Jump to content

Search the Community

Showing results for tags 'fuel station'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • The Daily Kerbal
  • Kerbal Space Program 2
    • KSP 2 Discussion
    • KSP 2 Dev Diaries
    • KSP 2 Suggestions & Development Discussion
    • Show and Tell
  • Kerbal Space Program
    • KSP Discussion
    • KSP Suggestions & Development Discussion
    • Challenges & Mission ideas
    • The Spacecraft Exchange
    • KSP Fan Works
  • Community
    • Welcome Aboard
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
  • Gameplay and Technical Support
    • Gameplay Questions and Tutorials
    • Technical Support (PC, unmodded installs)
    • Technical Support (PC, modded installs)
    • Technical Support (PlayStation 4, XBox One)
  • Add-ons
    • Add-on Discussions
    • Add-on Releases
    • Add-on Development
  • Making History Expansion
    • Making History Missions
    • Making History Discussion
    • Making History Support
  • Breaking Ground Expansion
    • Breaking Ground Discussion
    • Breaking Ground Support
  • International
    • International
  • KerbalEDU Forums
    • KerbalEDU
    • KerbalEDU Website

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 2 results

  1. So I recently borrowed a friend's internet to update my KSP from 1.0 to the current version and get all the mods I plan to use, and I'm noticing that some techniques I used before to get things into LKO are not working anymore. So my question is this: I have a large (180 ton) interplanetary science vessel parked in a high orbit around Kerbin and, after returning from a low space flyby of Eeloo, it has just enough DeltaV to deorbit itself, and not much else. It runs on nuclear engines and I need 16,000 units of liquid fuel to top it off, but I am having a DEVIL of a time getting that much fuel into orbit. I guess I was so excited to finally get it into orbit and do some 'splorin that I didn't think about how I would refuel... Any tips? EDIT: I suppose I should clarify what exactly the problem is. I'm trying to do this in as few launches as possible to avoid running out of funds. I guess I could do a bunch of rescue missions and whatnot but I just want to fly around in my capital ship lol
  2. I want to build a refueling station in orbit of Kerbin with five of the big orange tanks. I want to do it in a 'x' shape, but i'm afraid it will be unstable due to the mass it will have. To fix this, i thought about using three Clamp-O-trons lined up. My question is: would this configuration work? Does the game allow for three docking ports to be attached on the same side? Here's an illustration of my idea.
×
×
  • Create New...