or i will make in the future meets some standards: 1. All aircraft are made and flown in vanilla KSP, no mods aside from visual enhancement ones were ever involved in their creation. 2. Most of my fighter aircraft replicas don't exceed 100 parts (this does not apply to bigger craft and bombers i've made in the past). 3. Specifications of my replica aircraft are semi-realistic and approximately meet their real-life conunterparts performance. 4. Afterburners on aircraft that have them are linked to action group 1, no exceptions on that. Aircraft that don't have the afterburner linked to the action group probably don't have it in reality aswell. 5. Same applies to engine gimbal. Most of real life fighter jets don't utilize it. Unlocking the gimbal might lead to excessive instability on some aircraft. 6. Sharp turns at Mach 2.5 WILL overload your airframe and turn your craft into a fiery mess. Totally planned and unsafe! The Hangar: McDonnell Douglas F-15C Eagle Download link: http://kerbalx.com/EvenFlow/F-15C.craft Mikoyan-Gurevich MiG-25 Foxbat Download link: http://kerbalx.com/EvenFlow/MiG-25.craft Mikoyan-Gurevich MiG-21 Fishbed Download link: http://kerbalx.com/EvenFlow/MiG-21.craft Lockheed U-2S Dragon Lady Download link: http://kerbalx.com/EvenFlow/U-2S.craft Northrop T-38 Talon Download link: http://kerbalx.com/EvenFlow/T-38.craft Lockheed YF-12A Blackbird [NEW!] Download link: http://kerbalx.com/EvenFlow/YF-12A.craft Mikoyan-Gurevich MiG-29A Fulcrum [NEW!] Download link: http://kerbalx.com/EvenFlow/MiG-29A.craft (YF-12A nosecone corrected, MiG-29A engine power decreased to fit actual performance, some F-15C visual tweaks done) More to come! Once again, feedback and requests are welcome!
  7. After Rocket Builders was dissolved, this is the Alphasus showcase thread. To be clear, I will still collaborate with Sharkman Briton in craft development, and all craft with SAP-C names are relics of the past. Classifications: (LF)Light Fighter<5 tons (F)Fighter<8 tons (HF)Heavy Fighter<10 tons (B)Bomber<15 tons (GS)Gunship<20 tons (FR)Frigate<30 tons (LD)Light Destroyer<40 tons (DD)Destroyer<50 tons (HD)Heavy Destroyer<60 tons (CL)Light Cruiser<70 tons (C)Cruiser<100 tons (CA)Battlecruiser<150 tons (BC)Heavy Cruiser<180 tons (BB)Battleship(no limits) Craft will be posted here once I have time to recover all of them.
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